Mcgral18, on 26 October 2016 - 08:35 PM, said:
All ED does it kill off any mixing of weapons
Could you elaborate this?
Mixing weapon currently only has one single purpose: to avoid ghost heat.
Look at the lore build of the Summoner. LBX, ERPPC, LRMs. The original idea is to mix weapons is to have access to different weapon systems for different situations.
Nobody would mix that in MWO. Because in MWO you mix only weapons that stack up your pinpoint alpha or your dakka.
You are of course right, that with ED you could run a mono build with 3 LPL with 30 damage while you currently preferably run e.g. 1 AC10 or Gauss and 2 LPL for the same damage or even higher to avoid ghost heat.
But, why should you shouldn't run a 3 LPL laser build? Or a 8 medium laser build? Because of 1 button smashing? That's done the same way with Gauss or AC10. There are even macros around to release Gauss and Laser at the same time. And, in the end, the ACs runs your build cooler on the costs of weight. So, ghost heat highly favors heavier mechs that can field in heavier weapons in mix with light weapons to avoid ghost heat.
If in ED you have no reason to mix weapons it is not the fault of ED. And, on the other side, if ghost heat allows you to bypass it's intention by simply choosing a different class of weapons it is not the fault of ghost heat. It is the fault of failed weapon balance where you can replace a AC or Gauss against a Laser and only find out minor difference in purpose and using.
Edited by xe N on, 27 October 2016 - 09:16 AM.