Jump to content

Power Draw Give It A Chance, And Please Remember That Its Far From Being Done.


131 replies to this topic

#41 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 23 August 2016 - 08:11 AM

View PostYellonet, on 23 August 2016 - 12:57 AM, said:

I've played there and I like it in general. Some tweaking is needed as big alphas should be "punished" by more heat, otherwise it's pretty good.


I don't like how it encourages boating the same weapon. That's boring and lacks variety. In order for it to be good, it needs to undergo a ton of changes and even then I'm skeptical.

And yeah to the OP, we have to be negative about it because some of you claim it's the best thing since sliced bread despite some very real issues, so pointing out those issues isn't "not giving it a chance", but they are things that need to be weighed in, and if they can't be weighed in then that is bad.

#42 Piney II

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,224 posts

Posted 23 August 2016 - 08:16 AM

At least PGI took the power draw to the test server instead of arbitrarily implementing it.

I played it and think it needs some work. I hope PGI takes the time to tweak it correctly.

#43 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 23 August 2016 - 08:22 AM

It is my belief that players will accept nearly anything just to get the charge up on Gauss removed.

#44 Tordin

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 2,937 posts
  • LocationNordic Union

Posted 23 August 2016 - 10:10 AM

View PostSpleenslitta, on 22 August 2016 - 02:24 PM, said:

Feel the same way. I will try the second version of Energy Draw but i don't expect much.
There are two things PGI has to do to make me open my fat wallet again.
1- Make a type of system that makes mixed builds just as viable as boat builds.

2- Free for all Solaris. I want chaotic mayhem. Insanity. I don't want this holding hands and be a teamplayer kind of thing unless i'm in the mood for it.

Screw just one of these up and i'm gone. For good.
I've barelly touched MWO for about 2 years so i'm very much on the verge of quitting entirely.


Agreed. Especially on number 2! Chaotic 24 player free for all Solaris VII. Survival of the fittest with 5 sub buckets. Light, Medium, Heavy, Assault and Mixed with bets and tournaments Posted Image

Im staying cautionaly optimistic about the power draw, heat scale system. I hope the testing will at LEAST take a few more months. Yeah, no hurry make it the best it can be!

#45 Thunder Child

    Member

  • PipPipPipPipPipPipPipPip
  • The Ironclad
  • The Ironclad
  • 1,460 posts
  • LocationOn the other side of the rock now.

Posted 23 August 2016 - 11:57 AM

View PostGas Guzzler, on 23 August 2016 - 08:11 AM, said:

I don't like how it encourages boating the same weapon. That's boring and lacks variety. In order for it to be good, it needs to undergo a ton of changes and even then I'm skeptical.

And yeah to the OP, we have to be negative about it because some of you claim it's the best thing since sliced bread despite some very real issues, so pointing out those issues isn't "not giving it a chance", but they are things that need to be weighed in, and if they can't be weighed in then that is bad.


To be fair though, Ghost Heat doesn't encourage Non-Boating, it encourages players to find loopholes for insane burst numbers. As an example, I've seen a Warhawk Build that had an Alpha somewhere in the 120 range, that could be fired three times consecutively before you risked shut down. I used it myself for a while (though that was before the three month break when my computer died, so I can't remember the build off hand. AND, it IS a Warhawk, lol).

The new Power Draw system doesn't discriminate between Alpha and DPS. It is based on pure damage output. PTS 1 was an early Draft of the mechanic. I agree that it is not an ideal mechanic, but it is what PGI is working on, so rather than trashing it to the point that they just pull it and leave us with Ghost Heat, instead look at how it can be balanced better.

After they have run a few more balance passes and buffed or nerfed various weapons to balance long vs short range, or burst vs sustained, or heat vs ammo, or spread vs pinpoint, I honestly think Power Draw WILL be better than Ghost Heat.

I'm not saying don't criticise the system, because that is the point of a PTS. Just make it constructive criticism so that PGI can (try to) get it right.

Edit: Also, Solaris queue! With Leaderboards and Championships, and C-bill Betting!

