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yeah but balance takes priority over lore.
and asymmetrical balance only works if the two tech bases are equal but different
ISXL is not equal but different to CXL, its just outright inferior
The enormous disparity between ISXL and CXL and ISDHS and CDHS needs to be addressed if the game ever hopes to be balanced.
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why not?
laser vomit is an effective way to play and doesnt require a whole lot of tonnage for weapons because lasers dont weigh very much
that leaves you with a bunch of extra tonnage to put into your engine
thats exactly what clan players do. its why fast heavies are a huge balance problem. they have zero weaknesses. they get the perfect blend of firepower, survivability, and speed all at the same time.
although bigger engines than 375 probably arnt worth the diminishing returns on tonnage investment.
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the oversized engine by itself isnt really the problem though. lots of mechs have oversized engines and functional perfectly fine.
the problem with the gargoyle is more the double whammy of the oversized engine PLUS not having endosteel.
thats what really screws the gargoyle out of a bunch of tonnage. If the gargoyle had endosteel to reclaim 4 tons it would likely be fine.
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How come this alternative isn't discussed more when it's the most elegant solution design wise by far?
Because its an extremely bad solution, thats why its not discussed.
You cannot severely nerf the only engine choice most clan mechs have. CXL would be outright inferior to LFE. And clans dont get the option to use LFE. So all you would do is put clans in the same position IS is in now. That idea sucks.
The better solution is to make ISXL survive side torso destruction. Then buff LFE by making it not suffer penalties for side torso destruction. Possibly give it other bonuses as well.
Edited by Khobai, 05 October 2017 - 11:23 PM.