Do Not Ignore Machine Guns.
#21
Posted 13 December 2016 - 02:45 PM
#22
Posted 13 December 2016 - 02:49 PM
Bud Crue, on 13 December 2016 - 02:44 PM, said:
Conniving backstabbers?
Screw that! I'm putting em on my Maulers (for an evening or two).
Well yeah.
I said a decent supplement for the conniving backstabbers. They're hot garbage for your Mauler but they're amusing hot garbage so have at it. Take videos. Get someone to remake the ol' Atlas B.ukkake video except with Maulers instead of Atlases.
...no, srsly. Go do that, I want to see it.
#23
Posted 13 December 2016 - 03:08 PM
#24
Posted 13 December 2016 - 03:11 PM
*sheds a tear* good form mechwarrior, goodform
Pls dont nerf these back into oblivion, you should never ignore any weapon in mechwarrior and several lighter mechs with multi ballistic points are now worth it again. Let the tears flow from anyone too stupid to not swat that locust or spider now. It might shift the meta to more back armor, wouldnt that be interesting.
#25
Posted 13 December 2016 - 03:15 PM
#26
Posted 13 December 2016 - 03:15 PM
#27
Posted 13 December 2016 - 03:21 PM
As with flamers, players aren't used to them.
#28
Posted 13 December 2016 - 03:30 PM
#29
Posted 13 December 2016 - 03:37 PM
Yeonne Greene, on 13 December 2016 - 03:15 PM, said:
Must have been you lol, same map and timeframe. I think I was in the green and black NGT-B, sniper build.
Yeah that match blew my mind, I stepped out from the lowground to pop a damaged mech and heard probably less than 3 seconds of MG fire behind then pop. Needless to say as a NGT sniper I have frontloaded armor, and yeah it happened crazy fast. Point is though that I over extended and was really stupid to turn my back on the hill there, I deserved a swift death and got one lol.
#30
Posted 13 December 2016 - 03:45 PM
East Indy, on 13 December 2016 - 03:21 PM, said:
As with flamers, players aren't used to them.
Players are used to machine guns being total nonissues. Now that they can hit close to their mark and do a bit more damage, they're no longer nonissues. If you can keep them focused on someone for a few seconds, they can rack up some surprisingly hefty damage for what amounts to free. Good for players distracted by larger teammates, or augmenting hotter weapons on lighter 'Mechs that can't bring missiles or heavy ballistics.
Once folks adjust, they'll go back to being mostly nonissues because of the facetime, but in the interim...chew up all the AtlAsses.
#31
Posted 13 December 2016 - 03:48 PM
#32
Posted 13 December 2016 - 03:52 PM
Spam Lanwalker, on 13 December 2016 - 03:15 PM, said:
My LCT-3V is positively drooling for these powers. No, seriously. I see oil leaking from the MPL mounts. Its kinda gross.
Edited by Requiemking, 13 December 2016 - 03:59 PM.
#33
Posted 13 December 2016 - 03:56 PM
Many backs of atlases will be devastated today.
#34
Posted 13 December 2016 - 04:24 PM
RestosIII, on 13 December 2016 - 01:18 PM, said:
Just checked in the testing ground, 13 seconds with 7 MGs on the Shadowcat to kill an Atlas firing on its rear CT. I think I can finally use a non-lore build and have fun again.
Big Tin Man, on 13 December 2016 - 01:31 PM, said:
Can somebody please provide a frame of reference with a 6 c-spls ACH?
Tested a 6 SPLS Cheetah vs. Atlas backside in the testing grounds on mining collective: 9 seconds to a kill via rear CT. 5 Alpha's, no overheating, but over 90% while standing still.
Clan SPLS > MG's.
Edited by Big Tin Man, 13 December 2016 - 04:25 PM.
#37
Posted 13 December 2016 - 05:05 PM
#38
Posted 13 December 2016 - 05:46 PM
Toned down spread enables you to shoot at one component with mg's making them usable again.
Edited by Trollfeed, 13 December 2016 - 08:31 PM.
#39
Posted 13 December 2016 - 05:50 PM
#40
Posted 13 December 2016 - 07:05 PM
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