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Arctic Cheetah "broken To The Point Where Using One Is An Exploit" And "king Of The Light Mechs"?


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#81 Mole

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Posted 10 August 2016 - 06:16 PM

View PostThreeStooges, on 10 August 2016 - 06:01 PM, said:

My wolf hound is the is copy of the ach spl build. It lacks the fancy clan tech but is the exact same thing. Add on the modules for range and cool down and I'd say they are dead even. it's the pilot's skill in one that determines how shity the mech is. Just aim for the legs. If any light pilot doesn't disengage a target that is only aiming at their mech's legs they deserve to be leg-ed and killed.

Does your Wolfhound still do SPLs well after the rescale? I've been doing a run through all my lights to check their performance, giving them a good amount of playtime to figure out of the rescale really made lights as bad as people say. So far it hasn't. My Jenner, Jenner IIC, and Firestarter are fine even though they were hit hard by the rescale. The Wolfhound was hit pretty hard by the rescale too, but I haven't had the chance to play mine yet. I'm worried about my Wolfhound. But if you're still doing fine with SPLs in a Wolfhound post-rescale then I'm sure the 6 Medium Laser build I run on mine that I loved so much pre-rescale will be okay too.

#82 Ted Wayz

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Posted 10 August 2016 - 06:16 PM

View Postdervishx5, on 10 August 2016 - 03:00 PM, said:


Posted Image

What do Jesus and the Cheater have in common?

Hitboxes.

#83 Y E O N N E

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Posted 10 August 2016 - 06:17 PM

View PostTed Wayz, on 10 August 2016 - 06:16 PM, said:

What do Jesus and the Cheater have in common?

Hitboxes.


They both died for your sins.

#84 dervishx5

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Posted 10 August 2016 - 06:19 PM

View PostTed Wayz, on 10 August 2016 - 06:16 PM, said:

What do Jesus and the Cheater have in common?

Hitboxes.


They both like moderate amounts of pudding?

#85 Saint Scarlett Johan

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Posted 10 August 2016 - 06:21 PM

Cheetos are weak as sh!t right now. Most of the other lights are even weaker, the only light that even makes me shoot at it with any amount of urgency is the locust because they're hard as fnck to hit.

Expect Cheeto nerfs to roll in next patch because it's PGI and instead of fixing the rest of the lights to not suck schit out the arsch of a hippo, Paul is just going to nuke the Cheeto through the Earth.

Edited by Saint Scarlett Johan, 10 August 2016 - 06:25 PM.


#86 Y E O N N E

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Posted 10 August 2016 - 06:32 PM

View PostSaint Scarlett Johan, on 10 August 2016 - 06:21 PM, said:

Expect Cheeto nerfs to roll in next patch because it's PGI and instead of fixing the rest of the lights to not suck schit out the ******* of hippo, Paul is just going to nuke the Cheeto through the Earth.


And so it was that Beleriand was laid to waste, sinking beneath the waves until the Dagor Dagorath and the renewal of the world...

#87 Saint Scarlett Johan

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Posted 10 August 2016 - 06:40 PM

View PostYeonne Greene, on 10 August 2016 - 06:32 PM, said:


And so it was that Beleriand was laid to waste, sinking beneath the waves until the Dagor Dagorath and the renewal of the world...


That's such a good book. My second favorite after The Hobbit.

#88 Y E O N N E

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Posted 10 August 2016 - 06:44 PM

View PostSaint Scarlett Johan, on 10 August 2016 - 06:40 PM, said:


That's such a good book. My second favorite after The Hobbit.


The world-building in it captivates me like few works of fiction can. People have likened G.R.R. Martin and his Westeros to J.R.R. Tolkein (is there some initials inspiration going on here?) and Middle Earth and, while Tolkein's work does suffer from some major holes, what's there is so utterly rich in depth and quality that it makes Westeros look half-baked.

#89 Deathlike

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Posted 10 August 2016 - 06:48 PM

I'm still waiting for the "Nerfbat Is Coming" meme.

