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Roughneck Lore And Blueprint


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#21 Mercarryn

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Posted 03 December 2016 - 12:33 PM

Well, a PGI original mech. And 65 tons even? Not that there could be other more interesting mechs in that category like the crusader, right?

#22 Alex Morgaine

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Posted 03 December 2016 - 12:34 PM

yeah I'm not invoking the doubleshot nonexisting chassis clause. I haven't had breakfast yet and want some semblance of coherence. I'm still hoping for something that'll give the game longevity... also my 65 ton range is pretty well covered :/

#23 BLOOD WOLF

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Posted 03 December 2016 - 12:37 PM

View PostJimmy Jetz, on 03 December 2016 - 12:29 PM, said:

I hope this is the prelude to the introduction of Solaris, otherwise its not an improvement.

https://mwomercs.com...-lore-blueprint

and this

https://pbs.twimg.co...1LkUcAAyC64.jpg

From CK16, he found this

#24 TheLuc

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Posted 03 December 2016 - 12:41 PM

what a disappointment...

#25 Arianrhod

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Posted 03 December 2016 - 12:50 PM

What the game really needed was
Its SEVENTH 65 ton mech. Which I think makes the 65 ton category the most populated of all weights, am I right?
Instead of a new light mech, the least populated weight class. Which the player base has been demanding for months.

#26 Jugger Grimrod

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Posted 03 December 2016 - 12:53 PM

View PostKael Posavatz, on 03 December 2016 - 12:19 PM, said:

And the IS just had the Assassin."


The Assassin is a 40-ton Medium.

#27 Aramuside

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Posted 03 December 2016 - 12:58 PM

Definitely can't see it in any of my TRO's or databases. Not that keen on new mechs or mines but hopefully solaris....

#28 Adler

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Posted 03 December 2016 - 01:05 PM

It is joke? What are you doing guys? Do not turn the game into ****

Edited by Adler, 03 December 2016 - 01:06 PM.


#29 The Unstoppable Puggernaut

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Posted 03 December 2016 - 01:16 PM

I am shocked.

#30 Qorf

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Posted 03 December 2016 - 01:20 PM

No, God, please, no! AgroMech in MWO?
I can't believe my eyes.

But... Maybe it's a other story?

"Dr. Shadow Hawk and Mr. Roughneck"


Posted Image

#31 AJtrooper

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Posted 03 December 2016 - 01:27 PM

Great. They gave us Industrialmech instead of Battlemech

#32 MovinTarget

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Posted 03 December 2016 - 01:30 PM

You know, they have been shackled by having to work with chassis beloved in TT that, when played in reality, have miserable hardpoint placement and such.

Let them try their own, for once. MW4 did it with mechs like the Warthog.

I am not saying go buy a mech against your own better judgement, but if your main argument is "its not lore!" Then you have little precedence for that expectation.

#33 Duncan1dah0

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Posted 03 December 2016 - 01:45 PM

Wow. A lot of hate here. It looks to be ok. I like the industrial theme. I'm disappointed at 65 tons.

#34 DoctorDetroit

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Posted 03 December 2016 - 01:46 PM

If this mech doesn't have melee or anything else special then it was a bad decision to over hype this thing.

#35 TheLuc

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Posted 03 December 2016 - 01:49 PM

Russ wrote we never did this before, well they were right and failed again.

#36 Qorf

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Posted 03 December 2016 - 01:58 PM

IMHO. Main argument is not "lore/not lore". The essence lies in the meaninglessness of the chassis that inherits the visual of a SHD, but not inheriting the advantages of the SHD.
There can be only two logical explanations.
1. Experiment.
2. "For the glory of Satan, of course!"

Well, or something like that.

Edited by Fraoch, 03 December 2016 - 01:59 PM.


#37 Jep Jorgensson

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Posted 03 December 2016 - 02:17 PM

View PostTheLuc, on 03 December 2016 - 01:49 PM, said:

Russ wrote we never did this before, well they were right and failed again.


