
You see this? This is the result when you combine two premades that are really good against below average pugs. This is the result. It's bad, really bad. I don't like stomping them like that, it's so wrong. I was thinking this the following match after I played it. Absolutely annihilated them, and I felt bad because I knew that some on that side would never return to Faction Play most likely after going into 5 battles like that.
So here's what I think what should be the limit to entering faction play in order to make a better playing field of sorts for both pugs and units (albeit we will have the good units still stomp the pugs, it won't be as bad)
- You must have played for at least 1 month before being able to play Faction Play
- You must own 4 mechs before playing (as in, purchased and in the mech bay, with the new skill tree this should not give people any issues and a chance to actually use mechs they're good at instead of being cheap or new and using champions and gimping their own team)
- You must be Tier 2 at least ( I know I know, this sounds redundant as far as tiers matching up players of similar skill, but this is to prevent those who are still in tier 4 and 5 from entering Faction Play and getting wrecked hard)
I feel like that with the start of this idea, we can prevent crap like this from happening. What say you?