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Can We Just All Please Drop Any Pretense Left Of This Being "a Battletech Game"?


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#21 Bud Crue

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Posted 15 October 2016 - 05:07 PM

View PostMystere, on 15 October 2016 - 03:44 PM, said:

Is there still really any point to it?

It will also provide a whole lot of closure for many people. Let the game sink or swim on its own merits or lack of it. <shrugs>


Agreed. MWO should NEVER have had that "A BattleTech Game" in the title. They never should have pretended that CW was going to take place in that "BattleTech Universe" and they never should have had advertisements (back in 2011-2012 anyway...when's the last time you saw an ad for this game?) which made claims of the sort that you as a player would be able to partake in a game that would allow you to "rewrite the history of the innersphere". etc.

These people don't even have in game description of the actual game content: the mechs, let alone the "universe" that the game is supposed to take place in. Seriously...think about that for a moment: unless you know what this game is all about -before hand- there is NOTHING in the game itself to tell you wth is going on or how it works. You need foreknowledge of BT and MW, or at least sarna, to have any clue what this game is about..and yet they wonder why new, younger players don't give it a try. For fugs sake.

Just dump it. I mean it isn't even aspirational at this point either. Those of us holding on to hope that it every would have any lore or flavor of BattleTech gave up on that hope a long time ago. After Russ finishes off what little is left of the CW experience (see NGNG podcast 145 for all the fun details) there is ZERO reason to have any pretense of this being "A BattleTech Game".

#22 FalconerGray

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Posted 15 October 2016 - 05:17 PM

I've said all along that I wouldn't have a single gripe with this game if it wasn't pretending to be something it's not.

Call it 'Robot Shooting Online', reskin and rename all the mechs, weapons etc so that it can be it's own game and then there's nothing for me to complain about.

#23 Davers

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Posted 15 October 2016 - 05:17 PM

@bud
What are you talking about? We did totally rewrite the history! The Clans and their faction sized merc units won the battle of tukayyid, retreated from the IS, then came back and did it again! Such drama, much wow!

:P

#24 Bud Crue

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Posted 15 October 2016 - 05:26 PM

View PostDavers, on 15 October 2016 - 05:17 PM, said:

@bud
What are you talking about? We did totally rewrite the history! The Clans and their faction sized merc units won the battle of tukayyid, retreated from the IS, then came back and did it again! Such drama, much wow!

Posted Image

Yeah drama...how the wolves doing lately, those twice victorious conquerors? Oh wait I meant Mercstar. Oh wait they all seem to be MIA too (mostly). I do wonder why it is so sparse around here. Folks must be immersed in some secret corner of the Periphery, building their forces on their secret mercenary bases, waiting to pounce on Terra again. Oh wait no one is allowed to do that.

Yeah. History indeed.

#25 BLOOD WOLF

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Posted 15 October 2016 - 05:41 PM

http://mwomercs.com/...e/page__st__180

I remember nowPosted Image

can't wait till next year for this thread

#26 Mr Beefy

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Posted 15 October 2016 - 05:55 PM

Funny... I remember a Shadowrun game that came out that was Shadowrun only in name, not in game play. FPS trash is pretty much all it was....fun for a little bit, but no real depth or content.

#27 Thunder Child

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Posted 15 October 2016 - 06:10 PM

View PostMr Beefy, on 15 October 2016 - 05:55 PM, said:

Funny... I remember a Shadowrun game that came out that was Shadowrun only in name, not in game play. FPS trash is pretty much all it was....fun for a little bit, but no real depth or content.


Did PGi make that one too? Did they sell heaps of Mech Packs in it?

#28 Battlemaster56

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Posted 15 October 2016 - 06:20 PM

Doesn't matter to me, just gonna play this game til the servers shut down.

#29 Mystere

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Posted 15 October 2016 - 07:12 PM

View PostBLOOD WOLF, on 15 October 2016 - 05:41 PM, said:

http://mwomercs.com/...e/page__st__180

I remember nowPosted Image

can't wait till next year for this thread


And?

