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Can We Stop The P2W Pods? Cbill Alternatives

Balance BattleMechs

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#161 GrimRiver

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Posted 06 April 2017 - 07:00 AM

View PostEl Bandito, on 06 April 2017 - 06:32 AM, said:


"Much needed buff" should not require loosening of the wallet in the first place.

I know, it's why I cracked a joke about it.

There is already little reason to own an MLX, which is why I doubt people would even buy it except solely for the reason of nostalgia or own what equates to a clan Locust for sheer annoyance factor but even then the Locust still does that better.

#162 Deathlike

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Posted 06 April 2017 - 09:18 AM

View PostGrimRiver, on 06 April 2017 - 07:00 AM, said:

I know, it's why I cracked a joke about it.

There is already little reason to own an MLX, which is why I doubt people would even buy it except solely for the reason of nostalgia or own what equates to a clan Locust for sheer annoyance factor but even then the Locust still does that better.


The thing is.. the new hardpoints in the RT allow it to field right sided weaponry w/o compromising ECM usage. It may be less practical to use 6E total hardpoints on it (CSL isn't always ideal for Lights) but it most certainly handle 4 CSPL while carrying ECM.

Then again, we'll probably see more PPC torso shots instead, which couldn't be avoided anyways.

#163 Pika

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Posted 06 April 2017 - 09:25 AM

I completely disagree that this is P2W. Not even by a damn long-shot is this P2W.

That said, to answer two main things from both camps:
  • Should Hero Omni pods be made available down the line? Yes. Not for C-bills though. Anything hero related is always MC.
  • What makes these 'Special' if not for the unique omnis? They're heroes. The Cbill Bonus.
If you consider this P2W you should also consider the Grid Iron P2W (remember when it was OP as **** yet no one complained? Wonder why. Might be because it wasn't Clan. Imagine the rage if it was.) Almost all of these are basically just "Another" variant. SOME are more desirable than currently available 'Mechs. Not all.

#164 Mumuharra

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Posted 06 April 2017 - 10:09 AM

Come on guys.
Who cares about a little and soft P2W pressure?
This guys need some money to keep the game running and if their only idea is to sell mechs, let it be.
It's better than switching of the servers because besides all game flaws it's still a very entertaining piece of software.

In the end they are not so OP as you see them and skill is still required to win a match, despite some good pods.

Let them live and have fun.

Edited by Mumuharra, 06 April 2017 - 10:10 AM.


#165 Pr8Dator

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Posted 06 April 2017 - 06:10 PM

WOW I didn't know what you mean until I saw the Kitfox hero pod!!!! Twin high mount energies not found in other variants!!!!! That's OP as ****!!! Sorry, I actually bought it... twin high mount ERPPC, ECM jumping light is just irresistable...

#166 Gattsus

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Posted 06 April 2017 - 07:04 PM

I unnistalled. I might be back in a year's time.

View PostPika, on 06 April 2017 - 09:25 AM, said:

I completely disagree that this is P2W. Not even by a damn long-shot is this P2W.

That said, to answer two main things from both camps:
  • Should Hero Omni pods be made available down the line? Yes. Not for C-bills though. Anything hero related is always MC.
  • What makes these 'Special' if not for the unique omnis? They're heroes. The Cbill Bonus.
If you consider this P2W you should also consider the Grid Iron P2W (remember when it was OP as **** yet no one complained? Wonder why. Might be because it wasn't Clan. Imagine the rage if it was.) Almost all of these are basically just "Another" variant. SOME are more desirable than currently available 'Mechs. Not all.

I did. The gauss quirks, we're mental.

#167 Cy Mitchell

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Posted 06 April 2017 - 07:04 PM

View PostPr8Dator, on 06 April 2017 - 06:10 PM, said:

WOW I didn't know what you mean until I saw the Kitfox hero pod!!!! Twin high mount energies not found in other variants!!!!! That's OP as ****!!! Sorry, I actually bought it... twin high mount ERPPC, ECM jumping light is just irresistable...



