DAYLEET, on 24 July 2016 - 12:10 AM, said:
Well assuming its all DC i would average a team of 10 still connected at the scoreboard. What did they mean DC penalty? That if you disco, under any circumstance you get a penalty? of that there are special disconect that gives a penalty?
DC penalty is when you get disconnected and dont reconnect within specified time (not sure its 3, 5 or something minutes). If you reconnect later than specified time, you get penalised.
Edit: Found something on penalties (not sure if it's the current state of the system):
"
Disconnect Penalty System
The automated penalty system releasing in this patch is intended to penalize players for intentionally disconnecting from matches in which the player has not yet been destroyed. Once a match has been found and you are placed into the map and game mode voting screen outlined above, all 24 players are considered to be 'in' an active match. If a player disconnects from the match prior to the destruction of their 'Mech, whether they are still within the voting screen or in the match itself, the player will have 3 minutes to reconnect before a disconnect penalty level is applied. If they reconnect to the match before the 3 minute timer expires, no penalty level will be applied. Once a player has been flagged with a penalty level a delay to their next matchmaking search will be enforced (whether solo or group). The duration of the delay is determined by the current penalty level.
For cases where the disconnect was not intentional, the 3 minute timer is intended to provide players with sufficient time to re-join the match in question. If circumstances prevent a successful re-join within that 3 minutes, the first penalty level is a mere 10 second delay toward the next matchmaking search. It is only when a player purposefully disconnects from multiple matches that the real penalties will begin to pile up.
This is a breakdown of the current penalty levels:
• First Disconnect: 10 second delay for next matchmaking search
• Second Disconnect: 2 minute delay for next matchmaking search
• Third Disconnect: 5 minute delay for next matchmaking search
• Fourth Disconnect: 10 minute delay for next matchmaking search
• Fifth Disconnect: 20 minute delay for next matchmaking search
Each subsequent disconnect beyond the Fifth Disconnect will also enforce a 20 minute penalty.
Penalty levels reset every 4 hours.
All of the above values are tune-able, and may be subject to change depending on how the system plays out in the general population."
Edited by No One Lives Forever, 24 July 2016 - 12:30 AM.