Mikayshen, on 03 August 2017 - 01:53 PM, said:
Why are things changing after the event started?
Matt Newman, on 03 August 2017 - 01:55 PM, said:
Your progress is now showing properly, no progress was lost, just a web display issue.
Cheers!
REMINDER: You could complete the challenges early and buy a Tournament supporter pack up to the final hour of the Event and qualify for the Tournament supporter Bonus rewards!
UrbanTarget, on 03 August 2017 - 01:57 PM, said:
Wuffel, on 03 August 2017 - 02:02 PM, said:
Seriously, the people who keep repeating mistakes like this are lucky for not getting fired.
Yumoshiri, on 03 August 2017 - 02:12 PM, said:
West Santin, on 03 August 2017 - 02:17 PM, said:
Never the less - thanks for the update...
Slow Speed, on 03 August 2017 - 02:28 PM, said:
Archer Bowman, on 03 August 2017 - 02:31 PM, said:
TheFourthAlly, on 03 August 2017 - 03:33 PM, said:
Matt Newman, on 03 August 2017 - 03:40 PM, said:
yes, the requirements were incorrectly shown originally on the page.
The web page now accurately reflects the requirements.
The requirements are reflective of the roles and amount of firepower each class can carry.
Rhialto, on 03 August 2017 - 08:06 PM, said:
...and then feel a massive disappointment in PGI's Event-Making Team. (Yes, 'EMT' pun intended, in a depressed manner.) As a Casual-class Mech Pilot who's been pushing theirself right to the edge lately, I'm now looking at this wall of madness and wondering how the hell I'm ever going to complete it. I could have seen 5 Kill/KMDD and 25 Kill Assists at ALL Weight Classes as something that could be done without pushing somebody over the edge. But increasing the Kill/KMDD requirements way beyond the limit of what I've warned PGI was a safe maximum (4 per day) is going too far. Asking for an average of 10 per day is a display of the definition of "insanity", without question! I'll be lucky if I don't fail this Event, given current and constant Real Life things that I have to deal with. I can only imagine the chunk of the Player Base that feels the same way I do about this, and the various reactions that they're having right now. Hell, I'm lucky I was not drinking something as I checked back on my Event Progress. Could you imagine the 'spit-take' all over the monitor??!!??!!??
Heck, that brings me to this...
Vellron2005, on 03 August 2017 - 10:36 PM, said:
Not hours later after I had already spent half the day playing FP and getting enough kills and assists to finish half the event, and wondering why the event wasn't updating the progress bars..
Just saying..
Vellron, I get all too much how you're feeling. Even more so, now that PGI has gone and changed the Challenge Requirements in the extreme. With the wall being so inflammatorily high now, PGI is out of their minds to not allow Faction Warfare to count, particularly with the severe amount of time and dedication spent on one of those matches! Hell, I'm starting to think they really no longer know how to run an Event that operates in both Faction Warfare and Quick Play at the exact same time. PGI says they want all their game modes to have a good population, but they keep setting up the Events so that one side or the other goes dead during Event periods. Maybe they could tell us why they can't just allow all the game modes?!?!? This is a headache!!!
Excuse me, everyone... It looks like I'll have to drive myself to an insane asylum now. At least, by the time I'm done with this Event, anyway. Of course, that's provided I don't lose my mind first, and someone else has to take me there.
~Mr. D. V. "Wondering now if I'll finally just give up and stop trying..." Devnull
[Edit by Post Author for a minor missed wording of thoughts...]
Edited by D V Devnull, 03 August 2017 - 11:32 PM.