Sitting down, for those who might be upset at the Piranha is beating the Locust IIC and the Firemoth likely is on hold until PGI fixes hit reg issues for mechs going 162kph (173.2-173.3kph post tweak) with masc putting it to 216kph (213kph post tweak I believe). Edit: MASC MK1 is only a 20% boost in MWO so it would be 194.4kph pre-tweak and 207.84kph to 207.96kph, rounding to the nearest 10's that is 207.8kph to 208kph post tweak for MASC.
But, the Piranha 2 mounts friggen 15 energy weapons out the gate which lets you run 12-14 ERSL's for 60-70 damage easily, it starts at a 180 XL (so PGI likely wouldn't give it a bigger engine or might let it take a 200).
The Locust IIC would be stronger of course, with less boating options, and the same movement profile, and a hair bigger than the Locust itself, they might redesign it more towards the TOR art which would be interesting instead of it's super japan design.
I would fear both coming into the game, and given the PGI's statements about the Firemoth's speed issues, Piranha winning against the Locust IIC I see the Pirahna coming in first, which will be far easier to put down given slightly less health. Still, both are going to be nasty mechs to fight if PGI decides to put in a new clan light mech.
I am miffed about the Hollander winning over the Osiris or the Owens, I wish the Owens was winning due to Owens is a long time favorite even with it's handicaps of standard structure, armor, single heatsinks, hard locked XL280 engine. Just a soft sport for it. Hopefully PGI IGNORES the Hollander and goes for the Osiris which would be a fun mech.
Edited by Moonlight Grimoire, 23 April 2017 - 06:06 PM.