This is the Sarna description: "The Snub-Nose PPC is to a Particle Projector Cannon as a sawed-off shotgun is to a shotgun. The Draconis Combine-produced version of the weapon is slightly lighter than a standard PPC, but its energy discharge trails off considerably faster, leading to shorter range and reduced damage capacity over range. An interesting side benefit is the dramatically increased short range, longer than almost any other weapon."
Translation: the damage is supposed to stay constant for a ways, then fall off real fast. PGI, you did the opposite. Why? We don't need Snubs poking out to 600m. That is not their point. Now I don't just want to buff the weapon, so lets give it the same splash ratio as the cERPPC (2/3 PP & 1/3 Splash)
Lets treat the weapon like the brawling energy shotgun it is supposed to be.
1) Make optimal range 300 and max range 375.
2) Drop heat to PPC level (9.5) or just below (9).
3) Make it 7 pinpoint damage with two splashes of 1.5 (rounded, but close to the clan %).
(edit)
I am not committed to the splash damage. I thought people would be more resistant to the heat drop and the increase of optimal range. But lowering the heat on this weapon and and fixing the range are the important points.
Edited by Cato Zilks, 03 November 2017 - 01:14 AM.