I definitely recommend you use that instead of the Arctic Cheetah or Locust because, you know, pay to win. Posted Image

#168 Gattsus

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Posted 06 April 2017 - 07:05 PM

I complained about the hero locust as well.

#169 Snazzy Dragon

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Posted 06 April 2017 - 07:07 PM

View PostGattsus, on 06 April 2017 - 07:05 PM, said:

I complained about the hero locust as well.


At least it sacrifices firepower to get ECM

That's the ultimate problem with a lot of these new heroes. They sacrifice nothing, and are strictly offering superior options with no drawbacks, mainly because omni pods are involved

#170 Cy Mitchell

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Posted 06 April 2017 - 07:08 PM

View PostSnazzy Dragon, on 06 April 2017 - 07:07 PM, said:


At least it sacrifices firepower to get ECM

That's the ultimate problem with a lot of these new heroes. They sacrifice nothing, and are strictly offering superior options with no drawbacks, mainly because omni pods are involved

Their drawback is that they are still not as good as the free Mechs in their weight class.

Edited by Rampage, 06 April 2017 - 07:09 PM.


#171 I_AM_ZUUL

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Posted 06 April 2017 - 09:13 PM

View PostProfPyro, on 04 April 2017 - 07:42 PM, said:

Great Caesar's ghost you're getting the LFE to bridge the durability gap. You're also getting a crapton of interesting new stuff while clans will get ridiculously hot lasers and few lighter utility tools. ATMs are the only thing that clans get that look interesting/useful.

Posted Image



every time someone brings up LFE.... any halfway intelligent person knows they are still clearly sub-par (50%>75%), so it is hard to distinguish between the trolls and those who lack mental capacity.

Edited by I_AM_ZUUL, 06 April 2017 - 09:17 PM.


#172 Khobai

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Posted 06 April 2017 - 09:36 PM

Quote

That's the ultimate problem with a lot of these new heroes. They sacrifice nothing, and are strictly offering superior options with no drawbacks, mainly because omni pods are involved


so make it sacrifice something. like ive been saying they need to put negative quirks on strong omnipods and positive quirks on weak omnipods to balance the whole omnipod system better.

For example say hellbringer hero side torso had +1E hardpoint and -25% acceleration/deceleration and -5% turning speed.

Would that still be pay2win compared to the normal 1E/1M side torso? not really. thats more like a sidegrade then, which is how hero mechs should be.

Quote

every time someone brings up LFE.... any halfway intelligent person knows they are still clearly sub-par (50%>75%), so it is hard to distinguish between the trolls and those who lack mental capacity.


depends if they have penalties or not

if LFEs dont have any penalties when you lose a side torso they really wont be that bad

only slightly worse than CXL

Edited by Khobai, 06 April 2017 - 09:41 PM.


#173 Jackal Noble

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Posted 06 April 2017 - 09:37 PM

Then why release lfes if they are such garbage?

#174 Khobai

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Posted 06 April 2017 - 09:42 PM

Quote

Then why release lfes if they are such garbage?


because hes either exaggerating or doesnt know what hes talking about.

if LFEs dont have a penalty for losing a side torso theyll be quite good actually

without penalties, theyre only slightly worse than CXL



I still feel they need to add engine crits into the game though. except make them non-lethal (so you cant die from engine crits). And each time your engine suffers a crit (upto 3 crits max) you lose 10% speed and 20% heat dissipation. getting a side torso blown off a CXL or LFE would count as 2 engine crits. And youd still die if you lose all the internal structure in both side torsos or your CT.

But then engine health could be a new stat that could help balance the various engines. STD engines would have the most health. LFE would have the second most health. Then XL. And finally CXL would have the least health. So the CXL would have a downside of being far more prone to crits.

Edited by Khobai, 06 April 2017 - 09:52 PM.


#175 FireStoat

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Posted 06 April 2017 - 10:15 PM

View PostPr8Dator, on 06 April 2017 - 06:10 PM, said:

WOW I didn't know what you mean until I saw the Kitfox hero pod!!!! Twin high mount energies not found in other variants!!!!! That's OP as ****!!! Sorry, I actually bought it... twin high mount ERPPC, ECM jumping light is just irresistable...


