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The Timberwolf Era Is Over...


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#41 KingCobra

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Posted 18 May 2017 - 07:04 AM

View PostCK16, on 18 May 2017 - 07:01 AM, said:

Tbr is fine, but you have to play it like a TBR....speed and guns are your strengths use them. She isn't a tank....focus on agile, speed, then firepower and you will be alright.



Your out of your dammmm mind the TBR has been nerfed into a steaming pile of crap since it was released.

#42 Khobai

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Posted 18 May 2017 - 07:16 AM

Quote

Tbr is fine, but you have to play it like a TBR....speed and guns are your strengths use them. She isn't a tank....focus on agile, speed, then firepower and you will be alright.


agile? it turns worse than a lot of IS 90-95 tonners now. theres highlanders and banshees with better agility.

PGI has engine decoupling so damn screwed up. What theyve done is a complete mess.

engine decoupling was supposed to be for weight class balance to help lights and especially mediums so heavies with big engines werent plain better. thats all it was meant to do.

but they made the same mistake with engine decoupling that they did with quirks.... they tried to use them for IS vs Clan balance and made a huge mess.

Edited by Khobai, 18 May 2017 - 07:20 AM.


#43 Battlemaster56

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Posted 18 May 2017 - 07:54 AM

Still don't see the crying bout the Tbr I put points on agility, and near back to it's original self, an the only direct neefs it had was laser quirk and the few yaw quirk that is so small it's laughable . The other needs just indirect from DHS changes to the xl.

But seems everyone too busy blowing their gyrs.

#44 Mystere

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Posted 18 May 2017 - 07:59 AM

View PostCK16, on 18 May 2017 - 07:01 AM, said:

Tbr is fine, but you have to play it like a TBR....speed and guns are your strengths use them. She isn't a tank....focus on agile, speed, then firepower and you will be alright.


Have you been paying attention at all in this thread?

Edited by Mystere, 18 May 2017 - 08:01 AM.


#45 Tordin

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Posted 18 May 2017 - 08:10 AM

As I see it, the TW still is the stable generalist and its just as preferabble as other/ most clan heavies overall IMO. Even if I dont pilot it at all or even have any of them. See alot of them still.
We were so spoiled with how fast the mechs in MWO really were in comparison to lore, TT even older MW games. The mechs were more closely resembling japanese ultrahyper mechas than the supposedly slower, more realistic kind of stompy mechs we really want.
We got "slowed" down and im totally fine with that. More armour all around, more heat and slower speed. Nice way to get higher TimeToKill.
But still the light mechs really need some node buffs, especially in the skill trees that fits the light the most, like sensors, mobility.

#46 JohnnyWayne

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Posted 18 May 2017 - 08:10 AM

View PostBattlemaster56, on 18 May 2017 - 07:54 AM, said:

Still don't see the crying bout the Tbr I put points on agility, and near back to it's original self, an the only direct neefs it had was laser quirk and the few yaw quirk that is so small it's laughable . The other needs just indirect from DHS changes to the xl.

But seems everyone too busy blowing their gyrs.


You are not even close to the unskilled TBR.

#47 Khobai

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Posted 18 May 2017 - 08:17 AM

yep... even with x5 anchor turn nodes under the new system you still have worse turning than an unskilled timberwolf under the old system

#48 xe N on

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Posted 18 May 2017 - 08:24 AM

View PostKhobai, on 18 May 2017 - 03:49 AM, said:

pretty much all clan mechs pilot like garbage trucks now though


My HBK-II, my Huntsman and Nightgyr say no. They feel more mobile now using the mobility skills.

But ok, my Victors now even turn and handle better than my IS mediums Posted Image

Edited by xe N on, 18 May 2017 - 08:25 AM.


#49 Zieten

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Posted 18 May 2017 - 08:26 AM

...and somewhere in the distance an old Dragonslayer is laughing

#50 xe N on

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Posted 18 May 2017 - 08:29 AM

View PostZieten, on 18 May 2017 - 08:26 AM, said:

...and somewhere in the distance an old Dragonslayer is laughing


Instead of laughing, mine DS made some other mechs cry yesterday hrhr.

#51 Gas Guzzler

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Posted 18 May 2017 - 08:31 AM

I have to say I was pretty disappointed running a Timber with full agility tree. Really takes away any incentive to run it over a Night Gyr.

