Keshav Murali, on 22 September 2016 - 07:49 AM, said:
Not nitpicking, but the STF trial is horribly hot. It's far hotter than any "high energy" builds that made it as a trial.
30% heat efficiency, and there's no chain fire group for LRMs, so new players will alpha strike and quickly overheat themselves. 14 heatsinks is nowhere near enough to sustain that firepower.
With Ghost Heat added in... It's a heat trap. But, it does at least (if I recall the build correctly) has alternative weapons than just LRMs.
It's not "the best" build for a new player (in "some" opinion/concept), but it isn't exactly a bad build either. (XL Stalker was worse!) It does at least have some LRMs, which helps diversify the current "meta" (LPL) build trials. I'd rather see some variety, not necessarily "the best". (If you get what I mean.)
I personally would have preferred something closer to my own Stalker 3F (which some of course will disagree with), which has 2 LRM15s, 4 MLs, 2 SSRM2s, BAP and TAG. Can defend itself from a light mech, and support enough at range with it's LRMs. Two weapon groups for damage, a third for the TAG. (LRMs on one group and close combat weapons one a second group.) SSRMs help with light mechs, and 4 MLs gives enough punch to at least be a threat. (I know, people will disagree with this build. But, I always do consider other people's builds in the vote. Some of the builds presented in the champion vote are really good too.)
Tina Benoit, on 22 September 2016 - 04:28 PM, said:
I can see the concern that OP is bringing up and I'm only going to suggest something regarding that for the future Champions.
for 1, I could be more specific in my posts when requesting for builds for the next champions, asking everyone to make sure their submissions are new player friendly, however there's still a chance the same thing will continue to occur the same way as current, where some of you worry it might be a popularity contest or due to being a "meta".
I think most of you agree that you still prefer letting community members make these builds, so maybe instead of having everyone submit a build and then vote, let's add a rule where the person who submits a build HAS to explain how that build will be compatible for new players the most.
Maybe we can even have more detailed discussions elsewhere on some of the specific submitted builds explaining why. We can still use the vote system, and at the end we could also make sure a designer reviews the discussed builds and let them make the final call as to which one would make it, rather than take the build with the highest votes like we have been.
We can try to make a judgment call upon your discussions of the build that most seem to agree for new player compatibility. Not everyone will always come to an agreement, there will most likely be debates where some will disagree but perhaps having us overview everyone's discussions rather than a vote system might just be the better way to pick the one.
As I've said before, most of the trial builds that got in are "good builds", but I don't feel they are very new player friendly. So, I don't want people to think I'm bashing builds.
There is one build I will ask if you can (or if you can relay this to whomever can) that needs to be adjusted. The Hunchback IIC has a 1/2 ton of AC10 ammo when it carries two UAC10s... Can you get that 1/2 ton of ammo changed to the correct ammo type? (Can't believe people didn't see that before. But it is easy to miss...)
Your new proposed method of voting probably would be the best middle ground, but probably would take the most work to organize. If you/PGI would be willing to do the extra work there, I do think it would be the best compromise. Let the community present ideas, but sift through or force them to provide reasons why they feel it would make a good trial mechs (with new players in mind). This should also prevent issues from slipping through like the above mentioned issue with the Hunchback IIC.
And of course everyone wont agree. That is why we debate!