Leone, on 28 June 2017 - 11:49 AM, said:
Did you pay no attention to the post just above yours? Okay, sure, nerf the dropship an let it hang around for longer, so that you get your reinforcements slower, and are fighting whilst outnumbered the whole game. Excellent, I'm fine with that. Problem is we're looking to make thinks easier for the guys getting overrun, not harder.
Perhaps that should be one of the actual functions of a "commander?" Maybe part of the communications wheel only available to a "commander?" Request air support calls the dropships, whether they're loaded or not? His choice.
Leone, on 28 June 2017 - 11:49 AM, said:
Or maybe make em destructible? You'd definitely not want em around for a full minute then. 120 armour a side, doubled due to the game system, say double that to account for structure? So yeah, 480 damage in a minute? Easy.
That would be cool, but only in application as to whether they've got Mechs in them and what happens if they do. Eliminating a dropping lance by destroying it's dropship would add depth to this game that I think is beyond PGI, but hey, it'd be cool.
It would also necessitate the addition of egg-type dropships. They pack a lot more firepower and would absolutely change the tenor of just about every map out there, depending on which side is doing what. Having an Overlord (or Overlord-C) dropping reinforcements 12 at a time would absolutely change the defense side of a Siege, or prevent spawn farming if the enemy is within so close of the dropzones.
Sure, it would slow down the pace of the game, but 99% of the problem with a spawn farm is momentum. You've got 12 enemies in your dropzone and you're coming down in pairs. Having the server switch to an Overlord would guarantee that everyone is regrouped and ready to go when they hit the deck.....backed up by a ton of ACs, PPCs and Lasers of various flavors.
Leone, on 28 June 2017 - 11:49 AM, said:
A lot can happen in a minute. Take a step back, don't try and solve the symptom, cure the disease.
"Only you can prevent your spawn from getting overrun."
~Leone.
Not all the time. The other point to farming is to know when you've lost. You can still farm Cbills or whatever. But when your PUG team is just feeding itself into a meat grinder one at a time, there's not much you CAN do.