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Mechtoberfest Event!


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#241 K19

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Posted 10 October 2016 - 01:28 AM

Rawards day 18 :PPP

#242 ZortPointNarf

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Posted 10 October 2016 - 01:59 AM

Loving this event.
Just some suggestions from my side.
Increase the amount of CBills won if a player managed to do ALL the challenges, don't be so free with MC, maybe reward with a colour/pattern/decal.
In general I would like to see CB rewards to be slightly bigger, they don't cost you guys anything, and allows us to buy more mechs, and usually that leads to us needing to buy more mech bays :); it just reduced the CB grind a lil bit.
Thanks for a great game, having a blast, can't wait for the MAD-IIC

#243 Dee Eight

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Posted 10 October 2016 - 03:53 AM

I am rather tired of people ignoring the game mode just to get their "KMDD". Just had a conquest game where 3/4 of the assaults went to nascar...apparently while one battlemaster went to the closest cap... and then got killed by the opposing team's entire assault lance...who capped together and pushed up together. I tried to go back him up and died also in my gyr. They creamed the rest of the team in the following 4 mins. Someone at the end went "well at least I got my game DD".

#244 MovinTarget

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Posted 10 October 2016 - 04:24 AM

Yeah Dee it sucks when its on your team but it goes both ways in the sense of giving you some opportunities to take out kamikaze opponents.

Also, i would advise against putting your hopes of winning in the hands of 11 strangers in QP... many of which are not qualified to drive, let alone pilot 20-100 tons of blazing death...

Edited by MovinTarget, 10 October 2016 - 04:25 AM.


#245 Aramuside

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Posted 10 October 2016 - 05:38 AM

View PostMovinTarget, on 10 October 2016 - 04:24 AM, said:

Yeah Dee it sucks when its on your team but it goes both ways in the sense of giving you some opportunities to take out kamikaze opponents.

Also, i would advise against putting your hopes of winning in the hands of 11 strangers in QP... many of which are not qualified to drive, let alone pilot 20-100 tons of blazing death...


Not sure thats being fair - people like to blame it all on their team a lot but ultimately our own performance is what matters as we can record, analyse, improve or adapt it. We really have no idea why or what happened for most people - what they did or didn't see from their perspective. Sunday my first match in a Griffin I was dual gaussed in the back and died first for something awful like 120 damage (possibly less I've tried to blank it out but I was lowest on my team at the end!). Not much I can blame on my team there and have to say I never even saw what killed me (even replaying the recording later didn't give me a clue!). Next game I turned the table and went on a rampage for 5 kills and 840 damage before running out of ammo. Just have to hope those bad games don't undermine your team too much. Posted Image

Ultimately we can also improve our teams performance by calling targets, calling enemy movements/dangers etc. It scares me how rarely that happens in tier 1.

That said I'll freely admit I have very little time for people that never communicate. Posted Image

#246 MovinTarget

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Posted 10 October 2016 - 07:20 AM

View PostAramuside, on 10 October 2016 - 05:38 AM, said:


Not sure thats being fair - people like to blame it all on their team a lot but ultimately our own performance is what matters as we can record, analyse, improve or adapt it. We really have no idea why or what happened for most people - what they did or didn't see from their perspective. Sunday my first match in a Griffin I was dual gaussed in the back and died first for something awful like 120 damage (possibly less I've tried to blank it out but I was lowest on my team at the end!). Not much I can blame on my team there and have to say I never even saw what killed me (even replaying the recording later didn't give me a clue!). Next game I turned the table and went on a rampage for 5 kills and 840 damage before running out of ammo. Just have to hope those bad games don't undermine your team too much. Posted Image

Ultimately we can also improve our teams performance by calling targets, calling enemy movements/dangers etc. It scares me how rarely that happens in tier 1.

That said I'll freely admit I have very little time for people that never communicate. Posted Image


Your right, we can't assume that everyone on our team is disco'd/distracted/insane/goofy or that we ourselves are none of these things in this moment. However, when you solo drop you do in effect put yourself at the mercy of the matchmaker and need to enter each match with the understanding that it may suck and you may not be able to do much about that other than try your best. Just as you can get *awesome* teams several times in a row you can get trash games too.

The more people you group with when dropping, the fewer "variables" you have to deal with. you can coordinate loadouts/tactics or at the very least know what others are packing and their style(s).

#247 el piromaniaco

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Posted 10 October 2016 - 01:40 PM

View PostAramuside, on 10 October 2016 - 05:38 AM, said:


Not sure thats being fair - people like to blame it all on their team a lot but ultimately our own performance is what matters.

