Anyone Sick Of The Lurmageddon Yet?
#121
Posted 27 October 2016 - 09:06 PM
Couldn't care less about the noob tubers now, except when they vote for alpine, or is on my team
#122
Posted 27 October 2016 - 09:07 PM
SplashDown, on 27 October 2016 - 09:03 PM, said:
One would think, but it seems like no one is taking advantage of the center cover these days. Everyone wants to play Ring Around on HPG this week, and as long as you can stay ahead of the enemies train formation, it's LRM heaven.
#123
Posted 27 October 2016 - 09:11 PM
Xocoyol Zaraoul, on 26 October 2016 - 09:06 AM, said:
LRMs are the nube toob, basically, and that's not a bad thing. First few minutes explains rather well we need low-skill weapons like the LRMs, because face it, almost no apex-player actually uses LRM boats if they actually want to murderbone someone.
I'd listen to that video if it's creator is the top design architect in a game I actually play.
#124
Posted 27 October 2016 - 11:38 PM
Yes, LRM boats are noob tubes but so are the idiots who get consistently killed by lrms and come to forum all salty.
#125
Posted 28 October 2016 - 12:00 AM
#127
Posted 28 October 2016 - 02:22 AM
Kyp Durron, on 07 September 2016 - 07:08 AM, said:
For the record :
LRM in BTT can't be used for indirect fire, you need a C3 computer to do that. These weapons require a valid LOS to be fired...
Also, LRM in BTT almost never hit with all missiles, the missile hit table use 2D6, so on average, a LRM 5 will do 3 damage, a LRM 10 6 damage, a LRM 15 9 damage, and a LRM 20 12 damage
In BTT, LRM damage is localized by groups of 5, and not rolled on punch location table, as if they were attacking from above, so their damage is more spreaded.
#128
Posted 28 October 2016 - 08:01 AM
Has it never struck anybody as a little bit odd when a group of players are trying to remove entire class of weapons out of the game cause they dont like them? and they do it by going after the players that use said weapons, insulting and hounding and occasionally even in-game griefing. So much rage. The LRM hate has been going on longer than some of those who spout it have been playing and LRMs were once considered massively over powered, so it couldnt have started because they are a weak weapon. So whats it really all about?
#129
Posted 28 October 2016 - 10:49 AM
Burke IV, on 28 October 2016 - 08:01 AM, said:
Honestly I think it's about people having a gripe with long range homing weapons. It's not unique to MWO that people complain and moan about lock-on guided missiles. Makes people feel like their enemy is just EZ MODE NOSKILLing their way to victory because they can just sit in the back and launch their "noob tubes" with minimal effort. It doesn't matter to these people that LRMs are actually one of the worst weapon systems in the game. All that matters to them is that people can hit them without actually having to expose themselves and aim.
#130
Posted 28 October 2016 - 11:27 AM
Mole, on 28 October 2016 - 10:49 AM, said:
So people complaining just to complain because they have ulterior motives...not because it's justified due to LRMs being a serious threat or anything.
Sounds like the historic reasoning behind most of our drug laws in the United States (racially motivated due to "dangerous" immigrants and minorities).
#131
Posted 28 October 2016 - 11:32 AM
Mole, on 28 October 2016 - 10:49 AM, said:
It's not just the homing property, it's the ability for them to hit you and you not be able to even see them that irks a lot of folks in a lot of different games.
World of Tanks tweaked the artillery for a long time before they got it right, it can hit almost the whole map but you can get killed and never see who killed you, unlike a tank destroyer/sniper/etc who has to have a direct line.
Many folks don't think it is 'fair' that someone can kill them without the ability to be able to fire back, it's a common problem with a lot of games.
#132
Posted 28 October 2016 - 11:57 AM
Barantor, on 28 October 2016 - 11:32 AM, said:
It's not just the homing property, it's the ability for them to hit you and you not be able to even see them that irks a lot of folks in a lot of different games.
World of Tanks tweaked the artillery for a long time before they got it right, it can hit almost the whole map but you can get killed and never see who killed you, unlike a tank destroyer/sniper/etc who has to have a direct line.
Many folks don't think it is 'fair' that someone can kill them without the ability to be able to fire back, it's a common problem with a lot of games.
Indirect fire and most efficient killing power are usually two different things in this game.
#133
Posted 28 October 2016 - 12:00 PM
Barantor, on 28 October 2016 - 11:32 AM, said:
Fair or not, this is a warfare simulator and indirect fire weapons have been in use since the Roman Empire (maybe even earlier). People need to get over it and deal with it. It's like complaining that the enemy is being cheap because they're using real bullets. It's war, of course they are.
Edited by Mole, 28 October 2016 - 12:01 PM.
#134
Posted 28 October 2016 - 01:54 PM
#135
Posted 28 October 2016 - 02:00 PM
MaximusPayne, on 28 October 2016 - 01:54 PM, said:
I dunno man, a 'mech with LRMs that really knows what they are doing can be pretty scary, especially if they are chaining 5s. But those LRMers who as I said, know what they are doing, are few and far between. My Kintaro and my Archer do this and are pretty nasty. Although, my Kintaro is backed up by two Large Lasers and my Archer by 4 SRM4. You deserve to die if you've brought a pure LRM 'mech with no backup weapons.
Edited by Mole, 28 October 2016 - 02:01 PM.
#136
Posted 28 October 2016 - 02:04 PM
Barantor, on 28 October 2016 - 11:32 AM, said:
World of Tanks tweaked the artillery for a long time before they got it right, it can hit almost the whole map but you can get killed and never see who killed you, unlike a tank destroyer/sniper/etc who has to have a direct line.
Many folks don't think it is 'fair' that someone can kill them without the ability to be able to fire back, it's a common problem with a lot of games.
Maybe war games are not some people's cup of tea then and should play other types instead. <shrugs>
#137
Posted 28 October 2016 - 02:10 PM
Helene de Montfort, on 28 October 2016 - 02:22 AM, said:
For the record :
LRM in BTT can't be used for indirect fire, you need a C3 computer to do that. These weapons require a valid LOS to be fired...
This is false
You only need a spotter for indirect fire (and a + something to hit)
C3 has nothing to do at all with indirect fire.
They do not need LoS, but the spotter does.
#138
Posted 28 October 2016 - 02:21 PM
Mystere, on 28 October 2016 - 02:04 PM, said:
Maybe war games are not some people's cup of tea then and should play other types instead. <shrugs>
The same thing happens with MMA...I see "fans" who start booing immediately when a fight goes to the ground. I'm always thinking..."if you just want to see guys stand and bang, why aren't you watching boxing or kickboxing instead?"
If someone can't handle all aspects of something, maybe they should find something else to play/watch that fits their value system and preferences better. Don't complain that your Harley Davidson is terrible in the canyons and that roads should all be made straight...either buy a sport bike and stop complaining and work with what you chose to bring.
#139
Posted 29 October 2016 - 08:05 AM
#140
Posted 29 October 2016 - 06:53 PM
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