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Supernova Confirmed


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#61 Khalcruth

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Posted 18 October 2016 - 03:06 PM

View PostCycKath, on 18 October 2016 - 02:53 PM, said:

Another Clan 'Mech...


No kidding. Wake me when we get a decent Inner Sphere mech again.

#62 Imperius

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Posted 18 October 2016 - 03:08 PM

Who asked for this mech?

I'M CONVINCED THE MAD CAT MK II WILL NEVER BE IN MWO JUST TO SPITE ME.



#63 Kuaron

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Posted 18 October 2016 - 03:08 PM

The other one from my wants list, after Bushwacker.
And I'll give both a pass.
The BSW because I was upset about the useless PO bonuses (being decals), and this one because the PO bonuses still didn't get better, and I already am awaiting the MAD-IIC, which differs only by 5 points and has some advantages.

Does an IS player even has a reason to get both the supernova and the MAD-IIC?

#64 Gas Guzzler

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Posted 18 October 2016 - 03:08 PM

View PostImperius, on 18 October 2016 - 03:08 PM, said:

Who asked for this mech?

I'M CONVINCED THE MAD CAT MK II WILL NEVER BE IN MWO JUST TO SPITE ME.


No, it definitely will, it looks like they just want to make you wait.

But yeah, there is no way they won't release the Mad Cat Mk II, don't worry.

#65 Darth Hotz

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Posted 18 October 2016 - 03:10 PM

View PostKuaron, on 18 October 2016 - 03:08 PM, said:

Does an IS player even has a reason to get both the supernova and the MAD-IIC?


Does an IS player even has a reason to continue playing this game?

#66 Steve Pryde

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Posted 18 October 2016 - 03:13 PM

An assault... again? And then such a boring assault, there are so much more interesting (clan) assaults and they pick this?

I wanted to see a new clan light mech like the Fire Falcon and not another assault. >.<

#67 MookieDog

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Posted 18 October 2016 - 03:13 PM

March Rifleman 2C
April Warhammer 2C
May Mongrel
June Black Lanner
July Pouncer
August Phoenix Hawk 2C
September Griffin 2C
October Shadow Hawk 2C
November Threasher
December Fire Moth

#68 Bandilly

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Posted 18 October 2016 - 03:18 PM

Base:
2 Laser Boats
1 Missile Variant

Hero:
Mix of everything

Reinforcements:
2 Laser Boats


Who in their right mind would get the reinforcements on this thing, they offer nothing at all?


#69 Gas Guzzler

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Posted 18 October 2016 - 03:21 PM

View PostBandilly, on 18 October 2016 - 03:18 PM, said:

Who in their right mind would get the reinforcements on this thing, they offer nothing at all?


The C will likely have the best hardpoint placement with 4 shoulder mounted hardpoints, its actually one of the only energy boat variants I am interested in.

#70 CK16

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Posted 18 October 2016 - 03:21 PM

Well atleast the SN looks like King Crab, that it needs to look like that.

For those wanting the MK II, It will come next year probably. Relax, life goes on for us and MWO.

#71 Mole

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Posted 18 October 2016 - 03:21 PM

Oh look. Another 'mech that's not a light. 14 in a row now. Wallet closed. A few more 'mechs in a row that aren't lights, Russ, and I'm sealing my wallet to you forever.

#72 Mcgral18

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Posted 18 October 2016 - 03:25 PM

Alright, you can get Li Song to fully customise a mech
Open the %appdata% XML file, modify a (or add a new) mech with the needed hardpoints
HGN2C being a prime choice, you need only add the hardpoints (and remove the LA hand)


2LB20x
3SRM6+A
4+6 tons of ammo
2 HoverJets
14DHS

...doesn't the Mad 2C do that build better?


2cLPL
4cMPL
29 DHS
TC2
2 HoverJets™

Still not too impressed...

#73 Gas Guzzler

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Posted 18 October 2016 - 03:25 PM

View PostMole, on 18 October 2016 - 03:21 PM, said:

Oh look. Another 'mech that's not a light. 14 in a row now. Wallet closed. A few more 'mechs in a row that aren't lights, Russ, and I'm sealing my wallet to you forever.