Edited by Thunder Child, 23 August 2016 - 11:59 AM.


#46 Damocles

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,527 posts
  • LocationOakland, CA

Posted 23 August 2016 - 02:25 PM

View PostTLBFestus, on 23 August 2016 - 07:34 AM, said:



The mods need to do something about this guy. He just posted a diick pic sideways.

(What is seen cannot be unseen)

Posted Image

Again, Nothing sexual.

Posted Image

#47 Fart Huffer

    Member

  • PipPip
  • Bridesmaid
  • 29 posts

Posted 23 August 2016 - 02:37 PM

View PostSpleenslitta, on 22 August 2016 - 01:50 PM, said:

It matters simply because.
1- Don't you get tired of fighting the same builds over and over and over again?

Yes, and with how shallow the games core design is it will ALWAYS be a problem. Alls you are doing is dividing 3 by 1 to create the illusion of more here. The game needs a larger verity of weapons and viable play styles, its that simple. Oh, and the UI still sucks

Edited by Fart Huffer, 23 August 2016 - 02:38 PM.


#48 dervishx5

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Workhorse
  • The Workhorse
  • 3,473 posts

Posted 23 August 2016 - 03:19 PM

View PostDamocles, on 23 August 2016 - 02:25 PM, said:

Again, Nothing sexual.

Posted Image


Posted Image

...for me to leave you alone.

#49 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 23 August 2016 - 03:58 PM

Lol sounds like the info warfare promise, or the pillars, or 3rd person...

Honestly I don't care about balance too much as long as it makes sense. Gauss a SNIPER weapon range nerf.. *Rolls eyes*... Flips table! Ammo per ton still a huge problem flips another table!

Upgrade or switch the engine, Add PVE, and my Mad Cat MK II!

#50 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 23 August 2016 - 07:33 PM

View PostGas Guzzler, on 23 August 2016 - 08:11 AM, said:

I don't like how it encourages boating the same weapon. That's boring and lacks variety. In order for it to be good, it needs to undergo a ton of changes and even then I'm skeptical.




my worry is it will go from test server to live server with no changes

#51 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 03 September 2016 - 12:18 PM

View PostDrunken Skull, on 22 August 2016 - 03:07 PM, said:

I can hardly believe some of the poop people are coming up with.

3 bars? this is not a DCS Heli sim, people have enough problems with target fixation and the one bar ffs.

Don't like big Alpha's? you're playing the wrong game. There are LOTS of Stock BT classics that aren't viable now because of ghost heat, and it's introduction was responsible for the single largest die off of the player community. People migrated all right, but it had nothing to do with the season...

PGI insists that we can't be trusted and must hold our hands with GH and now **. They also insist on holding our hands in the MechLab as well, with quirks and nerfs, and the worst implementation of "Hard-Points" I have seen yet in a MW game.

The only realistic option is to go back to the original pre-GH system, yes you will see more 6-PPC Stalker builds, but guess what? that's what MW is SUPPOSED to be like.

Hardpoint system needs to be removed completely, let us put whatever the F**K we want wherever the F**K we want to put it. Same with ECM, should be an off-the -shelf item that can be put in anything from a Jeep to a Dropship.

The only thing that is going to get players back is for PGI to STOP trying to HOLD OUR HANDS as we play. They need to take all the hardpoint restrictions and quirks and shove em in the bin. Stop trying to Hold our hands at every turn, and let our imaginations run free again. If I want to put 70 MG on an atlas, that should be my prerogative, not PGI's.

Only in your opinion.

#52 EvilCow

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,243 posts

Posted 03 September 2016 - 12:25 PM

View PostMechwarrior Buddah, on 23 August 2016 - 07:33 PM, said:


my worry is it will go from test server to live server with no changes


PGI would never do something like that.

#53 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 03 September 2016 - 05:06 PM

View PostEvilCow, on 03 September 2016 - 12:25 PM, said:


PGI would never do something like that.



...for more than 5 years...

