Navid A1, on 24 August 2016 - 10:00 AM, said:
Kodiak is similar to direwolf?
Sorry man, I can not take anything you say about gameplay seriously anymore!
Kodiak is different compared to a dire wolf by a galactic margin.
Being a battlemech, faster speed, faster torso twist rate, further torso twist range, lower arm actuators, Better torso twist profile...
no, seriously. I can not take your word for your testings any more.
Oh, for gods sake. Fight that forumwarrior fight! Must discredit Wintersdark however you can; take what he's saying out of context as much as possible!
Obviously, they play differently. The build possibilities, however, outside of boated ballistics really, are pretty similar between the two. I'm well aware of how they play. I've got around 800 drops in Direwolfs alone; I'm most firmly an Assault pilot, and particularly Clans.
But even on live, the KDK stomps the crap out of Direwolves. The loss of agility is horrible. A comparison is easy enough to make, though - the KDK is just a DWF that can move.
The Direwolf's only advantage over the KDK is in boated ballistics, really. You can still do that, boating LBX, or smaller UAC's (or a combination). You can run lots of lasers, but that's got the same flaws as lots of lasers on a KDK. Both have limited missile support, but it's there. But very generally speaking, anything the DWF can do, the KDK can do better.
ED doesn't bring balance to many mechs that are basically broken right now anyways. It's really hard to find ways to make the DWF compete with the KDK.