mycroft000, on 06 July 2017 - 01:55 PM, said:
I'm looking at the macro here, not the micro. When you step back from the mindset of "We will do our best to win every match at any cost" you can see that in a mode with no division between skilled players and unskilled, or grouped players and solo players, we have to be better about encouraging more people to play the mode. We don't encourage anyone to participate in it when we have large units steamrolling people relentlessly and unapologetically.
If someone wants to play solo either because they're new and haven't found/been recruited by a unit, or because they see the alert in the bottom corner of their screen and click it and get into a match, or because the rest of their unit is offline and they still want to play, why should the bigger more coordinated teams blatantly take advantage of that and show up with a mentality that boils down to "Don't like our tactics? Go away."
Here's the thing. Who decides what is "better" and who voted that person in and why do they get to decide what my responsibility is?
Also, I wholeheartedly disagree with the statement that "We don't encourage anyone to participate in it when we have large units steamrolling people relentlessly and unapologetically."
It was the absolute stomping that myself and the other founders of KCom received at the hands of the LORDS that caused us to form KCom and try to find a way to beat them. And they sure as heck didn't apologize to us or anyone else they stomped the bejesus out of. Granted, we rarely beat them but we kept trying, we didn't give up, we learned, we got better. There was nothing magical about what we did, we just kept trying. I am not interested in making things easier for people who are going to quit the moment things get tough. I am interested in helping people who want to get better and are willing to put in the work to achieve that noble goal. If there aren't enough of those types of people willing to play this game mode, then one day, sooner or later, it will be ghost drops all day every day and I will find a new game to play. Until then, myself and every one in KCom will do their absolute best to win as decisively as we can every single match. Doing any less is beneath our dignity, disrespectful to our opponents and encourages the belief that in order to make things more "fair" it's ok to drag those near the top down to someone else's level rather than helping those below you rise to the top. I do not hold to that.
I have made numerous posts and comments trying to share the things that I have learned while playing CW. Not all of them are right or set in stone of course, but they are all starting points for people to use as they go about trying to figure out what works for them. Those that chose to ignore it and don't put in any effort to remedy their situation, do not have any right to lay a claim on me at all...ever. Trying to do so is an exercise in futility.
Also, you asked "why should the bigger more coordinated teams blatantly take advantage of that and show up with a mentality that boils down to "Don't like our tactics? Go away." The answer to the first part is because they hit the launch button. It really is as simple as that. They know what can happen as do we. The second part isn't quite accurate at least for me. My comment is "Don't like our tactics? Then stop us." This isn't a git gud comment, this is a man up, put your big boy pants on, figure out what needs to be done in order to stop us from terrorizing the known universe (yea yea, bit exaggerated but if you saw the things that were said about us, you might understand a bit more) and get it done. It won't happen over night. Playing at a high level in CW takes a lot of practice, a lot of hard work, a lot of strategizing and a complete and utter willingness to admit when you are doing something wrong. The last part is vital, none of the others matter if you can't adapt.