Yeonne Greene, on 23 December 2016 - 11:47 AM, said:
Yes it can. 4x ERLL + Gauss is Assault-grade firepower. 5x or 6x LPL is assault-grade firepower. 3x PPC + Gauss is assault-grade firepower (though this one gets gimped by PGI's ghost heat...IS should be able to fire three of these without penalty to rival the Clan's 2Gauss+2PPC nonsense).
You're definition of "assault grade firepower" is at least a year old. I wish those were examples of assault grade firepower, but they're actually examples of heavy firepower. You even argued my point here, the Clans just out class this thing. Even those energy boat builds, the Clans can just stack 2xLPLs and a bunch of MLs and do it better. It's sad. What we've learned is firepower and hardpoint location beat armor every time. If the Atlas is going to be gimped at normal fighting ranges, then it either needs more firepower quirks or much, much, much more armor. I lean towards armor, as this game could use a tank, and low ttk and power creep suck.
Remains Intact, on 23 December 2016 - 02:20 PM, said:
It is TRULY a mech that can only be piloted well by the most experienced and skilled Inner sphere warriors. (hows that for the game reflecting lore).
If only the best players can hold their own in it, then it's a bad mech. I'm all fr having hard mode mechs with a high skill ceiling, but the reward should scale as well. That isn't the case here.
Corrado, on 23 December 2016 - 03:40 PM, said:
Sorry bro. 5LPL, STD350, insane survival quirks, heat quirks... still a good machine. i blame the pilots.
I'm not spending real $ on the game, so I'll never know. It only has 10% heat reduction and 10% range.... Doesn't that build get hot?