Roadmap For September, October, And Beyond
#81
Posted 23 August 2017 - 01:07 PM
#82
Posted 23 August 2017 - 01:22 PM
http://www.sarna.net/wiki/Zeus_X
8v8 vs 12v12 - with our current Match Maker 8v8 will probably be better than 12v12, But with a Match Maker that takes into account my individual skill with specific weight class / chassis / variant / weapons systems, make 12v12 better than 8v8.
New Maps - Hell ya! Couldn't come soon enough. While we are at it, can we remove Map Voting? Maps are content, and with certain maps never being picked, I now have less content to play with.
#83
Posted 23 August 2017 - 01:31 PM
corpse256, on 23 August 2017 - 11:03 AM, said:
Vulcan can be the IS machinegun monster, too. It's a nifty looking thing, that's for sure.
#84
Posted 23 August 2017 - 02:26 PM
but understandable, maps costs money (for pgi a maps costs insane 250.000$) and brings no money,
means we only get maps if the uprise gets too big and the sales go stagnant.
No ik, costs money, costs money for bigger servers but brings no money, not enough uprise.
In the end i would be glad if they would be able to bring at least a single patch without the need of a hotpatch ...
... lowered expectations for a minimal aviable product.
MWO has some unique selling points:
- Only game that needs a hotpatch for every patch
- Get worse graphics and effects over time but also reducing fps by doing that.
Edited by Kroete, 23 August 2017 - 02:37 PM.
#85
#86
Posted 23 August 2017 - 06:25 PM
#87
Posted 23 August 2017 - 07:03 PM
#92
Posted 24 August 2017 - 06:29 AM
Not to keen on the 8v8 quickplay.
When are we going to see airstrikes being nerfed? It's gotten bad to the point that it's become a meta to run these things. Has this not been noticed at all or what? The damn things take 15% of your health in one go and that's even with only 1 strike.
#93
Posted 24 August 2017 - 07:14 AM
FrigginWaffle, on 24 August 2017 - 06:29 AM, said:
Not to keen on the 8v8 quickplay.
When are we going to see airstrikes being nerfed? It's gotten bad to the point that it's become a meta to run these things. Has this not been noticed at all or what? The damn things take 15% of your health in one go and that's even with only 1 strike.
that's because you're being nailed by someone who spent points to buff it. also, there's an easy way to avoid that damage. it's called moving.
#94
Posted 24 August 2017 - 09:05 AM
Arkhangel, on 24 August 2017 - 07:14 AM, said:
Like they can't be used to hit targets around structure (or in a long path beyond it). You can't literally dodge all airstrikes. Not to mention if you're sitting in a slow moving heavy or assault. I have no problems getting hit by them. They never were an issue in the past. Fact is that they are a lot more powerful now. Cooldown is super short (even with global cooldown) and you can pack 4 of the things. Ever run into a full group that used those? Ever ran into a competitive team that all had airstrikes and artillery? They can wipe half a team with those and batter the other half if they had a bit of luck. They take around 15% health on some mechs. They core out your back (and could kill you that way. Being in the center of a strike on a medium made me lose a complete sidetorso once even though I was still fresh. They're ridiculous.
Your 'moving' solution isn't valiable. Want to know how you don't take damage from enemy fire ever? Just keep moving too, or sit behind cover. Knowing that, you still get shot and killed often. Now what?
Edited by FrigginWaffle, 24 August 2017 - 09:08 AM.
#95
Posted 24 August 2017 - 10:35 AM
Arkhangel, on 24 August 2017 - 07:14 AM, said:
strikes are probably the single most powerful thing you can get for the point investment. given that coolshots were nerfed a while back for being similarly powerful (at least in the developers' eyes), i see absolutely no way that strikes won't be as well.
hopefully y'all can still remember how to shoot.
#96
Posted 24 August 2017 - 11:23 AM
Commander A9, on 21 August 2017 - 05:18 PM, said:
No free-for-all? That's what made Solaris the brutal slugfest that it was!
And for God's sake, you can't have Solaris without George Ledeoux as Duncan Fisher!
Aaaaaagreed!
Give us at least 12 player free for all. MASS CHAOS!
#97
Posted 24 August 2017 - 12:41 PM
#98
Posted 24 August 2017 - 03:37 PM
Edited by Ed Steele, 24 August 2017 - 03:38 PM.
#99
Posted 24 August 2017 - 04:22 PM
I LOVE YOU BABY :-D
Edited by JayRtech, 24 August 2017 - 04:22 PM.
#100
Posted 25 August 2017 - 01:52 PM
Also if the Clan Light is not a Commando IIC I will scream. I will. Just watch me.
6 user(s) are reading this topic
0 members, 6 guests, 0 anonymous users