#90 Saint Scarlett Johan

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Posted 10 August 2016 - 07:00 PM

I've skimmed the previous pages and I'm seeing the "bbbbuttt role warfare" and "bbbbbuuutt infotech! and the "bbbuuuttt lights are scouts!"

Posted Image

I'm here to shatter your dreams, use up your toilet paper, and pee on your shoes.

Lights in the game:
-Locust: recon and striker
-Commando: recon
-Myst Lynx: workhorse omni to include recon
-Arctic Cheetah: workhorse omni to include recon
-Kitfox: long range fire support
-Spider: recon and striker
-Urbanmech: short ranged, urban combat
-Adder: direct and indirect fire support
-Firestarter: recon and engineering mech
-Jenner: striker
-Jenner IIC: striker
-Panther: fire support
-Raven: electronic warfare and recon
-Wolfhound: light hunter

I have bolded and underlined the mechs that have a reconnaissance role. There are seven. Seven of fourteen.

So stop this role warfare bullshjt, infotech bollocks, and scouts role is to find mechs for the big boys to go shoot. It's false and it relegates at minimum half an entire weight class to the trash bin.

View PostYeonne Greene, on 10 August 2016 - 06:44 PM, said:


The world-building in it captivates me like few works of fiction can. People have likened G.R.R. Martin and his Westeros to J.R.R. Tolkein (is there some initials inspiration going on here?) and Middle Earth and, while Tolkein's work does suffer from some major holes, what's there is so utterly rich in depth and quality that it makes Westeros look half-baked.


G.R.R. Martin relies on character building to make his stories. The characters he wants you to hate, you REALLY hate; and the characters he wants you to like, you REALLY like (and then he kills them). The world he's built is more akin to the backdrop of a play.

While Tolkien's world IS the story. In the Trilogy, you've so many main protagonists who are all doing their own thing that still has massive influence on the world and the world on them.

#91 FupDup

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Posted 10 August 2016 - 07:03 PM

View PostSaint Scarlett Johan, on 10 August 2016 - 07:00 PM, said:

I've skimmed the previous pages and I'm seeing the "bbbbuttt role warfare" and "bbbbbuuutt infotech! and the "bbbuuuttt lights are scouts!"

Posted Image

I'm here to shatter your dreams, use up your toilet paper, and pee on your shoes.

Lights in the game:
-Locust: recon and striker
-Commando: recon
-Myst Lynx: workhorse omni to include recon
-Arctic Cheetah: workhorse omni to include recon
-Kitfox: long range fire support
-Spider: recon and striker
-Urbanmech: short ranged, urban combat
-Adder: direct and indirect fire support
-Firestarter: recon and engineering mech
-Jenner: striker
-Jenner IIC: striker
-Panther: fire support
-Raven: electronic warfare and recon
-Wolfhound: light hunter

I have bolded and underlined the mechs that have a reconnaissance role. There are seven. Seven of fourteen.

So stop this role warfare bullshjt, infotech bollocks, and scouts role is to find mechs for the big boys to go shoot. It's false and it relegates at minimum half an entire weight class to the trash bin.

Assaultwarrior Whales said:

My role is to kill; your role is to die!


Besides the stuff you said above, trying to shoehorn every light to be a moving R-key holder would also kill variety in the class. Every light would have the exact same game role, with things like hitboxes being the only differentiating mechanism. Non-scouting lights HAVE TO exist in order for there to be any variety in the class at all...

#92 Saint Scarlett Johan

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Posted 10 August 2016 - 07:10 PM

View PostFupDup, on 10 August 2016 - 07:03 PM, said:


Besides the stuff you said above, trying to shoehorn every light to be a moving R-key holder would also kill variety in the class. Every light would have the exact same game role, with things like hitboxes being the only differentiating mechanism. Non-scouting lights HAVE TO exist in order for there to be any variety in the class at all...


And there are even mediums that do a better job at scouting than some of the lights. And their role in the fluff is even to scout:
-Cicada
-Viper
-Ice Ferret
-Phoenix Hawk
-Shadow Cat

#93 Johnny Z

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Posted 10 August 2016 - 07:11 PM

Arctic cheddar easily the best light in the game. Always has been and some got bored of exploiting it is the only reason the Jenners got any attention recently.

