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The Difference...it's Your Computer.


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#61 Mole

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Posted 18 August 2016 - 11:09 AM

Honestly, I've run this game on low and high graphics settings. I find the high graphic settings to give me more of an edge. I can't tell you how many times I've spotted an enemy because I saw his shadow even though I had no line of sight on him. If I can't target a 'mech, the amount of smoke pouring off of the enemy 'mech feeds me important information on where the enemy might be damaged and also sometimes gives away the position of hiding enemy 'mechs. Being able to see through every little hole, nook, and cranny in city fighting maps is also very helpful, as well as the textures actually matching up to their hitboxes so I know that most the time if I shoot someone who is just peeking around a corner I'm actually going to land a hit rather than my weapons plinking into an unrendered terrain hitbox. And as far as using smoke as cover... honestly, there's like maybe one map you can actually do that on I think...? Only time I've ever seen smoke as "cover" in this game is when my 'mech is all banged up and smoking and I can see the enemy is coming around the corner on seismic or through shadows and I know I won't survive. When that happens sometimes I will quickly try to position my 'mech in a manner that it appears I am slumped over a piece of terrain and power down. Oftentimes the enemy 'mech(s) will pass right by me thinking I am just a corpse. Then I power back up and take my time selecting a target as they walk away from me and try to take out the weakest one before they realize what has happened and turn around to vaporize me.

#62 Myantra

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Posted 18 August 2016 - 11:17 AM

View Postjss78, on 18 August 2016 - 10:52 AM, said:

Having recently migrated from a laptop to desktop, I agree consistent 30+ FPS makes a huge difference. And that includes especially during intensive combat when it really makes a difference, which means needing 50+ in most situations. So does having to play at below 1080p which really hurts hitting things without advanced zoom.

I always play stuff like Particles at high though, because they make a huge difference in immersion. I don't get why someone would play this game if immersion makes no difference to you -- why not go for a generic, established e-spurts game which there's no shortage of?



Personally, I have never understood why anyone would want to play a game (or at a resolution) that their hardware could not keep at or above 30 FPS. The stuttering experience is so frustrating that I do not see how anyone could really enjoy the game.

#63 Aresye

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Posted 18 August 2016 - 12:18 PM

View PostLily from animove, on 18 August 2016 - 04:20 AM, said:

if you need that edge to win then, its sad. I enjoy fat explosions and **** in meantime

It has less to do about winning, and more to do with the fact that:
A. The Depth-of-Field effect with post-processing is one of the most fake, most abysmal looking DOF effects I've ever seen in any game.
B. The particle effects are so horribly unoptimized that getting hit with a single stream of dakka or LRMs to the face is enough to half the FPS of an overclocked i7 running dual 780Ti's.

I'll stick with my steady 120+ fps and lightboost monitor. Probably looks better anyway since I have no ghosting.

#64 Lyoto Machida

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Posted 18 August 2016 - 12:43 PM

View PostEl Bandito, on 18 August 2016 - 03:55 AM, said:



Except players can actually see better from long distance, when they are using low graphical settings. All those faraway trees and branches blocking your vision? Reduced or gone. Fog/smog/smoke? Reduced. That thin building just barely hiding the enemy? You can see through them. Not to mention enemy's annoying Missile/AC hits as well as your own weapons' fire will blur the screen much less.

As long as one's computer is half-decent (able to have 60 FPS in low settings), only screen size really matters when shooting accurately.


Man...can't wait to see how much better I play after I upgrade then, considering I'm lucky to get 20-30fps.

One thing that does help is moving my 55" TV like 3 feet away instead of 10 when I'm playing...it does make things easier to see.

#65 Stone Wall

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Posted 18 August 2016 - 01:49 PM

View PostEl Bandito, on 18 August 2016 - 03:55 AM, said:



Except players can actually see better from long distance, when they are using low graphical settings. All those faraway trees and branches blocking your vision? Reduced or gone. Fog/smog/smoke? Reduced. That thin building just barely hiding the enemy? You can see through them. Not to mention enemy's annoying Missile/AC hits as well as your own weapons' fire will blur the screen much less.

As long as one's computer is half-decent (able to have 60 FPS in low settings), only screen size really matters when shooting accurately.


Ah those tryhard settings.

View PostOderint dum Metuant, on 18 August 2016 - 03:56 AM, said:

Yea, you kind of disadvantage yourself playing at high settings.


I know that's the truth, especially when trying to fight Locusts in the water.

