Brain Cancer, on 15 December 2017 - 09:50 AM, said:
Given his season stats, he's actually right at "contributing just fine", given the 1.0+ W/L and K/D.
It does take more effort to make up for how poor the LRM is on average, though. If you're on a good map, you darn well better carry hard, because the bad maps will cripple you by comparison.
As for lights? Your best friend as an assault anyway. I make a point of bullying lights in my assaults anyway, but even more so if it's one fighting ours...because I know very well what kind of disadvantage most assaults are at vs. lights. If I can mug the little pain while it's forcibly distracted, great.
1.0 isn't doing fine. It means you're barely carrying your own weight, while someone else on the team is carrying the bads on your team and there are bads on every single team.
So given that your team breakdown is going to include several sub-1.0 w/l players you need to be well over 1 to be a real contributor. A 1.0 with a high damage and KDR literally indicates that what you're doing is farming damage and kills while doing nothing to contribute to the team. You are, literally, a leech. You're not driving wins, you're not carrying the bads on your team, you're just farming damage and hoping other people carry the rest of the team.
That's the worst sort of stats to have.
It's not about stat shaming - it's a game, play and have fun. I don't care if someone's having a laugh and running a sub 1.0 w/l in that regard. Happy they're playing, I hope they're having fun.
If however they are under the delusion that they're actually doing well and are promoting their bad habits as good habits, oh **** yeah I'll call that out. We have enough issues with people learning to play this game without them getting lied to and told that being bad is good.
OmniFail, on 15 December 2017 - 10:04 AM, said:
Don't worry bro. I don't affect your numbers because I don't participate in CW seal clubing

I club Canadian Baby Seals most of all.
However, do you understand that the leaderboards are separate? I mean I pugged in FW for 2 years with a better win/loss than you have in QP and I'm a mediocre player. Now that I'm in a unit absolutely I win a lot more than I lose - against units. Because I actually put the time and energy into understanding how the game really works and what the stats represent and how the game is won.
My QP stats reflect maybe 3 or 4 group queue matches - which I lose more of than I do in QP because the competition is way, way higher in group queue. I don't think I've ever dropped 10 matches in a month in group queue. If I'm in a group it's in FW.
Your performance in QP absolutely does impact everyone you play with. If you're doing a lot of damage and have a decent KDR but a w/l of 1 or so then you are not carrying. You're leeching. You're not driving wins, you're barely occupying space. It's not hyperbole or the like to say that literally having you on my team reduces my odds of winning significantly.
Which is okay - not everyone plays for the same things, I like winning more than I like losing. Some people just like stomping in robbits and shooting stuff and explosions. That's cool, I carry them just fine 2 out of 3 matches and again, I'm a mediocre player. However your stats are not winning stats. You're not driving wins. How you play isn't a strategy to be successful at winning - it's a strategy to maximize damage and leech kills by using your team as armor, buffing your stats at a steep cost of actually winning the game for the team. For anyone who actually likes to win I'd rather have a guy going YOLO in a flamer Commando he will do more to actually win the match, which is more important to me than my damage or kills.
Every match has winners and losers. That's determined by who actually won. Everything else is semantics. Take a look at the stats on the scoreboard; you've got very high damage relative to your w/l. Most the people who do 350+ match scores are closer to a 3.0 w/l. Because they're actually killing mechs instead of leeching damage off mechs their teammates are killing.
The difference is the difference between playing to win and playing to pad your stats.
Do what you want and have fun. It's a game. However it is not correct to say that how you play is a winning system.