The Marauder-3R on the other hand feels great, even with a STD275 or whatever engine i have in there (6 5 kph with full tweak)

View PostCK16, on 18 May 2017 - 07:01 AM, said:

Tbr is fine, but you have to play it like a TBR....speed and guns are your strengths use them. She isn't a tank....focus on agile, speed, then firepower and you will be alright.


Agile? Its not agile anymore compared to other mechs of its weight.

#52 Battlemaster56

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Posted 18 May 2017 - 08:32 AM

View PostJohnnyWayne, on 18 May 2017 - 08:10 AM, said:


You are not even close to the unskilled TBR.

So you say, I see no difference between the Timbers from the broken agility system to now but players are spoiled by the insane agility they had so whatever.

#53 Genisys

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Posted 18 May 2017 - 08:36 AM

even with maxed agility the TBR turns and twists like an assault, its super slow. with maxing agility I was able to make it at least somehow playable (yes its that bad). the timberwolf got nerfed so often already that they even gave it negative quirks, but it was still a top tier mech. with the new skill system and engine nerfs it is finally dead. I already played the timberwolf in the old MW games when I was a child, and whatever they did to my timberwolf in the past I kept playing it. but now... I think its done. rip o7

P.S.: my hunchback 4SP has armour and structure like an atlas now, it flies over the battlefield like a jet fighter, and I think the torso reaches warp speed when twisting. its ridiculous! this game is a mess!

#54 FireStoat

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Posted 18 May 2017 - 08:48 AM

View PostThe6thMessenger, on 18 May 2017 - 03:54 AM, said:

Honestly, i can still run TBR just fine. The turn nerfed it's brawl potential though.

The Warrant hero with the 8/8 pod ponus of +15% turn is unreal in how much it helps. That particular variant is still very good, assuming you dump the minimum of 21 points into Mobility for the max speed tweak. It takes about 4-5 more skill choices to restore the mech to being close to what it had before the engine decouple.

#55 Alan Hicks

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Posted 18 May 2017 - 09:23 AM

The change in mech mobility (engine decoupling) has really made using some heavies and specially assaults less likable to play.

Took a ride with one of my Timbers at the testing grounds and said to myself: What is this? Posted Image

Won't be using my former favorite mech, unless I want to be go around absorbing damage like a sluggish sponge.

Moves like a train now, even with all agility spent on it. Sure you can play with it, but it is just a shadow of what it used to be.

#56 Natred

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Posted 18 May 2017 - 09:28 AM

Man when i was picking out my first clan heavy.. everyone was like get the timberwolf its best clan heavy yada yada before the linebacker and the night gyr came out. I buy the the timberwolf s and my first instinct was wth this mech is way to turtle. Anyways didnt like it.. would have been better to just get the jag.

#57 Steve Pryde

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Posted 18 May 2017 - 09:29 AM

With agility skills it's still decent but the engine is oversized now, yes. If I could I would swap it for a 325 or 350 xl engine.

#58 Felicitatem Parco

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Posted 18 May 2017 - 09:32 AM

Okay. OKAY.

All you guys who say the Timberwolf is crap and useless, please go onto to Smurphy and show us your anti-Timberwolf Orion loadouts that simply smoke the pants off the useless Timberwolf. The Orion is 75 tons, and if the Timberwolf is crap and useless then the Orion should be a perfectly good match for it.

#59 Vxheous

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Posted 18 May 2017 - 09:33 AM

I didn't have any issues playing my Timberwolf, even on Caustic valley, 3 of us all dropped 2LPL/4ERML Timbers in group queue, and all three of us hit 850 damage+.

#60 Gas Guzzler

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Posted 18 May 2017 - 09:37 AM

View PostVxheous Kerensky, on 18 May 2017 - 09:33 AM, said:

I didn't have any issues playing my Timberwolf, even on Caustic valley, 3 of us all dropped 2LPL/4ERML Timbers in group queue, and all three of us hit 850 damage+.


I mean I did 850 damage in 3 PPC Gauss Highlander last night that doesn't mean its great.

I noticed a huge change in feel for the ER PPC Gauss version. I still did fine, but I can't help but wonder if it should be more agile, compared to the NIght Gyr which is only a couple steps behind on agility now.





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