#30 Y E O N N E

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Posted 15 October 2016 - 07:21 PM

View PostMystere, on 15 October 2016 - 03:44 PM, said:

Is there still really any point to it?

It will also provide a whole lot of closure for many people. Let the game sink or swim on its own merits or lack of it. <shrugs>


Not a single MechWarrior game is a BattleTech game. They are all MechWarrior games.

#31 Imperius

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Posted 15 October 2016 - 07:27 PM

View PostBLOOD WOLF, on 15 October 2016 - 04:17 PM, said:

So some people think that when HBS battltech game comes out there will be some great migration?

If this game is in the same state as it is now. That's definitely going to happen. It's sad a turn based strategy game is actually competition for a "FPS SIM BATTLETECH THINKING MANS SHOOTER"

#32 Summon3r

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Posted 15 October 2016 - 07:41 PM

View PostBLOOD WOLF, on 15 October 2016 - 04:17 PM, said:

So some people think that when HBS battltech game comes out there will be some great migration?


will be shocked if this lasts even a year after battletech is released.

but hey on glass half full note maybe it will be enough of a wake up call for PGI to wake the eff up (we can dream right?)

View PostImperius, on 15 October 2016 - 07:27 PM, said:

If this game is in the same state as it is now. That's definitely going to happen. It's sad a turn based strategy game is actually competition for a "FPS SIM BATTLETECH THINKING MANS SHOOTER"



this is NOT a "SIM" and NOT "BATTLETECH" and NOT "THINKING MANS". more like arcade robots point pin point reticle and alpha shooter.

#33 lagartx3

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Posted 15 October 2016 - 07:42 PM

View PostBLOOD WOLF, on 15 October 2016 - 04:17 PM, said:

So some people think that when HBS battltech game comes out there will be some great migration?

Im quite sure it will be, just wait

#34 lagartx3

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Posted 15 October 2016 - 08:03 PM

View PostTeer5, on 15 October 2016 - 04:52 PM, said:

There are plenty of current big stompy robot games. I tried for a short while a game like Titanfall. It's very similiar, but it also has the option where...

It's very similiar

It's very similiar

It's very similiar

It is absolutelly not!!! not alt all, There arent even different weigth class titans, just diferent titans... 3... 3!!!!!

It is just a good shooter with giant robots, thats all, its not a bad game, i have it my self (altough i dont play anymore, but tonigth i will) and it is a good game, but saying that it is VERY similar its an absolute disrispect for this game, not its lore, not its pedigree, but to it core mechanics and style.

In TitanFall a Titan its just an extention of the pilot, heck, the way you move arround the map its exactly the same in the titans as it is on foot, you dont even have to account for heat Management, nor weigth and equipment of your titan, you dont even have individual components to loose...

TitanFall its just a really good online shooter amazing i would say, and i enjoy it, but it is not a good ''Mech based combat game''

#35 Imperius

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Posted 15 October 2016 - 08:09 PM

View PostSummon3r, on 15 October 2016 - 07:41 PM, said:


will be shocked if this lasts even a year after battletech is released.

but hey on glass half full note maybe it will be enough of a wake up call for PGI to wake the eff up (we can dream right?)




this is NOT a &quot;SIM&quot; and NOT &quot;BATTLETECH&quot; and NOT &quot;THINKING MANS&quot;. more like arcade robots point pin point reticle and alpha shooter.

How did you miss my sarcasm??? How???

#36 Ruccus

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Posted 15 October 2016 - 08:24 PM

View PostLordNothing, on 15 October 2016 - 04:41 PM, said:

there will be a mass exodus of roleplay lorenards when hbs bt comes out. this is both a good thing and a bad thing. pgi's target audience will change over to just the mechwarrior fans, who above all else want an experience like they had in the old games and are willing to let their banners and buckets go to get it. they would be foolish to try retain the tt fans at that point. let the mechwarrior people down and we might give the bt game a go, like it, and avoid this game like the plague. mwo can finally stop trying to be 2 games at that point and settle into its proper niche.

and of course being a niche game, it would be foolish to keep that failure of a match maker and that pile of buckets we call fp. i fully expect to see 2 or 3 times fewer players in the game, mechpacks will become more important and pgi might downsize their servers at that point. i hope it encourages them to get rid of the centralized game servers and go with private servers and just keep a phone home content verification server out there somewhere. even in that environment they can still keep the mechpacks flowing to fund the last vestiges of pgi's involvement.