I don't get the desire for lights. We already have lights that do SRM vomit and laser vomit, what more could we need? dual gauss lights?

I admit, I do want a Fire Moth, but don't really care about any other lights.

#74 Champion of Khorne Lord of Blood

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Posted 18 October 2016 - 03:25 PM

View PostMole, on 18 October 2016 - 03:21 PM, said:

Oh look. Another 'mech that's not a light. 14 in a row now. Wallet closed. A few more 'mechs in a row that aren't lights, Russ, and I'm sealing my wallet to you forever.


Least back when they did the 4 mechs at once super mega ultra combo packs we were guaranteed a light mech.

View PostGas Guzzler, on 18 October 2016 - 03:25 PM, said:


I don't get the desire for lights. We already have lights that do SRM vomit and laser vomit, what more could we need? dual gauss lights?

I admit, I do want a Fire Moth, but don't really care about any other lights.


Mostly just wanting a Clan 20 ton mech, we don't have any and it limits dropdeck options in faction play. Also 12 machine guns on a light mech (possibly more if they actually inflate those hardpoints) seems like it would be interesting, especially with its ability to also carry 3 clan lasers. It would be able to go through internal structure with the DPS of a dire wolf and has just enough energy weaponry to open up the backsides of just about any mech. Also it would move pretty quick at 20 tons, allowing it to get around the place pretty well.

Edited by Dakota1000, 18 October 2016 - 03:28 PM.


#75 Valdarion Silarius

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Posted 18 October 2016 - 03:27 PM

Wtf? I thought they are going with the original IIC lineup? Wasn't everyone anticipating well you know, THE WARHAMMER IIC TO BE NEXT? Welp, another dud and another closed wallet it seems.

#76 Gas Guzzler

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Posted 18 October 2016 - 03:28 PM

View PostMcgral18, on 18 October 2016 - 03:25 PM, said:

Alright, you can get Li Song to fully customise a mech
Open the %appdata% XML file, modify a (or add a new) mech with the needed hardpoints
HGN2C being a prime choice, you need only add the hardpoints (and remove the LA hand)


2LB20x
3SRM6+A
4+6 tons of ammo
2 HoverJets
14DHS

...doesn't the Mad 2C do that build better?


2cLPL
4cMPL
29 DHS
TC2
2 HoverJets™

Still not too impressed...


You can fit for six packs on the Scorch I thought... maybe there isn't enough tonnage.

Yeah laser vomit on slow mechs isn't great. Yeah, its a 58 damage alpha at ~350 m (not great), but you are slow, and will be running hot constantly. I suppose they could give it good quirks, but that's rolling the dice playing darts at this point..

#77 Imperius

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Posted 18 October 2016 - 03:29 PM

View PostCK16, on 18 October 2016 - 03:21 PM, said:

Well atleast the SN looks like King Crab, that it needs to look like that.

For those wanting the MK II, It will come next year probably. Relax, life goes on for us and MWO.

Life goes on true, but my support won't. Whoever at PGI is in charge of what mechs come out you just lost $600+ (add up all the mech packs and you have the current dollar amount)

#78 Battlemaster56

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Posted 18 October 2016 - 03:30 PM

The legendary Supernova, it's real.

Posted Image

On the other note I have money save up for MADIIC, maybe pick this one up some where around early December. I would take these mechs any day
Posted Image

Posted Image

Posted Image

Posted Image


Posted Image

This just a small bit out my list...

#79 Navid A1

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Posted 18 October 2016 - 03:31 PM

No mad cat MKII ever, confirmed!

Supernova will be the clan (non IIC) 90 ton battle mech.

The hero will be able to replicate a MKII.

So... yup... I guess Russ has spoken Imperius. Sad.. I know.

#80 Imperius

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Posted 18 October 2016 - 03:33 PM

View PostGas Guzzler, on 18 October 2016 - 03:08 PM, said:


No, it definitely will, it looks like they just want to make you wait.

But yeah, there is no way they won't release the Mad Cat Mk II, don't worry.

Nah dude it's not coming.

Word of advice! Don't tell people by name their mech is coming, it's on the cusp, <insert lies her>.

Next month is an IS mech so no MK II
Dec will be a med clan mech (something no one asked for)





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