#66 DrxAbstract

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Posted 18 August 2016 - 01:51 PM

View PostLostdragon, on 18 August 2016 - 06:07 AM, said:

Overclocking can really boost your performance, especially CPU overclockong in a CPU bound game like MWO. There are tons of websites, forums, and guides dedicated to overclocking. You can easily overclock a $300 processor and make it perform like a $800 one in many cases. You can also overclock your memory and video cards for a good boost. There are now a lot of Windows based utilities that don't reauire you to fiddle with the bios settings to OC these components. The big thing to keep in mind is your mileage may vary, not all silicon is created equal.

Heat is often the biggest limiter of overclocking. Liquid cooling is one of the most efficient ways to cool your components and works basically the same way as in your average car. A waterblock sits on top of the component being cooled and a pump forces water through it. The water is heated by the component then goes into a radiator where it is cooled down, and typically the radiator has one or more fans just like a car engine.

Liquid cooling has also become a lot more accessible in recent years with the rise of no maintenance closed loop systems. They are easy to install and unlike open loop systems you never need to change the fluids and there is very little risk of a leak. The closed loop systems are often not quite as efficient as high end open loops or even some massive air coolers but they can open up a lot of overclocking potential and help you get a lot of performance from a component for $100 or less.

Common misconception that Liquid Cooling is more efficient than Air Cooling.

It's no secret the antifreeze-water mix in an LC system absorbs a good amount of heat quickly, that part is great... But it also has a tough time letting go of that stored energy and still relies on air cooling to dissipate it. For this reason, LC systems are marginally better than AC systems at actually dissipating heat.

LC systems are favored because:
  • They are compact.
  • They dump heat directly outside of the case rather than into the case.

The extra space allows for less clutter, more modding room and a better in-case air flow combined with dumping the heat directly outside the case typically leads to lower ambient temperature inside the case.

Performance in actual CPU cooling, AC systems in the $50-80 range keep up with LC systems in the $220-500 range. Neither of them beat an adequately powered Peltier plate... which you can pick up for $3 and a heavy-load controller for it around $30. So what it really comes down to is how much space and clutter you want in the case.

#67 LORD TSARKON

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Posted 18 August 2016 - 01:51 PM

This game is not very Optimized at all. I am using the same PC I had back in 2013. This is what happens to me all the time... I can see Mechs behind mountains and other objects occasionally.. but not really to give me an advantage.. Frames Per Second no matter how you achieve them is what you need for this game.
Posted ImagePosted ImagePosted ImagePosted Image


Low-REz Below (Only way I can play the game)
Posted Image

Hi-REZ Below(unplayable to me because 8-15 Frames per Second)
Posted Image

#68 Alex Morgaine

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Posted 18 August 2016 - 03:14 PM

http://www.nerfnow.com/comic/457/

#69 Tarl Cabot

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Posted 18 August 2016 - 03:39 PM

Chados, it is about time your husband took care of your computer needs...:)

You should see what it looks like on a 46in LCD TV :) No need for advanced zoom majority of the time!!

#70 M T

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Posted 18 August 2016 - 04:07 PM

Actually, PC performance matters but its not extremely significant.

I can still do more kills and higher average damage (not bragging or anything) in pug drops with my Intel iGPU HD 4000 with sometimes barely 30 fps and incredible input lag.

I'm in the process of a card witch so this is temporary, mouse is still most important :P

#71 Ryllen Kriel

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Posted 18 August 2016 - 04:17 PM

View Postdervishx5, on 18 August 2016 - 03:49 AM, said:

Posted Image


I like this chart a lot. For me I would insert a 10-15% slice of lack of skill/playing drunk and reckless with goofy builds. Posted Image

#72 Kubernetes

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Posted 18 August 2016 - 04:49 PM

Graphics settings? Hell, check your mouse settings. I see people who can't keep their lasers on a moving Dire Wolf, or people who spend 5 seconds trying to line up a gauss shot in advanced zoom. I wonder if they surf the web like that and always end up in the wrong place because their mouse pointer is flying all over the screen.

#73 Lyoto Machida

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Posted 18 August 2016 - 05:09 PM

View PostTarl Cabot, on 18 August 2016 - 03:39 PM, said:

Chados, it is about time your husband took care of your computer needs...Posted Image

You should see what it looks like on a 46in LCD TV Posted Image No need for advanced zoom majority of the time!!


I play on a Samsung 55" LED and I think it's actually harder due to the TV being like 10 feet away from my couch versus playing on a 19" monitor at your desk. Then again, I bought a TV stand with wheels so now the TV is like 3 feet from my couch haha.