#94 FupDup

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Posted 10 August 2016 - 07:14 PM

View PostSaint Scarlett Johan, on 10 August 2016 - 07:10 PM, said:


And there are even mediums that do a better job at scouting than some of the lights. And their role in the fluff is even to scout:
-Cicada
-Viper
-Ice Ferret
-Phoenix Hawk
-Shadow Cat

Charger said:

Hey, what about me? I'm the best scoot there is!


#95 ThreeStooges

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Posted 10 August 2016 - 07:17 PM

View PostMole, on 10 August 2016 - 06:16 PM, said:

Does your Wolfhound still do SPLs well after the rescale? I've been doing a run through all my lights to check their performance, giving them a good amount of playtime to figure out of the rescale really made lights as bad as people say. So far it hasn't. My Jenner, Jenner IIC, and Firestarter are fine even though they were hit hard by the rescale. The Wolfhound was hit pretty hard by the rescale too, but I haven't had the chance to play mine yet. I'm worried about my Wolfhound. But if you're still doing fine with SPLs in a Wolfhound post-rescale then I'm sure the 6 Medium Laser build I run on mine that I loved so much pre-rescale will be okay too.


The wolf hound is the R special one gifted to me. The rest I sold. The wolf works great with spls. I use two med pulses in the arm for range and rest of the torso and chest are spls. i use the cool down 5 mod for the spls. No mods for the med pulses. I did save up for radar derivation for a pseudo ecm ability once I hit cover. No jump jest so I max engine, armor and a bap for counter-ecm. Sensor range module as well.

I use the build as a direct counter to the ach spl build since that is the most common light enemy mech I fight with raven 3l er laser builds being second most common light. With the bonus and negative heat generation skill combined with the cool down five and elite quirks my wolf is a very accomplished killer of achs. I don't bother trying to hit their torsos. I always aim for legs. All other mechs I use the standard hit and run or circle of death tactics on.

i've done the jenner six laser mech but it lacks the wolf's heat gen quirk. It can kill achs but not as well as my wolf. For the jenner I use 3 med lasers and 3 spls and same mods and equipment as the wolf. Max xl,armor,bap and two jump jets and jenner rocks.

#96 Drunken Skull

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Posted 10 August 2016 - 07:18 PM

TBH trying to make light mechs good against anything heavier than other light mechs is a perversion of what the game is meant to be. Light mechs are supposed to be able to deal with infantry, soft vehicle targets such as convoys, light tanks, Helicopters and hovercrafts, thats what their speed is "supposed" to be used for(incidentally that's ALSO what Machine Guns are meant to be used for). NOT for trolling the f**k out of an assault mech to the point the pilot wants to quit.

They r SUPPOSED to die with 1 or 2 LRM volleys or a single hit by a LLSR for this reason. Traditionally a light mech is going to have a fight of it's life if against another LIGHT mech!. Pit it against a medium, heavy, or assault, and it's SUPPOSED to be GAME OVER.

IMO PGI needs to add soft targets for them to go kill, then needs to NERF THE F**K out of their armor so they die like they're supposed to. Add some sort of PVE game mode with just other light mechs involved maybe, so that running light mechs is actually fun.

As for TTK being too short, don't make me laugh. TTK has been extended artificially(by doubling armor levels, and nerfing weapons and heat scales) to the point where ALL weapons feel like a joke. Lasers feel like laser pointers, PPC's feel like water balloon launchers, missiles feel like hurling coke and beer bottles, and AC's feel like using sling shots...

I know it's supposed to give new guys a chance to get used to the game, but how about adding a "Hardcore" game mode with no doubled armor, no Ghost heat nerfing, no DHS nerfing, and no weapons/sensors nerfing, so the game can be played like it's supposed to be played.

Not to mention the perverse re-designs of ICONIC giant robot designs. Dougram doesn't look remotely like Dougram anymore(Shadow Hawk, Battlemaster, just to name a few). Marauder now looks like a baby Stone Rhino with a laughably over-sized cockpit(I feel like I've dodged a bullet here as my Archer isn't "too" disfigured, although cockpit placement is completely wrong, and the legs and feet are slightly too small).