Ultimately we can also improve our teams performance by calling targets, calling enemy movements/dangers etc. It scares me how rarely that happens in tier 1.

That said I'll freely admit I have very little time for people that never communicate. Posted Image


Even when I'm dead I spectate and try to call out targets or hostile uav when I see them.

#248 D V Devnull

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Posted 10 October 2016 - 01:53 PM

I've been seeing some interesting opinions from people about this Event... :)

Since I'm sure some rare and random minority wants a review from me, I'll just keep it short and sweet. There was only one issue I saw with the 2016 Mechtoberfest Event, and that was not having the ability provided to catch up missed KMDDs, if not Play-A-Day Challenges as well. Other than that, it was more-or-less perfect, as it didn't get particularly of a 'pressure cooker' nature, and it even stuck to my recommendation to PGI of no more than 4 KMDD/day average. B)

Frankly, I think I'm going to look forward to both a Mech Bay Sale, and upcoming 'Loot Bag'-type Events. I think I enjoy those types of Event the most, what with the various items that can be scored. Heck, maybe PGI will throw in a few of the basic decals as rewards for that? They still have yet to do like they did about providing ' colors', and provide some ' Decals'... ^_^

~D. V. "Basically bright and sunny about things here..." Devnull

#249 Xaat Xuun

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Posted 10 October 2016 - 03:31 PM

View PostD V Devnull, on 10 October 2016 - 01:53 PM, said:

I've been seeing some interesting opinions from people about this Event... Posted Image

Since I'm sure some rare and random minority wants a review from me, I'll just keep it short and sweet. There was only one issue I saw with the 2016 Mechtoberfest Event, and that was not having the ability provided to catch up missed KMDDs, if not Play-A-Day Challenges as well. Other than that, it was more-or-less perfect, as it didn't get particularly of a 'pressure cooker' nature, and it even stuck to my recommendation to PGI of no more than 4 KMDD/day average. Posted Image

Frankly, I think I'm going to look forward to both a Mech Bay Sale, and upcoming 'Loot Bag'-type Events. I think I enjoy those types of Event the most, what with the various items that can be scored. Heck, maybe PGI will throw in a few of the basic decals as rewards for that? They still have yet to do like they did about providing ' colors', and provide some ' Decals'... Posted Image

~D. V. "Basically bright and sunny about things here..." Devnull

there are 4 basic colors that can be bought with C-bills ( I think 5 total, but we start in one of the basic colors [in other words we already own one basic color])

#250 D V Devnull

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Posted 10 October 2016 - 03:49 PM

View PostXaat Xuun, on 10 October 2016 - 03:31 PM, said:

there are 4 basic colors that can be bought with C-bills ( I think 5 total, but we start in one of the basic colors [in other words we already own one basic color])

I know, as I've purchased a couple of Basic Colors... I was suggesting that PGI might do the same with releasing a few simple Decals for , albeit the difference would be that players wouldn't own any Decals in the first place, and would have to purchase even their first with still. My suggestion should get rid of any complaints over Decals being all -only. :)

~D. V. "Trying to give PGI some ideas that would make their players happy..." Devnull





(p.s.: I'm sure some would like to gripe about there being no Cockpit Items. But, I see the point in those being -only, since they're possible to be earned from Events anyway.)

#251 Wintersdark

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Posted 10 October 2016 - 03:58 PM

View PostZortPointNarf, on 10 October 2016 - 01:59 AM, said:

Loving this event.
Just some suggestions from my side.
Increase the amount of CBills won if a player managed to do ALL the challenges, don't be so free with MC, maybe reward with a colour/pattern/decal.
In general I would like to see CB rewards to be slightly bigger, they don't cost you guys anything, and allows us to buy more mechs, and usually that leads to us needing to buy more mech bays Posted Image; it just reduced the CB grind a lil bit.
Thanks for a great game, having a blast, can't wait for the MAD-IIC

The more challenges you do, the higher the cbill reward per challenge. So, that's already covered at least, and it means the reward ramps up more and more the more challenges you do.