Correction, they have failed before, quite a bit actually. After going through literally dozens upon dozens of Lore mechs on sarna.net, PGI invents an overgrown, junkyard version of of the Shadow Hawk and puts it in an already crowded weight class? Here is my thought on that:

Posted Image

#38 STEF_

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Posted 03 December 2016 - 02:19 PM

View PostInnerSphereNews, on 03 December 2016 - 11:58 AM, said:

Posted Image

ROUGHNECK LORE AND BLUEPRINT


Ishiyama, Silesia
Solaris City, Solaris
Skye March, Federated Commonwealth

5 November 3051

Intermittent static washed Anaya Kone’s sensor feeds in pixelated, vomit-inducing waves. She smiled, barely keeping a cackle in check. Arrogant swine is likely losing his mind over the lack of sensors. Years of piloting an IndustrialMech always give me an edge here.
The dark greens of infrared occluded the cockpit until Anaya almost couldn’t see her hands if she held them in front of her face. But looking out the forward viewscreen, the dark, labyrinthine tunnels of the Ishiyama Class Six arena were picked out in stark details.
Her feet kept up a light rhythm on the BattleMech’s foot pedals as her sixty-five-ton Roughneck stepped agilely around rocky outcroppings and low-hanging stalactites. She blinked stinging sweat from her eyes as her muscular frame swayed and unconsciously synched with the movements of the BattleMech. The neurohelmet encasing her head in comforting claustrophobia—its sensors touching the shaved sides of her scalp, as she preferred—imbued additional grace to her BattleMech piloting.
Scores of pundits and even other MechWarriors mocked her for such flights of fancy, but she knew different. How many high and mighty MechWarriors from noble lineages had she toppled from their arrogant pedestals? She knew who she was and what they were. And she was right. She padded the armchair of her Reaver with affection—they underestimate you every time as well, don’t they.
The cackle bubbled along lips pressed against the volatile outburst. Not yet. Not yet.
On the verge of taking another step, she abruptly wrenched the throttle back, pausing with envious ease. Her Roughneck held motionless, one leg in the air. Some sixth sense, some itch along her scalp she could never scratch. She eased the leg down and backed up. Fingers flew across sensors that narrowed their range and focus right onto the tunnel floor in front of her. Ran a magscan. Caught the telltale flicker of odd metals.
Mines. Perfect.
Anaya slowly backed her BattleMech farther up the tunnel she’d been traversing, then dropped crosshairs well down the way and eased into the pull of the trigger on the right-hand joystick. The dark green of infrared flashed whiter as meter-long tongues of pure white light licked out from two General Motors Nova-5 Ultra autocannon. Despite the hermetically sealed cockpit, the thunderous roar of the weapons—drastically amplified by the close confines—hammered through her body until her molars seemed to vibrate with the frequency.
She opened a comm channel and tapped into the Ishiyama feed that allowed MechWarriors to taunt each other, despite the communication issues within the tunnels. The crowds loved that crap...and truth be told, so did Anaya.
“Little MechWarrior. Little MechWarrior. Your betters are here to play. Just finish pissing in the corner and then tuck tail and run.”
“You wretched b—”
She cut off the response, knowing the abrupt dead line would push the swine into hysteria. Always so easy to drive them insane. Despite a brilliant legacy of female MechWarriors—the Black Widowduh!—too many men still seemed to think the domain belonged to them. And then toss in her utter lack of noble blood and her self-taught BattleMech skills learned from piloting filthy IndustrialMechs…she could get them into a lynching mood just by raising an eyebrow. And how she loved to raise an eyebrow.
The vibrations of the advancing Warhammer announced her opponent was coming. Reckless as ever.
The moment the BattleMech belted around the corner—so fast he careened into a wall with rock-exploding force and almost bounced off it—he let fly with twin cerulean beams of man-made lightning. Despite the mad dash, wall-bounce, and distance, one of particle projector cannons landed home, burning a rivulet of liquid metal across her Roughneck’s center torso.
She winced as though the hit were against her own chest. She always did. He may be an arrogant pig, but he’s still a dangerous swine.
Anaya toggled the paired autocannon into their Ultra mode, brought the targeting reticule in line with the ground in front of the Warhammer and opened fire. If possible, the deep-throated thrum was even louder. The stream of metal rounds lancing downrange, along with the Warhammer’s forward momentum, instantly focused the damage onto the seventy-ton BattleMech’s weakest part: its legs.
Come on, little piggy, don’t stop now.
Her smile grew bigger as her opponent kept plowing toward her without missing a beat, letting another PPC fly—not both…too much heat—trying to close the distance to bring its close-range weaponry online.
She toggled Ultra mode again—glad her company sponsor didn’t care about wasted ammo expenditures as long as she brought home wins—and let fly. Armor shattered and mangled on the Whammy’s legs as the autocannons continued their assault.
Right…about…now…. She stabbed the secondary trigger, and dual ChisComp 43 Special large lasers momentarily flashed the infrared viewscreen white. She blinked rapidly against the harsh contrast. One shot seemed to have scored on her opponent’s right leg…just as it came down on the exact spot she’d almost stepped on herself.
The minefield exploded with terrible destructive force, wrenching the already damaged leg until the ankle structure shattered and sheared off at the foot, toppling the behemoth to the ground.
Anaya Kone finally let loose. Her maniacal laughter erupted until tears sparked in her eyes with the dark mirth of it all as she stroked the armchair of her beloved Reaver.
Another victory under her belt.