Twin PPC's runs kinda hot. I've tried a LOT of builds and I finally settled on something that gives me a 49 point alpha at very reasonable heat cost.
http://mwo.smurfy-ne...e537e5f90553c22

It's been working out very well. It's been pulling its weight as an Assault escort and if you can develop a steady hand, it will convince an enemy light mech that thinks you're a slow, easy target that it's going to lose its legs before you do if it presses the issue. Regardless of anything else - the ear mounts change everything for any build you'd care to try.

#176 TheArisen

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Posted 06 April 2017 - 10:41 PM

Made a poll about offering the hero Chassis and/or omnipods for cbills without the camo and cbill boost.
https://mwomercs.com...for-hero-mechs/

#177 Jackal Noble

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Posted 06 April 2017 - 10:56 PM

View PostTheArisen, on 06 April 2017 - 10:41 PM, said:

Made a poll about offering the hero Chassis and/or omnipods for cbills without the camo and cbill boost.
https://mwomercs.com...for-hero-mechs/


You need to fix that. Also make it anonymous. It's a biased poll and won't actually accomplish what it's being purported as.

#178 El Bandito

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Posted 06 April 2017 - 11:00 PM

View PostJackalBeast, on 06 April 2017 - 09:37 PM, said:

Then why release lfes if they are such garbage?


Cause IS XL and IS Std are situationally even worse. LFE offers something different, something that is preferable on many IS builds, yet it is still inferior than CXL.

Edited by El Bandito, 06 April 2017 - 11:02 PM.


#179 Jackal Noble

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Posted 06 April 2017 - 11:11 PM

View PostEl Bandito, on 06 April 2017 - 11:00 PM, said:


Cause IS XL and IS Std are situationally even worse. LFE offers something different, something that is preferable on many IS builds, yet it is still inferior than CXL.


So in a way, IS mechs will have more options available, which then will help dictate the types of builds to use depending on the engine type or not, while omnis will still have locked equipment and somewhat(depending on the mech) sub optimal engine sizes. Yes c battlemechs will still be outliers, but things should get interesting. Also that clan component health Nerf went a longer way in helping balance the disparity in tech bases than many are willing to admit while maintaining a somewhat logical approach due to slots used/HP. Still relatively recent, but I wish that would at least be acknowledged when addressing this long winded issue.

Edited by JackalBeast, 06 April 2017 - 11:13 PM.


#180 Pika

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Posted 06 April 2017 - 11:18 PM

View PostJackalBeast, on 06 April 2017 - 11:11 PM, said:

So in a way, IS mechs will have more options available, which then will help dictate the types of builds to use depending on the engine type or not, while omnis will still have locked equipment and somewhat(depending on the mech) sub optimal engine sizes. Yes c battlemechs will still be outliers, but things should get interesting. Also that clan component health Nerf went a longer way in helping balance the disparity in tech bases than many are willing to admit while maintaining a somewhat logical approach due to slots used/HP. Still relatively recent, but I wish that would at least be acknowledged when addressing this long winded issue.


Wasting your breath on that one, man. He's a bit "Fixated" shall we say.

IS will have more options to pick from, multiple engine sized to tailor their build, none fixed gear, more internal hit points, better cooling efficiency from engine mounted HS should anything happen to your clan XL (And it will because you'll have to stare at a target like a lemon due to long burn times), shorter burn times, quirks up the wazoo doubling the health to something near that of a kodiak on their heavies, none nuclear-rigged gauss rifles that won't explode if the pilot sneezes, SRMs and MRM that'll don't cook you hotter than ghost-heat from large pulse and spread wider than a sorority girls legs, and large lasers that actually reach out and touch targets when combined with quirks rather than being a blue medium laser... and now on top they get an engine that gives them the cXL survivability with none of the cooling loss at a slightly higher weight cost.

I _WISH_ Clan 'Mechs had that option. Of course IS engines are inferior. They get all that ^ .

But no, because clan XLs survive a single side torso loss more their MASSIVELY OP AND BREAKING THE GAME according to this one >.>

Edited by Pika, 07 April 2017 - 12:18 AM.






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