Roughneck45, on 08 February 2017 - 04:00 PM, said:
This is true - I often had unfilled module spots on my Mechs.
Spreadsheet here that I did a while back: https://docs.google....Ncl0/edit#gid=0
The XP cost to Master a Mech in the new Skill Tree should not be significantly more than the 107,500 shown in the sheet. Each Skill Tier is worth 21,500, right? And you had to Basic two other variants? So that means you need 5 x 21,500 XP. That should be the XP limit for the new Skill System.
As for node costs, I undestand why PGI boosted the price. They want to create a C-bill sink since we won't be purchasing three at once, and we won't be buying modules. However, that's simply too much per Mech. I own roughly 140 Mechs as of this moment. There's no way I will ever be able to afford to Master them all. This is the kind of thing that would drive me to quit the game because the goal of Mastering them all is unattainable.