#74 GenghisJr

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Posted 18 August 2016 - 05:11 PM

Um yeah, I just upgraded to a SSD, from v low fps to consistent 45-50, I am now consistently high scoring in a CDA 3C (in potato Tier) and have moved the Tier bar almost 2cm to the right in a week after 3 yrs playing at low fps

#75 Saint Scarlett Johan

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Posted 18 August 2016 - 05:18 PM

View PostLyoto Machida, on 18 August 2016 - 05:09 PM, said:

I play on a Samsung 55" LED and I think it's actually harder due to the TV being like 10 feet away from my couch versus playing on a 19" monitor at your desk. Then again, I bought a TV stand with wheels so now the TV is like 3 feet from my couch haha.


I like the way you think.

I used to play with a huge 46" LED TV at my computer desk. It was lovely sitting so close to that. "By Jove, I can the cheeto dust on the that pilots face!"

#76 El Bandito

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Posted 18 August 2016 - 05:28 PM

View PostChados, on 18 August 2016 - 08:54 AM, said:

I'm not playing for bragging rights. I'm playing because it's the Mechwarrior we have and it may not be what a lot of people might want, but it's still a fun game. And it's more fun with bigger 'splosions, brighter colors, blacker smoke, more ambiance, and better frame rates. If that gets me farmed back into T4 by tryhards who can't play without macros and system tweaks I'm cool with that.


If you ever fall back into T4, then it's not because others are using macros, or other graphical settings. Your skill level is simply below average. Don't take that too hard, you will improve over time.

Edited by El Bandito, 18 August 2016 - 05:30 PM.


#77 El Bandito

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Posted 18 August 2016 - 05:45 PM

View PostDeRazer, on 18 August 2016 - 10:40 AM, said:

I'm lucky enough to have a set up that can play this at 4K on a 40" monitor, but there are times/maps where the "FX" are just plain irritating.

I'd be interested if anyone knows what the best gfx elements are to "turn down" and to what level? Has anyone ever done a side-by-side comparison so people could SEE what disadvantage they play under with a high spec setup?


Here is a good post on graphical difference and FPS saving. You will have to draw your own conclusions. I refined my own settings from here, though it is from 2014, so the information could be outdated. https://www.mechspec...-settings.5352/

Edited by El Bandito, 18 August 2016 - 05:48 PM.


#78 Vxheous

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Posted 18 August 2016 - 05:46 PM

View PostKubernetes, on 18 August 2016 - 04:49 PM, said:

Graphics settings? Hell, check your mouse settings. I see people who can't keep their lasers on a moving Dire Wolf, or people who spend 5 seconds trying to line up a gauss shot in advanced zoom. I wonder if they surf the web like that and always end up in the wrong place because their mouse pointer is flying all over the screen.


So much this. There are so many people that can't aim in this game because their mouse settings are too high. Then they have the gall to suggest it's a twitch shooter and someone with a .1 mouse sensitivity + 800 dpi mouse is out "twitching" them when it's actually fine motor control that's allowing the accurate shots.

#79 Wintersdark

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Posted 18 August 2016 - 05:51 PM

View PostAresye, on 18 August 2016 - 12:18 PM, said:

It has less to do about winning, and more to do with the fact that:
A. The Depth-of-Field effect with post-processing is one of the most fake, most abysmal looking DOF effects I've ever seen in any game.
B. The particle effects are so horribly unoptimized that getting hit with a single stream of dakka or LRMs to the face is enough to half the FPS of an overclocked i7 running dual 780Ti's.

I'll stick with my steady 120+ fps and lightboost monitor. Probably looks better anyway since I have no ghosting.

This. I turn off post processing specifically because the DoF blurring is an abomination. Who's idea is DOF effects anyways? They look cool in photos, but unless you have wrecked vision, you don't get distance blur; things just look smaller. DoF in games is just stupid other than for screen archery.

Particles as well, I turn down (to low) not because I want less immersion but because they're terrible and usually come alongside a heft FPS hit. I still get smoke and such, just less random floaty crap (which, again, doesn't speak to immersion for me - air is rarely full of random floaty crap)

#80 dario03

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Posted 18 August 2016 - 06:03 PM

View PostGenghisJr, on 18 August 2016 - 05:11 PM, said:

Um yeah, I just upgraded to a SSD, from v low fps to consistent 45-50, I am now consistently high scoring in a CDA 3C (in potato Tier) and have moved the Tier bar almost 2cm to the right in a week after 3 yrs playing at low fps


I'm a bit outdated on my techy knowledge but I'm prettys sure a SSD should have almost no affect on fps. Game will load faster but after that there should be almost no difference. Unless you had a ton of stuff in the background keeping your hard drive 100% busy all the time. Did you upgrade some other stuff? Or maybe just had something wrong on your old OS or game install...





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