Patch Notes - 1.4.143 - 12-Dec-2017
#81
Posted 12 December 2017 - 11:40 AM
Thanks,
#82
Posted 12 December 2017 - 11:41 AM
EDIT: Got back in... and now my mech is locked with no way to join the previous match since the whole thing went down.
Also, was kind of expecting the dailies to update since today is the final hours of the 12th day. Kinda surprised they didn't.
Edited by Jin Tokugawa, 12 December 2017 - 11:43 AM.
#83
Posted 12 December 2017 - 11:43 AM
#84
Posted 12 December 2017 - 11:44 AM
#85
Posted 12 December 2017 - 11:47 AM
Dawn Treader, on 12 December 2017 - 11:24 AM, said:
fp mkay you get more tonnage to drop with in both Invasion and Scouting, your faction map is so pushed in cuase most the merc units decided to fight for clans, btw the merc units had pushed the clans back same season before deciding to slam IS. More newbs play FP as IS simply cuase the mechs are cheaper (even though they dont realise they equally roughly the same after upgrades) the more seasoned players play clans cuase they can afford to, its simply not the mechs its the players skill gap. speaking of which you have Anni's which are hella powerful mechs, and yet clans dont get their Stone Rhino the direct counterpart to an Anni (Behemoth IIC for you IS wetnoses)
I play both going back and forth with my unit and clan mechs are better. IS is getting closer to parity, but clan mechs are ton for ton better.
#86
Posted 12 December 2017 - 11:50 AM
#87
Posted 12 December 2017 - 11:52 AM
#88
Posted 12 December 2017 - 11:52 AM
donkey crevice, on 12 December 2017 - 11:50 AM, said:
It's the servers. Up and down. Just exit out and try again. Matchmaking is pretty much sitting still right now.
#89
Posted 12 December 2017 - 11:53 AM
Got in twice - got kicked out twice. Game running even thought the servers are down...strangeness...
All is good, just need my fix for the day before sleep.
Edited by PanzerTC, 12 December 2017 - 12:20 PM.
#90
Posted 12 December 2017 - 11:53 AM
#91
Posted 12 December 2017 - 11:55 AM
#92
Posted 12 December 2017 - 11:55 AM
Warhorn....
#94
Posted 12 December 2017 - 11:58 AM
Edited by ThomasAH, 12 December 2017 - 12:09 PM.
#95
Posted 12 December 2017 - 12:08 PM
#96
Posted 12 December 2017 - 12:28 PM
Thanks for all your patience with this
#97
Posted 12 December 2017 - 12:29 PM
Dawn Treader, on 12 December 2017 - 11:24 AM, said:
fp mkay you get more tonnage to drop with in both Invasion and Scouting
Quote
Quote
#98
Posted 12 December 2017 - 12:31 PM
That's it... I'm tracking this one down myself... Let's see... Here we are...
--->>> http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_320.zip
...and now all of those who find this method a hell of a lot more reliable can start their patching.
~Mr. D. V. "I'm the Patch Finder when PGI fails to post it." Devnull
#99
Posted 12 December 2017 - 12:45 PM
Ghastly, on 12 December 2017 - 09:43 AM, said:
Clan weapons and engines weighing less counts for a lot, tonnage-wise.
For an 18-ton weapon that forces a standard engine and has a really hilariously low optimal range? Yeah, let's hope it's pretty good. Meanwhile, where's the IS's equivalent to the Heavy Medium? Because 10 damage for a 1-ton/2-slot weapon is more reasonable than 25-damage for a 18-ton/11-slot weapon?
Clan weapons have higher alphas. When IS gets 500m, 64-damage alphas, you can have your durability quirks.
Again, your weapons being a lot lighter counts for a lot.
Please play faction before you start complaining IS is overpowered. Heck, look at the faction play map.
We play Faction Play on a regular basis. You might want to actually play some yourself, otherwise you'd have seen us.
#100
Posted 12 December 2017 - 12:54 PM
Jin Tokugawa, on 12 December 2017 - 11:41 AM, said:
Also, was kind of expecting the dailies to update since today is the final hours of the 12th day. Kinda surprised they didn't.
May not be a bad idea considering today's next challenge hasn't been put up yet (~3h to go as of this post)...this could give them some more time to make that happen without having to rush things out last minute.
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Fivehole
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