IMPORTANT: "Solo" here refers to the players who drop alone, refuse to work with the team, jeopardize their team's efforts, and end up being actively detrimental to their team. These are people that I unashamedly call "morons". If you drop alone, but work with your team, you are not one of these people.
Now that we got that out of the way, on with the response.
KingCobra, on 24 May 2017 - 07:39 PM, said:
I disagree you and many others have this philosophy FP is just for units and that's what is killing FP game mode and MWO player base and new player retention. Sure PGI has not made this game new player friendly and FP is a prime example of a failed concept from day1 mixing PUGS and units.
If a player wants to join a unit great let them and play in a unit Vs unit queue like group play or in FP as unit Vs unit only. Personally I think there would be more crying from units having to just play units all the time than pugs playing pugs only in FP.
Units want there binky=(seal clubbing pugs and new players for easy rewards) in FP a lot of units don't give a dang if it was there last drop because every player left FP or MWO or refused to play anything but solo queues.
This tells me you really have no idea what we're talking about
1-
GROUPS not Units
2- I challenge you to take a look at all of my CW posts (you can easily search my name, or go to my profile, and see my previous posts. I have NEVER wanted new players in CW. In fact, I have been one of the loudest voices about gating CW, and preventing new players from entering it PERIOD.
Hell, my ideal suggestion was that in order for a player to enter CW, they have to own all FOUR mechs on their drop deck, and they all must be Elited.
3- This mode should NEVER cater to solo play. That's the end of this discussion. You need to begin to understand this point. This is a mode for teamwork, and as such people that don't work with their team should not be rewarded.
You're basically saying that you want to play Billiards, but you want to use hammers instead of sticks, and then complain, and demand that everyone uses hammers, instead of sticks.
Either learn the mode, or go play something else. Yes, that's not the answer you want, but tough luck. This is a mode designed for teamwork (teamwork means working wit the team, not necessarily being in a unit). We already have QP for those that don't want to use their brains, or want a quick match.
4- Units/groups don't want their "binky" wherever the hell you got that from. Farming solo rambos is one of the dullest, and least rewarding experiences in this game. It's about as fun as shoving a power drill doing 3500 Rpms into my eye ball.
Hell, I've literally (not figuratively) spent 5+ minutes in many matches typing advice (tactics/builds) in ALL chat (against my teammates' advice) to the enemy team. I've also asked them to join us on the TS server, or at least find me on the forums, or add me in-game so I can chat with them, and help them figure this mode out.
We want good matches, against competent teams, because those are the fun ones. If someone wants to play alone, and ignore their team, they should stick to QP.
naterist, on 24 May 2017 - 11:22 PM, said:
just split the ques. groups want coordinated fights, solos want to feel involved. there are many options to do this. for example make scouting the solo que, and invasion for groups, or split the ques and give the solo que its own effect on the tug of war.
We already have split queues. People who want to play solo go into QP. Those who want to work and have fun as a group go into CW.
naterist, on 24 May 2017 - 11:22 PM, said:
fact is the two groups, solos and group players, need to exist in fw simultaneously, and maybe even grow a symbiotic relationship with each other. as it is right now, their clashing, which is driving down our already limited population, when they could be seperated and nurtured, so the population can stop shrinking.
The PROBLEM here is that the effort rests solely on the solo players. The groups can't force them to work with them. We have been trying to work with solo players for literally years, and they stubbornly refuse to be anything than a hindrance and a problem.
At this point, it's better to remove them from the game, since they insist on not working with the team. I would rather have fewer matches, where the teams are both decent, than many matches plagued by morons, and idiots.
Also, bonus points for the optimistic insanity that is "separated and nurtured". They won't be nurtured. In fact, the solo mentality shouldn't be nurtured. It is bad, in every respect, and has been a cancer blight upon this game from day 1.
They have been a problem for many of this game's modes, and in particular CW, because nothing ruins a match faster than 1-2 idiots with a combined IQ of a banana jeopardizing their team's plan, and costing them the match.
In fact, PGI's single greatest failure (and that's a big declaration, considering some of their mess ups) has been catering to the needs of the solo crybabies, instead of driving the mechanics of the game to reward group play, and teamwork over solo moronism. Because I would rather have 11 guys who are dropping solo, but decide to work together in a team, over 1 solo rambo moron.
Wanting to learn the mode isn't even an excuse, after 1-2 drops any sane person would decide to check one of the TS3 servers that are publicly advertised across the forums, and ask someone for some pointers.
naterist, on 24 May 2017 - 11:22 PM, said:
but it all breaks down in to a population issue. id argue that the loyalist only events should be limited to small group size, see how that does for keeping the population alive. big groups in normal is v clan que, faction-conflict que for the guys still in training wheels. then those solos/small groups may graduate up to the big-league conflicts when they're on their feet, and understand how respawns effect gameplay and strategy better.
That's an idea I'm willing to try. However, it requires PGI to create hardlocked group sizes, and split MMs. I can tell you from my personal experience with them: You'll have better luck milking a roadrunner.
ccrider, on 25 May 2017 - 10:18 AM, said:
I get the distinct feeling that those looking for solo FP just want to farm pugs without the danger of running into groups.....
DING DING DING DING DING WE HAVE A WINNER!
Edited by IraqiWalker, 25 May 2017 - 04:37 PM.