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2017 Mechwarrior Online Annual Rewards Program


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#241 James Argent

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Posted 18 September 2017 - 08:05 AM

Currently, you have to go all the way on any of Collector's Packs (2), Assault-tier tiered multiple mech collections (1), or standalone hero/reinforcement mechpack add-on/hero mechpack add-on (6).

Nearly every page of the thread, including page 1, has a post requesting the combination of Collector's Packs with hero purchases. So far they seem unmoved on this particular point, but they have expanded the qualifications quite a bit.

#242 sCOREscream

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Posted 18 September 2017 - 08:33 AM

Posted Image

...more pictures see:
https://mwomercs.com...m/page__st__680

#243 Koniving

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Posted 18 September 2017 - 09:50 AM

View PostFox the Apprentice, on 18 September 2017 - 08:02 AM, said:


The inability to mount 2 ECM on a mech was confirmed by PGI, but I'm too lazy to hunt down the post.

Someone already gave the info. I responded in kind. Just never edited the original post since I got away with a squirrel joke.

#244 Verilligo

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Posted 18 September 2017 - 09:57 AM

View PostKoniving, on 18 September 2017 - 09:50 AM, said:

Someone already gave the info. I responded in kind. Just never edited the original post since I got away with a squirrel joke.

So would you say that your joke squirreled them away from reading your acknowledgment?

#245 James Argent

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Posted 18 September 2017 - 10:00 AM

No, he posted again to acknowledge the fact that he got his squirrel joke in.

#246 ERescue

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Posted 18 September 2017 - 10:01 AM

@PGI: Even though I already qualified before the change, thank you for listening. <3 I understand that it might not possible this year, but next year please also consider the additional combination options that several people have mentioned.

On a semi-related note... I am sorry, if it was already mentioned somewhere and I missed it, but when does the 2017 period end and the new period for 2018 begin? Soon, bit later, November 14th, some other time? Thank you for any info. *hugs*

#247 Big Tin Man

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Posted 18 September 2017 - 11:20 AM

Without reading 13 pages of complaints, has there been a statement on the following:

I previously purchased (2015/2016) standard packs of mechs a, b, c. If I upgrade them to collectors versions this year, does that make me eligible for the 2017 top tier rewards?

#248 Jay Leon Hart

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Posted 18 September 2017 - 11:23 AM

View PostBig Tin Man, on 18 September 2017 - 11:20 AM, said:

Without reading 13 pages of complaints, has there been a statement on the following:

I previously purchased (2015/2016) standard packs of mechs a, b, c. If I upgrade them to collectors versions this year, does that make me eligible for the 2017 top tier rewards?

Yes, confirmed multiple times in this thread and a few others.

Happy spending!

#249 Xaat Xuun

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Posted 18 September 2017 - 12:36 PM

here's that link again for that 2 ECM won't work https://twitter.com/...490590878232577
just needed to use history to find it real quick like , find that quicker then going page by page here Posted Image

#250 arcana75

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Posted 18 September 2017 - 06:33 PM

Interesting so let me get this right (forgive me cuz I'm new around here), if someone bought a standard pack in Sept 2016, then today in Sept 2017 upgraded it by adding a Hero mech, that Hero mech qualifies as one of the six Hero mechs for the Top Tier reward?

That's mighty forgiving if you ask me.

Of cuz understandably you'd need to have owned 6 standard packs in the first place, or $120.

Edited by arcana75, 18 September 2017 - 06:42 PM.


#251 James Argent

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Posted 18 September 2017 - 08:26 PM

Yep, that's how it works. (It's 'standalone hero collection equivalents,' though...you can do the same with reinforcement add-ons as well, which halves the number of basic mechpacks you'd need to have owned.) I was surprised and pleased to learn that the other day. Personally, I don't think I'd want to do that once a hero mech is available for MC and definitely not for reinforcements when available for CBills, but if that's the least expensive option for you and you want to take it, great!

As for myself, I'm buying IS standalone heroes I don't yet own and upgrading a couple of Clan mechpacks to Collector's. At least this way I'll be getting mechs that I won't ever be able to get for currency earned in-game.

