And then came the voice of an MW2/MW3 "Old Timer" who's given up, but just leaving some last thoughts...
shadowwolf jerricho, on 07 September 2016 - 09:31 AM, said:
Hopefully they will slide a little closer to the MW4 design
Or better yet, it's MW3 predecessor. MW3's BushWacker (
or "BushWhacker", for those who are being driven nuts by the missing letter) design kept it all straight and simple.
Arkhangel, on 07 September 2016 - 10:29 AM, said:
you know, all you guys mouthing off the Bushwacker? this is the mech Alex loves the MOST. As in the concept artist, who's been making us awesome redesigns for years. So show a little respect.
Wouldn't they want the input from the community before it gets to final rendering, then? Otherwise, they would have to listen to anger at their not taking the input first to apply to the final design. Respect is a two-way street, of course. So it's fitting to have the respect to help with the design, instead of just badmouthing it afterwards.
Wecx, on 07 September 2016 - 10:48 AM, said:
Looks like it, i'm waiting for CW to be fixed before i buy anything.
I know more than one person who shares that feeling. Faction Warfare sucks. Heck, it's sad that PGI doesn't seem able to listen to sanity, or use a Repair GuideLine like my one on "
10 Bullet Points to Repair FW/CW/FP @ http://mwomercs.com/forums/topic/230053-things-that-would-make-faction-play-better/page__view__findpost__p__5224643", because they could have so easily rescued Faction Warfare from its' rather premature grave.
Rather Dashing, on 07 September 2016 - 11:04 AM, said:
ALAS, THE SHRUB-BEATER IS TOO TALL. THE DIMENSIONS ARE DISPROPORTIONATE IN WAYS MOST FOUL. SHORT AND SQUAT, NOT TALL AND LANKY. MINE OWN EXPECTATIONS ARE DASHED UPON THE ROCKS LIKE BABES OF YORE.
Yeah, feels like an insult to anyone who saw it back in MW3/MW4. I took one look at this new Ortho, and was instantly disappointed. Looks like someone gave it a bad backside welt, and then attached the LRM launcher to the welt, instead of the main mech.
Appogee, on 07 September 2016 - 11:24 AM, said:
Nice piece of backstory. Compliments to the author.
Second'ed. I do appreciate nice Lore-style introductions to read.
tank14949, on 07 September 2016 - 12:05 PM, said:
Agreed. "MW3 BushWacker" = "Quintessential MechWarrior PC Game BushWacker" ... 'Nuff said.
SP3CTREnyc, on 07 September 2016 - 03:24 PM, said:
What did you do to this beautiful mech?
smfh
edit: Also, does this mean faction warfare is over? Because, you know, the Bushwacker was produced after Tukayyid...
Yeah, does look like PGI wanted to leave FW/CW/FP in a premature grave, doesn't it? A nice Repair GuideLine like my one on "
10 Bullet Points to Repair Faction Warfare @ http://mwomercs.com/forums/topic/230053-things-that-would-make-faction-play-better/page__view__findpost__p__5224643" would have allowed PGI to easily resurrect it.
Lolhotep, on 07 September 2016 - 04:02 PM, said:
isn`t the bushwacker a omni mech? you know, like IS omni mech.
at least thats what they said in the games i can remember.
It was only that way in terms of how MW3 allowed configuring it. I suspect that my Dual AC-10, one-on-each-arm-with-nothing-else, slow-moving BushWacker design won't be properly possible in MWO, however. But, I loved playing MW3's 'Operation 1, Mission 2' in a very unusual manner with it. Something I'll forever miss, frankly.
Darko, on 07 September 2016 - 06:09 PM, said:
Regarding the Bushwacker: Looks good from the side and true to the original, but the width... Really, make it wider and give it torso quirks. Or make it wider, but smaller overall. It was wide in all games before as well as in all of the art.
Heck, they need to get rid of the welt on the back end completely. The LRM launcher should be put back down in the right place. Yes, just like it was back in MW3/MW4.
Tennex, on 07 September 2016 - 06:31 PM, said:
Heck, the MW3 design was better. But the MW4 shell would still be a safe point. This Ortho Idea for MWO overexposes the Mech in ways that would cause people to leave it on the shelf and fail to use it. The MWO Ortho Idea leaves it too open to rear-side manipulation, and poptart-style players could too easily kill it from that back-top bump. Definitely not how a Mech would have been realistically built, even by BattleTech standards.
Alik Kerensky, on 07 September 2016 - 07:49 PM, said:
meh... loved in MW3, but I'll wait and see with this one.
Good idea. Looks like PGI might be about to mess this one up. Yet another reason for me to get lost and, well... *facedesk*
Bolter01, on 07 September 2016 - 11:55 PM, said:
Would love to see this ride a little lower, too tall atm
Agreed again... They're massively insulting the very memory/honor/form that the BushWacker was supposed to have.
And I'm outta here... be a "one-in-infinity" long-shot that I might look back on this thread, but I just needed to unload my "Mental $1.00" on the matter. Frankly, I don't think PGI wanted many of the sane MW2/MW3/MW4 folk in the MWO game, and were more bent on using their 'money sponge' on the new-and-unaware.
~Mr. D. V. "
Shutting off the lights in my Mech Bay Stable..." Devnull