But I'm definitely fond of MC vs. colors and such, because getting colors kind of sucks when you already have that particular color; as with patterns. Some of us have a great deal of colors and patterns already =)

#252 Xaat Xuun

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Posted 10 October 2016 - 03:58 PM

View PostD V Devnull, on 10 October 2016 - 03:49 PM, said:

I know, as I've purchased a couple of Basic Colors... I was suggesting that PGI might do the same with releasing a few simple Decals for , albeit the difference would be that players wouldn't own any Decals in the first place, and would have to purchase even their first with still. My suggestion should get rid of any complaints over Decals being all -only. Posted Image

~D. V. "Trying to give PGI some ideas that would make their players happy..." Devnull





(p.s.: I'm sure some would like to gripe about there being no Cockpit Items. But, I see the point in those being -only, since they're possible to be earned from Events anyway.)

got it,
guess my reading skills is Tier6, read into it wrong Posted Image

#253 Tickerson

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Posted 12 October 2016 - 03:01 PM

Ignoring all that has already been said ('cause i didnt read it) .... The delay in updates on the event page is getting waaay too long. Myself living on the east coast (of the US), i only have a few hours to accomplish the day's goals, but with the log only updating once per hour I am left wondering if I accomplished the goals or need to keep trying (sometimes miss the results of the match in real time). How is it that the event updates go from 15 minutes to 30, and now an entire hour?

#254 paws2sky

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Posted 12 October 2016 - 03:38 PM

This has been a good one so far. The start/end time (8pm) works out to be about perfect or me. I can play a couple games at night, one or two in the morning or after work Low stress because I don't feel compelled to try and grind out a bunch of matches in one sitting. Good times!

-paws

View PostD V Devnull, on 10 October 2016 - 03:49 PM, said:

I know, as I've purchased a couple of Basic Colors... I was suggesting that PGI might do the same with releasing a few simple Decals for , albeit the difference would be that players wouldn't own any Decals in the first place, and would have to purchase even their first with still. My suggestion should get rid of any complaints over Decals being all -only. Posted Image

~D. V. "Trying to give PGI some ideas that would make their players happy..." Devnull





(p.s.: I'm sure some would like to gripe about there being no Cockpit Items. But, I see the point in those being -only, since they're possible to be earned from Events anyway.)


Roman Numerals might be a good choice for C-Bill decals

#255 MovinTarget

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Posted 12 October 2016 - 03:42 PM

View PostTickerson, on 12 October 2016 - 03:01 PM, said:

Ignoring all that has already been said ('cause i didnt read it) .... The delay in updates on the event page is getting waaay too long. Myself living on the east coast (of the US), i only have a few hours to accomplish the day's goals, but with the log only updating once per hour I am left wondering if I accomplished the goals or need to keep trying (sometimes miss the results of the match in real time). How is it that the event updates go from 15 minutes to 30, and now an entire hour?


Well, there were complaints before when the updates didn't occur in time so I guess they went with a schedule that would be hard to miff: stats update for the previous hour right around the beginning of the current hour. You can tell whether or not you match went past the hour and will counted for last hour or this one.

#256 l3elthaz0r

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Posted 12 October 2016 - 10:39 PM

View PostTickerson, on 12 October 2016 - 03:01 PM, said:

Ignoring all that has already been said ('cause i didnt read it) .... The delay in updates on the event page is getting waaay too long. Myself living on the east coast (of the US), i only have a few hours to accomplish the day's goals, but with the log only updating once per hour I am left wondering if I accomplished the goals or need to keep trying (sometimes miss the results of the match in real time). How is it that the event updates go from 15 minutes to 30, and now an entire hour?


Or you could wait till the end of your match and see if you got the KMDD? Most of the time I do that and don't bother to check the website until hours later. Never had any problems.

#257 Aramuside

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Posted 13 October 2016 - 11:16 AM

View Postl3elthaz0r, on 12 October 2016 - 10:39 PM, said:


Or you could wait till the end of your match and see if you got the KMDD? Most of the time I do that and don't bother to check the website until hours later. Never had any problems.


Yeah same tactic I use as I'm levelling up mechs. I don't look till I've finished doubling up a jenner, griffin, night gyr and Kodiak AND I've had at least one KMDD in that. Its just a last thing of the day check to make sure I did get them all . ;)

#258 D V Devnull

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Posted 13 October 2016 - 01:16 PM

View Postpaws2sky, on 12 October 2016 - 03:38 PM, said:

Roman Numerals might be a good choice for C-Bill decals

I could agree with that. Good choice of idea. ^_^

~D. V. "Let's hope PGI does it!" Devnull

#259 Dee Eight

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Posted 14 October 2016 - 03:51 AM

So many strings of **** games thanks to teams just chasing KMDDs and not playing the matches except for themselves that I got dragged back to Tier 4....

#260 B0oN

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Posted 14 October 2016 - 04:34 AM

Only negative thing about this Mechtoberfest I could say is that I am really missing mech-sized beerjugs .





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