Commander A9, on 04 November 2017 - 05:42 PM, said:
I dropped as a member of a unit, in 12-mans. I dropped with Clan Wolf International, I dropped with Mercenary Star, I dropped with Death and Company, 228th, Zito's Mom, Raptor 79th Talons, Skye Rangers of Terra, Ebon Keshik, Exiled Keshik, Smoke Adders, 420M, Star Wolves, and Kell's Commandos.
You know what all these entities have in commons? They're units.
I have pugged for maybe 1 match, and even then, it was with unit members in a 3-man.
I have never otherwise pugged in FW. Why? Because it's suicide. FW originally was intended for units only. It is played better as a member of a unit, with a unit, as part of a team.
Teamwork will never ever be nerfed, and it is what determines a win versus a loss. Not the mechs, not the tech, not the weapons, the pilots and their ability to play as members of a team.
If you don't like that, then join a unit, and play as a team.
CW actually started in mid December 14. I was one of the testers which I think started in late October and ran thru December. Its the only reason I would remember something like that.
Being a captain/helper or whatever I was in Mercstar was a lot of fun back before (((phase 3))). I joined Mercstar because facing them was a pain in the butt and I didn't have a CW unit. Ohh man those were the days. I also miss NKVA shenanigans and the overall rivalries in general.
Never imagined CW would end up like this.
You can't even horseplay a tiny bit in the forums without the (((mods))) swooping and deleting stuff. There was nothing here that was 1/10th what NKVA was doing. Probably the reason they renamed it from Community Warfare to Faction Play, a part of coddling fragile players..
Whatever, the mode is mostly dead to me, I will show up for a free mech but thats pretty much it.