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What You Think Of The Newest Meta Switch?


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#81 dervishx5

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Posted 16 October 2016 - 10:33 AM

View PostUltimax, on 16 October 2016 - 10:31 AM, said:

I'll go out on a limb and say the majority of actually good comp players, playing on good teams are probably good when playing solo as well.


Never said they weren't.

#82 Snowbluff

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Posted 16 October 2016 - 10:33 AM

I mean, isn't it really just going to depend on the player? Like one guy might mesh with some groups or strats really well?

#83 dervishx5

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Posted 16 October 2016 - 10:37 AM

View PostSnowbluff, on 16 October 2016 - 10:33 AM, said:

I mean, isn't it really just going to depend on the player? Like one guy might mesh with some groups or strats really well?


No. That makes too much sense.

#84 RestosIII

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Posted 16 October 2016 - 10:41 AM

What I honestly think of the current meta?

Posted Image

I hate meta builds in any game. It infuriates me when they're viewed as a "use this, or you'll have the worst time imaginable". And turning a corner on a Dire Wolf and getting hit by 2 Gauss/PPC's from 2 different mechs is not fun. At all.

#85 Ghogiel

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Posted 16 October 2016 - 10:44 AM

View Postdervishx5, on 16 October 2016 - 10:29 AM, said:


So you're saying a competitive player isn't going to be frustrated with the lack of teamwork in a pug match, which is what my original point was.

Have fun defending that.

I never said that. Besides frustration is one thing which has nothing to do with "being out of their element" or being bad at solo play. Pugs is argubly the worst "teamplay environment", I think we agree it's very thin at least. It's just IMO it is the standard pug that creates that not the good players who generate wins and certainly not comp players who actually are the tiny minority that know the power of teamplay and are practiced in it.

#86 dervishx5

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Posted 16 October 2016 - 10:50 AM

View PostGhogiel, on 16 October 2016 - 10:44 AM, said:

I never said that. Besides frustration is one thing which has nothing to do with "being out of their element" or being bad at solo play. Pugs is argubly the worst "teamplay environment", I think we agree it's very thin at least. It's just IMO it is the standard pug that creates that not the good players who generate wins and certainly not comp players who actually are the tiny minority that know the power of teamplay and are practiced in it.


Oh come now, when you go to a social function that you're not really into or interested in, you don't get even slightly frustrated or annoyed? I'd say it's at least partially related. I mean that's where the whole looking down on Pugs thing comes from is their inability to play on your level: frustration.

I rebranded a whole poem based on this concept.

As for your point: that good competitive players are still going to do better than pugs (or even good pugs). Yes, that's a truism.

#87 GreenHell

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Posted 16 October 2016 - 11:09 AM

It's ok guys!
ENERGY DRAW is going to come and everything will be balanced forever!!!
. . .
Right?
. . .
Oh, wait...
Posted Image

#88 El Bandito

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Posted 16 October 2016 - 11:23 AM

View PostSnowbluff, on 16 October 2016 - 10:28 AM, said:

No, I read what you said, and refuted it by saying other factors contribute.

Also, your premise is busted anyway. Clan and IS stuff aren't purely balanced by quirks. Clan XL engines and ER laser range changes come to mind. Lack of PPLFD autocannons, wider SRM spread, and streaming LRMs do as well. "Solely" is entirely wrong.


Those changes were clearly not enough. Other equipments as well as weapons must be brought to same level with different flavors.

#89 Prof RJ Gumby

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Posted 16 October 2016 - 12:27 PM

Just quickly posting on topic for a change Posted Image

I agree that balance is generally quite good right now, if it weren't for the KDK3.

Sorry for interrupting

#90 Weaselball

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Posted 16 October 2016 - 12:33 PM

PPC/Gauss is the new meta? Hasn't this combo been the meta like, 5 times now, broken only by periods of other random weapons being buffed up before returning to take on the crown of meta king?

#91 BourbonFaucet

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Posted 16 October 2016 - 02:15 PM

View PostWeaselball, on 16 October 2016 - 12:33 PM, said:

PPC/Gauss is the new meta? Hasn't this combo been the meta like, 5 times now, broken only by periods of other random weapons being buffed up before returning to take on the crown of meta king?