#252 Brother MEX

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Posted 18 September 2017 - 09:52 PM

I urgently need to buy a K9 to qualify for the Loyality-Griffin Posted Image

View PostAlvar Von Kenesthor, on 17 September 2017 - 08:12 AM, said:

I think that even being "PGI" and having the "Piranha" as a possible mascot, It doesn´t have enought variants to be in a full Mechpack, and it's biggest strenght of MG spamming has already been covered by the new Myst Linx and Artic Cheetah variants (And more or less the new Jenner-IIC hero too).

If anything, I think the Fire Moth (Dasher) would be the most appropriate due to the uniqueness of it's speed, hardpoint omnimech variety and arms that could easily work like the armpods of a Raven, that if at least the game engine is made stable enought to feature a mech that can run up to 216kph with MASC, which seems possible for a game engine almost 20 years old yet impossible nowadays, the wonders of Lostech in Battletech I guess
I would love to get a DASHER (Fire Moth) too ... but isnt that design TOO FAST for the currently used engine with a top speed of 200+ ?

Possible 20 ton Clan mechs are :
Howler (Baboon) ... only 3 variants !
Piranha ... 4 variants
Snow Fox ... only 2 variants befor the Jihad !
Stinger IIC ... 3085 ... too early !

IF they could save the problem with the 216 top speed with MASC, only the DASHER has enough variants AND a hero mech, accourding to www.sarna.net ... but I think that currently the PIRANHA has better chances to become the first 20 ton Clan mech in MW0

Edited by Brother MEX, 18 September 2017 - 10:17 PM.


#253 arcana75

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Posted 19 September 2017 - 02:07 AM

View PostJames Argent, on 18 September 2017 - 08:26 PM, said:

Yep, that's how it works. (It's 'standalone hero collection equivalents,' though...you can do the same with reinforcement add-ons as well, which halves the number of basic mechpacks you'd need to have owned.) I was surprised and pleased to learn that the other day. Personally, I don't think I'd want to do that once a hero mech is available for MC and definitely not for reinforcements when available for CBills, but if that's the least expensive option for you and you want to take it, great!

As for myself, I'm buying IS standalone heroes I don't yet own and upgrading a couple of Clan mechpacks to Collector's. At least this way I'll be getting mechs that I won't ever be able to get for currency earned in-game.

Not me tho since I only joined MWO in Sept, and the only mech pack I own is the Hellspawn standard edition. Maybe next year :) Current rewards for me this year would be the 100 match and entry tier IS rewards, and later in the year before the Nov deadline is up if an MC sale is on (Halloween perhaps) plus a new clan mech pack is released for pre-order, then I'll pop for the MC and Clan entry tier rewards.

#254 Ertur

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Posted 19 September 2017 - 07:47 AM

View PostsCOREscream, on 18 September 2017 - 08:33 AM, said:


I dub this artwork: Crouching Kit Fox, Hidden Urbie.

#255 James Argent

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Posted 19 September 2017 - 08:35 AM

arcana, there might indeed be a MC sale before Nov 14. But as a new player you will probably find a need for a MC purchase at some point anyway for mechbays (which also go on sale, sometimes concurrent with the MC sales). There are ways to get mechbays for free (from events, FW tourism, caches before they get changed) but that's a really slow road for most people.

I don't know what your playing style is, but biting the bullet for the reward Urbie, MC sale or no, would be your cheapest option to get something else extra this year. You have plenty of time to decide and to wait for a sale...I would suggest you wait until either MC goes on sale or the last day, whichever comes first...then make the call.

#256 arcana75

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Posted 19 September 2017 - 06:37 PM

View PostJames Argent, on 19 September 2017 - 08:35 AM, said:

arcana, there might indeed be a MC sale before Nov 14. But as a new player you will probably find a need for a MC purchase at some point anyway for mechbays (which also go on sale, sometimes concurrent with the MC sales). There are ways to get mechbays for free (from events, FW tourism, caches before they get changed) but that's a really slow road for most people.

I don't know what your playing style is, but biting the bullet for the reward Urbie, MC sale or no, would be your cheapest option to get something else extra this year. You have plenty of time to decide and to wait for a sale...I would suggest you wait until either MC goes on sale or the last day, whichever comes first...then make the call.