Posted Image



ROUGHNECK “REAVER”
Following the massive success of the Powerman-class LoaderMechs released by Sitwell Corporation beginning in the twenty-ninth century, other corporations moved into that lucrative market. While Achernar BattleMechs is most known for its BattleMechs, it manufactures several IndustrialMechs, including its most famous, the Dig King, along with the Loader King, a direct competitor to the Powerman.
During the initial Clan Invasion, BattleMech facilities across the Inner Sphere ramped up to the massive levels of production required to try stopping the onslaught. For Achernar BattleMechs this included their standard line of Locusts, Enforcers, Dervishs and so on. However, one lead designer had a wild idea: start with the Loader King as a superb design known for taking a hell-of-beating and still delivering decade after decade. Then overhaul the appropriate parts with BattleMech-grade components. While many balked at the radical idea, the designer forced the program through. (According to rumor, the designer had serious dirt on the CEO).
The original design, the RGK-1A, is incredibly low-tech, only mounting a small laser, AC/10, SRM 4, and triple machine guns; the only nod to modern technological developments was the inclusion of CASE. While Achernar ultimately proceeded with the experiment, they ensured it would be as cheap and easy to produce as possible, making it directly marketable to militias and down-on-their-luck mercenary outfits.
However, Achernar also took all the latest technologies to build a Roughneck destined for the Class Six arenas of Solaris VI. Mounting an XL engine, endo-steel structure, and double heat sinks, it allows the sixty-five-ton machine to mount paired Ultra AC/5s, large lasers, and medium lasers, along with a Streak SRM 2.
Descended from warriors that were exiled by the Arkab Legions a century ago, Anaya Kone is a true underdog story. Although her grandparents and parents swore off ever piloting BattleMechs again, Anaya discovered the glories of her heritage dating back a millennia, and nothing would stop her from seizing her destiny. However, with her parents’ strict disapproval, and her low means, the only path left open was as a self-taught Loader King pilot. Living in the cockpit, Anaya grew to an expertise that far surpassed any other crew, drawing notice from above. When it came time to test pilot the new Roughneck, she was the logical choice and took to her first full BattleMech with a natural aptitude and a ruthless desire to win.
Anaya and her Roughneck, “Reaver,” are reprehensible to most of the noble lineage MechWarriors families, but that doesn’t stop her from defeating every one of them and laughing manically along the way.

Posted Image




This is crap.

Pgi should just sell the MWO, and its BT rights to produce....this crap.
Just
go
away.
Period.

#39 CK16

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Posted 03 December 2016 - 02:40 PM

OK I was on the salt train at first guys...But after Alex I. and Randal Bills talk about it, it makes sense. It is pretty much a Solaris design, look at the company sponsor logo's ect. This isn't an issue anymore imo, as long as its is rare. But it was nice to let Alex get a chance at his own mech design. He does deserve that. (Plus what Mechwarrior game has NOT added in a few mechs of their own design?)

Calm down guys, the sky will not fall cause they made a mech of their own. That actually does have believable lore behind it.

#40 TheLuc

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Posted 03 December 2016 - 02:58 PM

CK16, its just an other Mech, nothing special so it remains NO.





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