Now having went merc and have seen both sides of the coin here is what it comes down to:
1. IS players cry to PGI that the mechs are not balanced, news flash, they are not get over it, so stop crying. Train and get better.
2. IS usually has more of the new players who tend to do what they want.
3. IS players who are new, do not have: mastered out mechs, modules, have terribad builds, and dot not have a headset for communication
4. IS players when they die, are usually in maxxed out zoom. Meaning they cant see the four mechs shooting them.
5. IS players usually have not figured out how to not chase the squirrel
6. IS players think that lights defeat assault mechs, yes there are some out there but few are in that 1%
7. IS players think they can face tank or hug clan dakka mechs
8. IS players rarely coordinate which mech to shoot, if they do, pugs do not listen to drop callers
9. IS have very few drop good drop callers in pug matches, or players who listen to them
10. IS players dont fricking listen...
1. Clan players have better equipment, are faster, and crank out more damage per alpha
2. Clan players have the numbers, simple fact, there are more organized teams playing clans..
3. Clan teams can be much more selective in making teams, they can dump idiot players see above IS players who do not listen
4. Clan tech can make up for some lack of skill.. maybe not much... but its there.
5. The clans Larger player base means more pull with PGI, hello IS nerf, and Clan buffs, get over it
6. The clans have more drop callers with more experience
7. Clan players communicate, call targets, and FOCUS
8. Clan players use consumables much better than IS.
9. Clan players tend to have more mastered mechs with fully loaded modules, mech, weapon, and consumables
10. Clans listen and more often than not.. follow the drop caller, and focus..
Notice the trends???
Edited by MookieDog, 01 March 2017 - 10:45 AM.