AnTi90d, on 27 July 2016 - 08:56 PM, said:
I don't really like the combine the queues idea.. and it would involve PGI recoding a good bit of their current queue system.
I do want to see alliances implemented, but I don't think we should be able to vote for them. What if everyone just votes for the faction that's next to theirs, clockwise? What if two high population factions get together and decide to ally, screwing over all the other factions for their own benefit? Having them set by the system seems like it would be both easier to implement and prevent abuse.
No one on coms spoke up for the benefit of the solo loyalist / freelancer / general pug. Maybe because no one invited them, just like none are invited tomorrow. If your whole roundtable is populated by large units from high pop factions, your ideas will probably be to your own benefit and to the detriment of everyone else forced to sit at the back of the bus.
I'm starting to think that none of this matters. People aren't putting their own self interests aside to save the mode; they're just grandstanding to secure more benefits for themselves or wasting everyone's time with grandiose wishes.
I personally don't like the idea to combine the queues. However, the concept isn't a bad idea as that may actually be
necessary.
Not to say Steam numbers are everything, but just amuse yourself with the idea that we are averaging 1k players online more or less daily. By just sheer math.. since we have 10 factions, you are effectively averaging 100 players PER FACTION. You can justify whatever multiplier the Steam #s relative to actual numbers, but remember that FW is fighting against people doing QP.
That's why it becomes problematic.
Even if Steam is only 10% of the playerbase (this means you multiply the average # of players by 9, because the rest would be 9/10 of the population), that would still be rather problematic if only 10% of those are only playing FW generally speaking.
See, math really doesn't work for you until people are interested in the mode itself... which in itself is a problem.
Procurator Derek, on 27 July 2016 - 08:58 PM, said:
Some of the ideas were bad. Like getting rid of some stuff... that was extremely important and fine.
That was kinda pushing an agenda to be honest on some cases.
and I called for a recap after they were done with the CW/FP talk. Nada. :c
as for that suit, I prefer my grey one thank you very much.
As far as what PGI will do, it's what they're willing to do. Tonight was a 130 turnout. tomorrow we'll have up toaybe 500-1000 people there since it's going to be big.
Either way, I hope it turns out alright. I swear to god, I hope it goes well. Double or nothing as they say...
You weren't going to get a recap - you couldn't really spend all that time in general chat for that. There's literally so much to be said, let alone on the table, to warrant a live recap.
If you get cliff notes for it, you would be better served IMO.