I'm not sure how you think a turn-based strategy game is going to be a substitute for a first person shooter style game. I think HBS' game is going to be great for me when I don't feel like dropping into a twitch shooter, or want to watch TV or have dinner while playing a game on the side, or just want to relax and play a game at a slower pace but I think it'll be rare that there's a time I sit down at the computer and then decide 'MechWarrior Online or Battletech?'.

#37 Deathlike

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Posted 15 October 2016 - 08:24 PM

All this "labeling" looks like more like "An M Night Shyamalan Production".

Just saying.

You could easily replace "A Battletech Game" with "A Russ Bullock Product" just as well.

#38 Aleksandr Sergeyevich Kerensky

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Posted 15 October 2016 - 08:36 PM

View PostDeathlike, on 15 October 2016 - 08:24 PM, said:

All this &quot;labeling&quot; looks like more like &quot;An M Night Shyamalan Production&quot;.

Just saying.

You could easily replace &quot;A Battletech Game&quot; with &quot;A Russ Bullock Product&quot; just as well.


Hey... M Night Shamalongadingdong really makes some good movie!

Remember sixth sense? That was good! And uhm...

Wait give me a sec...

Well...

Uh...

...

...

Didnt he make Avatar???

...

Oh wait no, that was James Camereon huh?

...

Oh yah! The Last air bender... Hmmm, well... Sixth Sense was good!

#39 Baulven

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Posted 15 October 2016 - 08:49 PM

View PostRuccus, on 15 October 2016 - 08:24 PM, said:

I'm not sure how you think a turn-based strategy game is going to be a substitute for a first person shooter style game. I think HBS' game is going to be great for me when I don't feel like dropping into a twitch shooter, or want to watch TV or have dinner while playing a game on the side, or just want to relax and play a game at a slower pace but I think it'll be rare that there's a time I sit down at the computer and then decide 'MechWarrior Online or Battletech?'.


The problem with that is that people who want a twitch shooter have much better options. If you want a specific, mech based twitch shooter MWO works, but I would rather get my fix at HBS and do my twitch over at planetside personally.

#40 Mr T

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Posted 15 October 2016 - 08:54 PM

Sarna on:

MechCommander
Computer games are explicitly excluded from the list of products that contribute straight Canon to the BattleTech universe while at the same time it was stated that the IP owners are "not in total denial about these sources either"; it has also been stated that fluff from certain official, licensed products (namely certain computer games including those produced by Microsoft) can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense. On this premise, MechCommander is considered to be an apocryphal product.

Mechwarrior 1
Computer games are explicitly excluded from the list of products that contribute straight Canon to the BattleTech universe yet at the same time it was stated that the IP owners are "not in total denial about these sources either". It has also expressly been stated that fluff from certain official, licensed products (namely certain computer games including those produced by Activision) can be assumed to be part of the shared universe as long as it is "not directly contradicted, and makes sense".

Mechwarrior 2
Computer games are explicitly excluded from the list of products that contribute straight Canon to the BattleTech universe while at the same time it was stated that the IP owners are "not in total denial about these sources either"; it has also been stated that fluff from certain official, licensed products (namely certain computer games including those produced by Activision) can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense. On this premise, MechWarrior 2: 31st Century Combat is considered to be an apocryphal product.

Etc etc etc

So yeah, any BT game that comes out that's not a new table top is non-cannon, which means the new Battletech game will be non-cannon by the same rules. Go figure.

So no matter what, there can be no stamp of canonicity no matter how hard anyone tries, because the fact they are video games, automatically sets that marker according to... whoever.

Edited by Mr T, 15 October 2016 - 08:55 PM.






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