Pretty much. "The Meta" is whatever customization option will allow you, the player, to destroy a specific section of each enemy's 'Mech in the shortest amount of time, at the greatest range, with the least skill possible. Whenever PPFLD weapons are awful, they will be replaced by direct-fire energy (laser vomit) for short range. Otherwise, gauss and PPC.

A long time ago a 2 AC/5 2 PPC Victor Poptart was the best choice, probably due to the gauss charge mechanic coming into play.

In short, we are playing a game with no respawns and most objectives being total deathmatch, meaning killing them as fast as possible. That means coring out that CT in a couple shots since the head has been buffed to 35-36 points.

#92 Gas Guzzler

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Posted 16 October 2016 - 02:29 PM

View Postdervishx5, on 16 October 2016 - 10:02 AM, said:


Yeah NS is really bad at the game. Those guys suck.

View PostGhogiel, on 16 October 2016 - 10:09 AM, said:

A bit harsh since they were decent at one time, but fair enough.


Hey hey hey!

#93 Y E O N N E

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Posted 16 October 2016 - 02:30 PM

View Postdervishx5, on 16 October 2016 - 10:33 AM, said:


Never said they weren't.


I don't think anybody said they weren't. Only thing being said is that one of the techniques sometimes employed doesn't always work.

#94 Deathlike

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Posted 16 October 2016 - 02:31 PM

View Postdervishx5, on 16 October 2016 - 10:02 AM, said:

Yeah NS is really bad at the game. Those guys suck.


There's only this one scrub that took an Stalker LRM build (supposedly by mistake) in an MRBC drop.

App retroactively denied.

#95 Davers

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Posted 16 October 2016 - 02:36 PM

View Postdervishx5, on 16 October 2016 - 09:28 AM, said:

I died back in 2002 when I tried, as a stupid 15 year old kid, to repair the garage door by myself, didn't I?

I think it's pretty obvious I'm dead and this forum is my personal Hell: where people talk about the same crap over and over but never learn anything or move on.

I figured it out Satan. Nice try,


Then you wake up. It's 2011 and there is this new Battletech game called Mechwarrior Online. "Hey, this looks like fun, I think I will become a Founder"...

#96 Mystere

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Posted 16 October 2016 - 02:37 PM

View PostrazenWing, on 16 October 2016 - 05:17 AM, said:

What You Think Of The Newest Meta Switch?


I just don't care because:

Posted Image
Posted Image

#97 dervishx5

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Posted 16 October 2016 - 02:42 PM

View PostDeathlike, on 16 October 2016 - 02:31 PM, said:


There's only this one scrub that took an Stalker LRM build (supposedly by mistake) in an MRBC drop.

App retroactively denied.


Posted Image

#98 Mystere

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Posted 16 October 2016 - 02:46 PM

View PostBattleBunny, on 16 October 2016 - 07:35 AM, said:

Using the PPC/Gauss combo requires some skill imho a joystick with a dual-stage trigger .


FTFY. Posted Image

#99 Mystere

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Posted 16 October 2016 - 03:05 PM

View PostDeathlike, on 16 October 2016 - 08:40 AM, said:

In order to have diverse gameplay, things will have to be buffed and nerfed appropriately... or otherwise the meta goes in a particular direction of mechs that are optimal for that. Having more options is better than having "the only option" for success.


Now just imagine a CW-centric MWO where (im)balance is decided by numbers and/or tonnage based on distance to a major world or capital planet.

Sigh! Just imagine what could have been. Posted Image

#100 LORD ORION

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Posted 16 October 2016 - 03:12 PM

"What do you think of the newest meta switch?"

Get used to it. If PPFLD is the go to gameplay now, it will be nearly impossible to make people switch away from it when energy draw goes into place. Things will need to be broken as hell to overcome that gameplay inertia. (That is to say if small exposure time and PPFLD hits work in both high level and queue gameplay, people will stick with it until it doesn't work by a large margin)

Edited by LORD ORION, 16 October 2016 - 03:12 PM.






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