Edited by Drunken Skull, 10 August 2016 - 07:43 PM.


#97 Saint Scarlett Johan

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Posted 10 August 2016 - 07:19 PM

View PostFupDup, on 10 August 2016 - 07:14 PM, said:



The Charger would actually be a good mech in this game

CGR-1A1:
-5E
-XL400

CGR-1A5:
-3E
-1B
-2M
-Std320

CGR-1A9
-5E
-1M
-4JJs
-Std320

And that's without hardpoint inflation.

#98 FupDup

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Posted 10 August 2016 - 07:20 PM

View PostDrunken Skull, on 10 August 2016 - 07:18 PM, said:

TBH trying to make light mechs good against anything other than other light mechs is a perversion of what the game is meant to be. Light mechs are supposed to be able to deal with infantry, soft vehicle targets such as convoys, light tanks, and hovercrafts, thats what their speed is "supposed" to be used for.
...

IMO PGI needs to add soft targets for them to go kill, then needs to NERF THE F**K out of their armor so they die like they're supposed to.
...

What is there to stop mediums, heavies, and assaults from killing those "soft targets" just as effectively as lights if not better?

I'm not even going to touch the rest of your post, I'll let my ForumWarrior comrades deal with that...

#99 Y E O N N E

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Posted 10 August 2016 - 07:22 PM

View PostDrunken Skull, on 10 August 2016 - 07:18 PM, said:

TBH trying to make light mechs good against anything other than other light mechs is a perversion of what the game is meant to be. Light mechs are supposed to be able to deal with infantry, soft vehicle targets such as convoys, light tanks, and hovercrafts, thats what their speed is "supposed" to be used for. NOT for trolling the f**k out of an assault mech to the point the pilot wants to quit.

They r SUPPOSED to die with 1 or 2 LRM volleys or a single hit by a LLSR for this reason. Traditionally a light mech is going to have a fight of it's life if against another LIGHT mech!. Pit it against a medium, heavy, or assault, and it's SUPPOSED to be GAME OVER.

IMO PGI needs to add soft targets for them to go kill, then needs to NERF THE F**K out of their armor so they die like they're supposed to.

As for TTK being too short, don't make me laugh. TTK has been extended artificially(by doubling armor levels, and nerfing weapons and heat scales) to the point where ALL weapons feel like a joke. Lasers feel like laser pointers, PPC's feel like water balloon launchers, and AC's feel like sling shots...

Not to mention the perverse re-designs of ICONIC giant robot designs. Dougram doesn't look remotely like Dougram (Shadow Hawk, Battlemaster, just to name two of many) anymore. Marauder now looks like a baby Stone Rhino with a laughably over-sized cockpit(I feel like I've dodged a bullet here as my Archer isn't "too" disfigured, although cockpit placement is completely wrong).


No.

#100 Saint Scarlett Johan

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Posted 10 August 2016 - 07:23 PM

View PostThreeStooges, on 10 August 2016 - 07:17 PM, said:


The wolf hound is the R special one gifted to me. The rest I sold. The wolf works great with spls. I use two med pulses in the arm for range and rest of the torso and chest are spls. i use the cool down 5 mod for the spls. No mods for the med pulses. I did save up for radar derivation for a pseudo ecm ability once I hit cover. No jump jest so I max engine, armor and a bap for counter-ecm. Sensor range module as well.

I use the build as a direct counter to the ach spl build since that is the most common light enemy mech I fight with raven 3l er laser builds being second most common light. With the bonus and negative heat generation skill combined with the cool down five and elite quirks my wolf is a very accomplished killer of achs. I don't bother trying to hit their torsos. I always aim for legs. All other mechs I use the standard hit and run or circle of death tactics on.

i've done the jenner six laser mech but it lacks the wolf's heat gen quirk. It can kill achs but not as well as my wolf. For the jenner I use 3 med lasers and 3 spls and same mods and equipment as the wolf. Max xl,armor,bap and two jump jets and jenner rocks.


Just do it.





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