I'm definitely going to wait to see if an MC sale pops up, pretty sure there's going to be a Halloween sale judging by the previous years. I wanna get MC to convert my XP to GXP. Personally I'm a fan of hit and run gameplay, but I'm quite sure an urbanmech isn't suited for the job out of the box, requiring heavy cbill investment to get it to shape.

Strangely I don't need mechbays, I have 5, 1 from mercenary FP reward, and I have only 3 filled. By the time I scrounge up the cbills to buy 2 more mechs, Nov 14 would have arrived and I'd have more mechs with free mechbays to play with, then Dec rolls in and I have the Hellspawn which I PO'ed.

#257 latinisator

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Posted 19 September 2017 - 06:57 PM

View Postarcana75, on 19 September 2017 - 06:37 PM, said:

I wanna get MC to convert my XP to GXP.

Don't. Like really: don't. Just don't. Believe me, you what you want to do is "don't".

#258 James Argent

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Posted 19 September 2017 - 08:16 PM

Yeah, I gotta agree. Just run your mechs and gain XP with them. If you're concerned enough about your money to try to wait for a sale, literally anything else you can do with MC is more important than skilling up the mechs you already own. Colors, patterns, cockpit items, even cache keys...all mediocre to terrible uses for purchased MCs because you can get some of them for free in various events, but none of those will be obsoleted faster than a GXP conversion.

I also can't stress enough that five mechbays really is insufficient. I have seven free (78 full, and I'm by no means considered a heavy collector) and that's beginning to feel uncomfortably short on free space. You will be purchasing mechs with CBills (or heroes with MC) and none of them come with bays.

Ultimately it's your decision, but since you're still new hearing this makes me cringe. I'm not saying anything bad about you, but I truly wish you would reconsider.

#259 arcana75

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Posted 19 September 2017 - 08:43 PM

View Postlatinisator, on 19 September 2017 - 06:57 PM, said:

Don't. Like really: don't. Just don't. Believe me, you what you want to do is "don't".

View PostJames Argent, on 19 September 2017 - 08:16 PM, said:

Yeah, I gotta agree. Just run your mechs and gain XP with them. If you're concerned enough about your money to try to wait for a sale, literally anything else you can do with MC is more important than skilling up the mechs you already own. Colors, patterns, cockpit items, even cache keys...all mediocre to terrible uses for purchased MCs because you can get some of them for free in various events, but none of those will be obsoleted faster than a GXP conversion.

I also can't stress enough that five mechbays really is insufficient. I have seven free (78 full, and I'm by no means considered a heavy collector) and that's beginning to feel uncomfortably short on free space. You will be purchasing mechs with CBills (or heroes with MC) and none of them come with bays.

Ultimately it's your decision, but since you're still new hearing this makes me cringe. I'm not saying anything bad about you, but I truly wish you would reconsider.

Ok, what's really that bad about converting GXP to XP to level up mechs quickly? Is it any different from buying a MC mech that has an XP boost? It can't be that the only real things "worth" buying MC with are mechbays and mechs.

#260 James Argent

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Posted 19 September 2017 - 10:24 PM

Well, look at it this way. You acquired all that extra mech XP because once you fully skilled a mech and became happy with the skill tree nodes you chose, now you've got nothing to do on that mech with that XP, right? So if you spend MC to convert it to GXP and put it on a new mech, you've essentially paid real money to put THAT mech in the surplus XP condition right away. What are you going to do with the XP it earns, pay MC to put it on another mech so that you can pay more MC again once you run it? Every mech you run will continue to gain XP forever...but once you hit your permanent 91 SP on it, it's best just to forget that XP even exists.

And yeah, champion variants with XP boosts are seen as a poor investment as well. The boost is only good until you've maxed your skill tree, and then you're stuck with a mech for which you paid MC for the dubious privilege of spending even more MC to convert its XP to GXP a whole lot earlier and more often. They are only useful on the rare occasions that we have an event that requires XP earned. We did just have one recently, but to be completely honest, XP is never the long pole in anyone's event progress tent. I have...two, I think, because I bought a couple of mastery packs and they are included with them, but I've never intentionally used them for their XP boosts.





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