#54 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 03 September 2016 - 05:13 PM

View PostBobzilla, on 22 August 2016 - 01:15 PM, said:

I just see it causing 2 meta mechs. One that can double alpha best, and one that can single alpha best. We'll see after tweaking tho.


Forgot the 3rd Meta. The one that can cycle weapons the best.

Honestly I think this last one is what they are going for. They want you to have to cycle your weapons between smaller groups and I don't think that is a bad thing at all.

#55 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 03 September 2016 - 05:16 PM

How about still no? PGI has a reeeeaaaaaly bad habit of putting things onto the live server and saying "working as intended for 6 months plus then finally admitting theres an issue. IE ECM

#56 Cyborne Elemental

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,000 posts
  • LocationUSA

Posted 03 September 2016 - 05:22 PM

When I saw IS-LL and ERLL damages drop, I was like... hmm. nope.

If it was simply energy draw alone, sure, but they're tossing a whole lot more changes in, and stirring the pot on weapons that have been fine as is for what.. 3? 4? years now and changing it?

Might as well get IS-ML and IS-SL/SPL as well as ERML heat to TT values where they were also.

#57 Razorfish

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 167 posts

Posted 03 September 2016 - 07:07 PM

I am one of the odd people that is looking forward to power draw. I am hoping it will make that game a little more tactical.

#58 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 04 September 2016 - 12:54 AM

View PostRazorfish, on 03 September 2016 - 07:07 PM, said:

I am one of the odd people that is looking forward to power draw. I am hoping it will make that game a little more tactical.

you're "delusional", it's not as if we have people testing and giving feedback. Their gonna drop it into the game unexpectedly and with no warning. Here let me give you the huge number of examples. 3pv, the mini map change, the........., the......... ummmmm. theres more than 5 i can assure you, Just believe me. If you don't you're just delusional.

View PostMechwarrior Buddah, on 03 September 2016 - 05:16 PM, said:

How about still no? PGI has a reeeeaaaaaly bad habit of putting things onto the live server and saying "working as intended for 6 months plus then finally admitting theres an issue. IE ECM

I rest my case.

View PostMister D, on 03 September 2016 - 05:22 PM, said:

When I saw IS-LL and ERLL damages drop, I was like... hmm. nope.

If it was simply energy draw alone, sure, but they're tossing a whole lot more changes in, and stirring the pot on weapons that have been fine as is for what.. 3? 4? years now and changing it?

Might as well get IS-ML and IS-SL/SPL as well as ERML heat to TT values where they were also.

When you make statements like this, and make a premature decision without seeing how it plays in a live environment. You are not doing your fellow players due diligence. Just because their seems to be a drop doesn't mean that the world is ending. I like how they dropped the damage down, because now it's more in line with actual values.

Edited by BLOOD WOLF, 04 September 2016 - 01:00 AM.


#59 Zolaz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,510 posts
  • LocationHouston, Tx

Posted 04 September 2016 - 04:54 AM

Who doesnt like Energy Draw? Mechwarrior Online was too much like Battletech and the Mechwarrior franchise anyways. PGI's Big Stompy Robit game needs some distinction to make it the best game ever.



#60 nehebkau

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,386 posts
  • LocationIn a water-rights dispute with a Beaver

Posted 04 September 2016 - 05:17 AM

View PostTLBFestus, on 22 August 2016 - 12:40 PM, said:

Is there a purpose behind your annoyingly large text?

Perhaps so older, poorly sighted people can read it?

Or does it make what you are trying to say seem more important/legitimate?


Lets play:

WHAT FALLACIOUS ARGUMENT IS THIS!

View PostRazorfish, on 03 September 2016 - 07:07 PM, said:

I am one of the odd people that is looking forward to power draw. I am hoping it will make that game a little more tactical.


I actually like it. Its a good way of curbing the builds that maximize alpha while avoiding ghost heat. You know the builds, Ill take 3 of these 6 of these 2 of these ... there I can alpha without ghost heat and have a 70 alpha.

Edited by nehebkau, 04 September 2016 - 05:19 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users