Illuminous Owl, on 18 October 2017 - 07:56 AM, said:
Clan Heavy Medium - 10dmg, 1 ton, 270m
IS Large Pulse - 10dmg, 7 ton, 365m
This is ridiculous. 7 Tons for the same damage and only slightly more range!? Honestly, how is IS expected to compete at all with that? We all know its alpha strike peeking that dominates this game. IS have limited energy hardpoints and no omnis. I mean this is just blatantly stupid. 7 tons? So my Catapult has to use 21 tons to equal 30dmg where a Clan mech only uses 3 tons? O_O (Has far better cooling, more hardpoints, higher mounted, faster)
I have been playing this game a long time, but I just feel the need to talk about this because its so incredibly stupid. Why would anyone ever play IS? Most of the mechs are just plain inferior, and drastically so.
I am of the opinion that there should at least be a discernable advantage to take IS over Clan, that allows the adaptation of a different playstyle to narrow the gap against Clan.
I enjoy playing both sides, but this is just plain stupid.
yeah lets just ignore heat efficiency. And the ability to bring the damage in the relevant component. if you know how to twist you won't find the HML scary. more than 2x the beamduration. but of course vs sitting ducks like lrm's that seems to be op and working increadibly nice to unload high alphas into one segment with low tonnage.
and range matters a lot as well, because not many battles happen at the ranges of the c-HML while the LPL can still be nicely used at 1.5x of it's optimum range. While the HML at this rnage makes nearly no damage anymore.
so yeha nicely gathered numbers, but numbers alone don't make facts, situations ingame create facts to compare weapons.
the efficiency of a weapion is not in it's numbers, it's in it's result on the battefield
how much of the damage the HML fired will land in the desired component. TAHTS what matters.
and here range, heat efficiency and beamduration (because proper opps twist) are way more important than those raw tonnage + damage numbers.
Edited by Lily from animove, 19 October 2017 - 12:16 AM.