Edited by clan hope, 11 December 2017 - 11:12 PM.
Patch Notes - 1.4.143 - 12-Dec-2017
#21
Posted 11 December 2017 - 11:12 PM
#22
Posted 11 December 2017 - 11:16 PM
Thanks PGI!
The C-ER Large Laser nerf seems a little uncalled for, tbh. I guess it just forces it out of brawling and mid-ranged fights a bit more.
#23
Posted 11 December 2017 - 11:16 PM
#24
Posted 11 December 2017 - 11:22 PM
#25
Posted 11 December 2017 - 11:45 PM
Maybe you will boost L/H Gauss one day...
Edited by GweNTLeR, 11 December 2017 - 11:46 PM.
#26
Posted 12 December 2017 - 12:25 AM
#27
Posted 12 December 2017 - 12:41 AM
InnerSphereNews, on 11 December 2017 - 08:44 PM, said:
• Spider [all variants]: Fixed an issue where the Spider would sometimes spin around when destroyed.
nooo, why no more Spider breakdance? What have i ever done to you, PGI? :'(
JK, was about time to fix that, even if it allways amused me
and thx for the MG changes, even if the clanners are whining, we all still knew it would come eventually - especially after the Piranha would have been released. Now you spared us the agony of fighting about these little buggers who would be even worse than the Mist Lynx, thanks a lot for that.
#28
Posted 12 December 2017 - 12:45 AM
#29
Posted 12 December 2017 - 12:46 AM
Are you guys ok over there in cold dark Canada ?
Where's the big guy with the 25kg nerf Hammer ?
Ilike...will try Uziel as it is intended.
I think at this point all and every laser nerfs are justyfied...it is just to easy to farm lots of dmg and kills with them versus the other weapon classes...feeling dirty when I go out hunting in my Black Knight.
Could you take a look at hitreg I feel there happened something bad since last winter...ppcs and single slug ACs got unreliable to a point where I do not use them anymore.
Edited by The Basilisk, 12 December 2017 - 12:52 AM.
#30
Posted 12 December 2017 - 12:56 AM
BUT:
What's about the Thanatos? I decided to NOT buy the Hellspawn. Why? I bought Uziel, Osiris and Thanatos...that's the answer...
What's about Faction Play? Really, FP is still there PGI! Without FP i doubt that i would play MWO anymore but for month it gets no improvements, adjustments or anything....
Is it that hard to look into FP for at least little improvements?!
#31
Posted 12 December 2017 - 01:23 AM
InnerSphereNews, on 11 December 2017 - 08:44 PM, said:
• All variants have received a moderate increase to Mobility.
Uziel
• All variants have received a +10% Weapon Range Quirk.
• All variants have received a light increase to Mobility.
Orion
• All variants have received a -10% Weapon Heat Gen Quirk.
• Existing Energy and Missile Heat Gen Quirks on the ON1-M and ON1-VA have been phased out with the rollover into the global Heat Gen Quirk listed above.
Zeus
• All variants have received a -10% Weapon Heat Gen Quirk.
• Existing Energy and Missile Heat Gen Quirks on the ZEU-6T, ZEU-9S, ZEU-9S2, and ZEU-SK have been phased out with the rollover into the global Heat Gen Quirk.
Ooooooh, nice!
I'll have to try my Cicadas again, keep plugging away at finding a niche for my Uziels, have another attempt to do well with the IS Orions and give some of my hotter Zeus' another go.
#32
Posted 12 December 2017 - 01:33 AM
valrond, on 11 December 2017 - 11:22 PM, said:
Yep HLL takes 1 more slot than ISLL and cLPL takes 1 more ton than ISLL, both clan weapons are better than ISLL.
#33
Posted 12 December 2017 - 01:51 AM
#34
Posted 12 December 2017 - 01:52 AM
#35
Posted 12 December 2017 - 02:32 AM
What weird yellow do canadian wasps have? the cockpit item wasp doesn't even feature that yellow.
yeah MG nerfs, soooooooo needed because totally OP.
And since you were working on the NVA, have you also fixed the leg and the camo on it or not?
Edited by Lily from animove, 12 December 2017 - 02:34 AM.
#36
Posted 12 December 2017 - 02:42 AM
clan hope, on 11 December 2017 - 11:12 PM, said:
I'm pretty sure IS hope would disagree.
#37
Posted 12 December 2017 - 02:50 AM
Seriously guys you need some type of crew to play the game and report to you why exactly a given weapon is overperforming. Changes like this just mess up the balance even further - now c-erll is not an option for lighter mechs, but heavier erml+erll setups will not change.
#38
Posted 12 December 2017 - 03:00 AM
-The book of Dartboard Revelations
Be it their internal analysis of on going performance, or data, or in-game performance all of a sudden differentiating from established target values, or their whim to alter the meta to drive a c-bill sink, or they just played a good round of darts, whatever the cause and however they came to the results, I for one am mostly pleased with this pass.
The dartboard taketh away for 5 of the last 6 months, so I can at least be pleased that the dartboard hath mostly given a bit of goodness back this month. I'll take this over another damn "energy re-balance" (-shudder-) any day.
Edited by Bud Crue, 12 December 2017 - 03:01 AM.
#39
Posted 12 December 2017 - 03:08 AM
Gasoline, on 11 December 2017 - 10:34 PM, said:
Another clan laser nerf? Was the Supernova overperforming?
Well it is the best choice if you're going to boat ER larges among clan assaults.. the hardpoints are higher than a warhawk or whale, several variants have structure quirks, and the -1 even has a minor laser duration quirk.
#40
Posted 12 December 2017 - 03:35 AM
On one hand I understand you,trying to bring "balance" to the game, but on the other hand you and some mechwarrior must understand that clanners are slightly better than I.S because lore---
I think you are giving to much love to IS.
Good fixing tho.
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