Nach fast einem Jahr Abstinenz habe ich mal wieder Bock auf MWO bekommen.
Mal doof in Runde gefragt:
Was gibt's Neues?
![:D](http://static.mwomercs.com/forums//public/style_emoticons/default/biggrin.png)
Irgendwie sieht es aus, als wenn außer neuen Mechs alles beim alten ist?
Posted 04 October 2016 - 10:35 AM
Posted 04 October 2016 - 11:03 AM
Posted 04 October 2016 - 11:04 AM
Posted 04 October 2016 - 11:11 AM
Posted 04 October 2016 - 11:19 AM
daPaule, on 04 October 2016 - 11:11 AM, said:
Posted 04 October 2016 - 11:34 AM
Posted 04 October 2016 - 11:46 AM
Draal Kaan, on 04 October 2016 - 10:35 AM, said:
Edited by SHRedo, 04 October 2016 - 11:47 AM.
Posted 04 October 2016 - 11:53 AM
Posted 04 October 2016 - 05:45 PM
Edited by Old MW4 Ranger, 04 October 2016 - 05:56 PM.
Posted 05 October 2016 - 03:52 AM
Posted 05 October 2016 - 06:22 AM
Edited by Mighty Spike, 05 October 2016 - 06:34 AM.
Posted 07 October 2016 - 06:47 AM
Posted 08 October 2016 - 04:47 AM
Edited by The Basilisk, 08 October 2016 - 04:48 AM.
Posted 08 October 2016 - 02:26 PM
Posted 08 October 2016 - 04:28 PM
Posted 09 October 2016 - 10:12 AM
Raubwurst, on 09 October 2016 - 07:29 AM, said:
Quote
• Delivery of the loyalty items and conclusion of this year’s qualification period. Details on this years’ program will be coming very soon! The eligibility period for this years’ program will stretch all the way back to October 6th 2015 (the approximate end of the 2015 period of eligibility), and will run until October 23rd 2016.
• Players can enforce Stock Mode only.
• All ‘Mechs will be defaulted back to their originally purchased state in terms of loadout/armor/ammo/equipment/OmniPods.
• Champion ‘Mechs are loaded with the default loadout of their non-champion variant that they were built upon.
• Cockpit items and camo are unaffected.
• Players can disable Quirks
• All Quirks are nullified if this checkbox is selected.
• Players can disable ‘Mech Efficiencies
• All ‘Mech Efficiencies applied during the mastering of ‘Mechs are nullified if this checkbox is selected.
• The options above are activated via checkboxes and any combination of the three can be used in this new mode.
• Nothing too drastic, but minor error fixing and a nice art update.
• Finally – Major game play revisions – almost a new map entirely. Originally set for the September patch, the new Terra Therma has been pushed to October to finalize some art and performance passes.
• Originally a Looking Ahead item, these optimizations are now currently in-testing for a planned October release.
• PTS sessions are currently underway for testing of the Energy Draw system.
• Has been delayed by some bugs, but will be released once we’re confident that it’s ready for primetime.
• A very promising new game mode, but we are adamant that it must be a clear and noticeable improvement over the existing Assault before we commit to a release. This will likely be seen on PTS prior to full release.
• Including recent round table suggestions.
• A major initiative – currently top secret, but more information will come in the future.
• Nothing too drastic, but minor error fixing and a nice art update.
Edited by Old MW4 Ranger, 09 October 2016 - 10:13 AM.
Posted 09 October 2016 - 01:06 PM
Raubwurst, on 09 October 2016 - 07:29 AM, said:
Posted 09 October 2016 - 01:19 PM
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