Quicksilver Kalasa, on 02 November 2016 - 09:38 AM, said:
That it is a tier 2 assault thanks to a bunch of blanket nerfs rather than iterative changes. Don't get me wrong I don't expect PGI to just nerf the KDK-3 because it is PGI, but at this point I'm ok with that just to see things change and assaults to be more diverse than they are and were during the Whale days.
What I'd like to see, as a process people undertake before starting these threads, is the following. Ask yourself, in series:
"Would the change I am about to suggest for hammering the KDK-3 down be too harsh, if it was also applied to every other Kodiak in the game, and also every Executioner and every Highlander IIC?" [Y/N]
If [Y]:
"Am I okay with the fact that this change will ruin fourteen other machines in the game, in order to ensure that the KDK-3 is properly unable to defeat Maulers, Banshees, or Atlases in combat?" [Y/N]
If [Y]:
"Why do I hate this game and all my fellow players?"
The issue is that Piranha targets its nerfs with the same software they use for Long Tom blasts in Commodity Warfare, and yet
nobody accounts for this when they start ladling out three-page lists of all the things that need to be done to the KDK-3 to stop the Bad Touch Bear from bad-touching.
Nobody cares that the Spirit Bear is hanging on by a thread as it is. NERF ALL DA BEARZ
Nobody cares that the other Kodiaks range from mediocre to execrable. NERF ALL DA BEARZ
Nobody cares that the vast majority of the Clan assault classification clocks in somewhere below the low-end KDKs on the 'Execrable' end of the scale. NERF ALL DA BEARZ. AND ALL DA EVR'THINZ ELZE.
In an ideal world? The KDK-3 would be clocked back a bit but allowed to actually remain a potnt threat you had to account for if you saw one on the other end of the field, the Highlander-IIC would stop being a bad punchline, the Warhawk would not be Baby Brother's Whale Cosplay, the Gargoyle would have more firepower than my Vipers, and the other Kodiaks would BE LEFT THE GODDAMN HELL ALONE because they're not problematic in any respect
In the world proposed by this thread and most other KDK-3 threads? The KDK-3 is a worse punchline with a checkered past, the rest of the Kodiak chassis is collateral damage, and we all go back to waiting for the Blood Asp to be released so the Clans can have a machine that can beat a Mauler at less than three-to-one odds - until they pound the Asp down into paste too, anyways. Because as the KDK-3 has
conclusively demonstrated, no Clan machine above the medium weight bracket is permitted to have both advantageous hardpoints and also a non-disastrous base chassis under those hardpoints. The moment you have a Clan machine with good weapons in good mounts on a good base?
The hammers come out, and they don't go away again until two out of three of those things are no longer true.