When i play FW sometimes I go against 8-12 Unit Drops that just massacre my team by using either the most meta mech they can find or they all use the same mech/build and they just peekaboo laservomit alpha or destroy leg srm rush, soon after they proceed to camp drop-ships and destroy objs until it is 1-10% and just farm the opponents without giving them a chance. The players that are not in a unit just get stomped and they don't deal much damage because they get focused down while securing no cbill prize and they think to themselves "Is this really worth it? I mean I get stomped every game and I can't do anything because i'm getting obliterated as soon as i drop or poke my head out, the game lasts 30 minutes and i only make 100,000-300,000...which i could make much more if i play QP" to top this off, there are times when they will act so arrogant and wave around their Epeen "oh you wouldn't have a chance even if you tried" "GG Easy" "You guys are bad" and when people start running off the map or blowing themselves up they start to call you names and say they will report you for not letting them have more kills to which they already have.
People are getting tired or perhaps are already tired of FP because the games there are toxic and often one-sided....not to mention also annoying to deal with if you get a unit in the opposite drop.
If i was allowed to name and shame the Units I would most certainly do it.
I just don't want skittles to fight fully coordinated 8-12 man teams(but that can't happen because the 12 man only feature got removed), that's going to be a loss increased to 75-100%. I don't think players should be forced to join a unit because a couple players have all grouped up and slaughtered them (they are probably going to join a unit and they will still lose vs that unit because of so much meta-game) I also think FW shouldn't be 'Unit Only Land' because the faction rewards are supposed to be for everyone (Pugs can still earn them but at a very low rate due to tech and matchmaking) .
the 12 man teamwork can be annoying to deal with if you are a pug and having to deal with that many times is going to scare some people off because the 12 man drops won't even give them a chance and just say "GG" when the game went 12-48 after wiping them out, on some occasions people will take advantage of this and say more propaganda nonsense "Join our UNIT"...like what? so i can take advantage of poor matchmaking/balancing and do this to more pugs and ruin it for them just so i can enjoy it all myself and soon have them quit FP and make it a ghost town?
There needs to be change....
P.S
the "thinking" comment i used with the quotation marks was meant to put myself in the shoes of the PUGs who deal with that on either a daily basis or once in a few games, i see pugs deal no more than 500 damage because of those particular units just taking advantage of everything they have and just deny them damage and play like they are super dangerous or they just don't care and want to proceed to the next game to stomp more.
I often deal 850-14k on loss, depending how long the match lasts, or if i get spawn camped...I know it isn't good damage but if i had clan mechs it would be much more but i don't want to leave I.S.
A unit would be so much easier because i would have teamwork and proper tactics to counteract particular play-styles
(mass LaserVomit peekaboo or Linebacker SRM rush) and have an increased chance of winning.
Edited by Armored Yokai, 03 November 2017 - 07:07 AM.