

What Will Happen With Xp Reset With Multiple Instance Of The Same Variant
#1
Posted 25 January 2017 - 04:02 AM
For example you can have 10 Marauder-3R instances all with 500000 mech exp and all mastered cause you mastered and gathered the xp with one of emm.
What will happen post reset?
1) WIll the masteries be retained and they will all get 500k exp each
2) Will they all get masteries but the spare 500k gets divided by 10
3) Will the mastery be nullified, exp spent on it added to the 500k pool and then divided by 10?
Depending on the answer it might be better to have 1 mech than several
#2
Posted 25 January 2017 - 04:49 AM
No one knows.
No one buys a mastered mech 10x maybe?
But i see the problem.
That is if there is really one.
Now serious:
The unlock is on a chassis/variant base.
It is not wrong to assume that exact base is 'refunded'.
I wouldn't go ahead and buy 10 of the same variant for 'farming' xp. Gonna be a bad bad deal either way...
#3
Posted 25 January 2017 - 04:54 AM
kesmai, on 25 January 2017 - 04:49 AM, said:
No one knows.
No one buys a mastered mech 10x maybe?
But i see the problem.
That is if there is really one.
Now serious:
The unlock is on a chassis/variant base.
It is not wrong to assume that exact base is 'refunded'.
I wouldn't go ahead and buy 10 of the same variant for 'farming' xp. Gonna be a bad bad deal either way...
Well if the rumors are correct and the redoing your skills costs a shitton, it might be good idea to stock up on your favorite mechs
Because I'd assume most people won't get that desired build from the 1st try and there will be a flood of topics in outrage
#4
Posted 25 January 2017 - 04:56 AM
#5
Posted 25 January 2017 - 05:33 AM
All mechs will be reset to 0 skills unlocked and the xp they have attained returned to that partcicular mech only.
#6
Posted 25 January 2017 - 05:39 AM
l33tworks, on 25 January 2017 - 05:33 AM, said:
All mechs will be reset to 0 skills unlocked and the xp they have attained returned to that partcicular mech only.
Consider this, if what you say is correct, then it results in
Every mech gets 500 000 + mastery exp and skills nulified
I didnt even mention this option because it sounds too good to be true, which if it does sound too good - it won't happen
So as much as I'd like you to be right, I don't think we're getting a treat like that
#7
Posted 25 January 2017 - 05:40 AM
Edited by TercieI, 25 January 2017 - 07:14 AM.
#8
Posted 25 January 2017 - 05:41 AM
razenWing, on 25 January 2017 - 04:56 AM, said:
Why do you have like 8 Cauldron Borns when there's only like 3 variants (excluding loyalty)
ARE YOU THE TYPE OF PERSON THAT BUYS LIKE 4 OF THE SAME MODEL KITS, BUILD 1 AND HIDE THE OTHER 3 IN A BOX OR SOMETHING

#9
Posted 25 January 2017 - 05:42 AM
So multiple mechs of the same variant will not get you multiple xp refunded.
#10
Posted 25 January 2017 - 05:49 AM
Kind of why I'm being safe and getting extra XP on some of my more preferred mechs.
#11
Posted 25 January 2017 - 05:54 AM
kesmai, on 25 January 2017 - 05:42 AM, said:
So multiple mechs of the same variant will not get you multiple xp refunded.
Yepp, it has to be like this. XP right now is not coupled to the actual mech, it's coupled to the mech variant skill. We have only spent XP once per skill regardless how many actual mechs we bought and the spent XP will be refunded into legacy XP that can later be spent on anything.
When you start spending the LXP however, then you'll instead start spending on them on every actual mech the way I understood it, so if you bought 10 of the same variant you'll probably have to spend 10 times more XP on these mechs than you had to do to master it once.
#12
Posted 25 January 2017 - 06:02 AM
I'm hoping that all the mech XP I earned on my EBJ-PRIME and KDK-3 above Mastered will be available.
#13
Posted 25 January 2017 - 06:43 AM
#14
Posted 25 January 2017 - 06:57 AM
Going to be a New Years Mech Party.

If they don't give everyone back what they earned already there won't be enough water to put out the fire.

#15
Posted 25 January 2017 - 07:13 AM
kesmai, on 25 January 2017 - 05:42 AM, said:
So multiple mechs of the same variant will not get you multiple xp refunded.
So what happens in this situation - i have 2 BNC-3Ms, and i have about 2.5 million XP on the variant. In the new system , will each one of them have 2 and a half million XP to play with? Will it be split between them? What? Ill be fsking furious if excess mech XP is just deleted... Ive played that chassis a lot, i deserve a bunch of free resets for it.
#16
Posted 25 January 2017 - 07:29 AM
I also have a HBR-prime with 7+ million xp. I wonder what they will do with the unspendable xp gathered on mechs.
#17
Posted 25 January 2017 - 08:29 AM
Afaik, the only way to gain XP on a Mech is to drive it matches. Thus, each Mech is a separate entity with its own XP pool. Just check the stats per each individual chassis and see what XP has been accumulated and not yet spent for module(s) or upgrades.
And if you do have 4 the exact same and it requires only driving one in the game to get XP on all the others, expecting to get a refund of XP from a Mech you never actually took onto the filed is simply ludicrous.
Edited by Almond Brown, 25 January 2017 - 08:30 AM.
#18
Posted 25 January 2017 - 12:26 PM
Widowmaker1981, on 25 January 2017 - 07:13 AM, said:
So what happens in this situation - i have 2 BNC-3Ms, and i have about 2.5 million XP on the variant. In the new system , will each one of them have 2 and a half million XP to play with? Will it be split between them? What? Ill be fsking furious if excess mech XP is just deleted... Ive played that chassis a lot, i deserve a bunch of free resets for it.
BattleBunny, on 25 January 2017 - 07:29 AM, said:
I also have a HBR-prime with 7+ million xp. I wonder what they will do with the unspendable xp gathered on mechs.
another guess.
your mechs will have zero (0) xp after the patch and the xp will go into a general xp pool. (or converted into a equivalent poolable resource...)
#19
Posted 25 January 2017 - 12:38 PM
kesmai, on 25 January 2017 - 12:26 PM, said:
your mechs will have zero (0) xp after the patch and the xp will go into a general xp pool. (or converted into a equivalent poolable resource...)
And on that basis ill likely be able to fully master every mech i even slightly care about instantly as will many others, which makes me concerned that PGI wont want to do that. My worry is they are going to simply delete excess mech XP, which will cause large quantities of furious anger from the playerbase
#20
Posted 25 January 2017 - 01:10 PM
Shiroi Tsuki, on 25 January 2017 - 05:41 AM, said:
ARE YOU THE TYPE OF PERSON THAT BUYS LIKE 4 OF THE SAME MODEL KITS, BUILD 1 AND HIDE THE OTHER 3 IN A BOX OR SOMETHING
4 variants (including prime)
But no, I just don't like to weapon switch. I make a config that I liked, and I just leave it on. If I want to switch to a different config, I buy another variant. And before you know it... 8.
They are all max moduled too. MUHAHAHHAHAHAHAHAHAHAHAHAHA
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