BLOOD WOLF, on 04 December 2016 - 01:12 PM, said:
Thanks for the clarification. I think the important factor is that you don't need to level variants you never use. Which will cut the time down to master by 2/3(theoretically). Granted I do not know what the new tree will look like.
The current tree takes about 30k expeirence right now to mast. Given the Basic and elite skills, I might be off by a few thousand.
Russ acknowledged that's it's a good amount to grind for
But again
No more 3 mechs
mmm
There's some interesting shenanigans in the new skill trees
For instance I noticed that cool run is on opposing ends
And I think you have to master the skill above first, which opens up the 2 branching away downwards
There was a cool run field that you only reach by mastering speed retention (which isn't that useful)
and some other cool run fields are on the opposite site
Edited by Peter2k, 04 December 2016 - 01:34 PM.