- Some Melee would be nice.
- no useless fun weapons like RAC. If it's in the game it has to have it's purpose.
- Better/improved visual representation of level of destruction on the mechs (i.e. when your arm is shot off there are different stumps left rather than same 1 over and over, parts of armour being shot off showing internals/structure)
- Weapon systems that stick out - when it gets focused you can loose it...rather than whole side torso/arm whatever part it sits in. I find it hilariously stupid that shooting off ears on a timberwolf automatically means that said mech just lost a side torso. FFS!! It should mean you can easily loose just some rocket pods + maybe some heatsinks and ammo and NOT a whole side torso!!!!!
- Improved terrain and environement destruction (afaik what we have now is : parts of buildings when being shot at do couple of things : shake a little bit, spawn particle emmiter to hide the switch from clean/new building part to destroyed... which is exactly the same no matter what you shoot it with or how many times)
- Big warfare scenarios/missions that make you feel that you are only a small cog in a bigger machine (think of that feeling that was depicted in : Medal of Honor - omaha beach, That Call of Duty where you are one of russian soldiers defending Stalingrad? or in movies like Saving Private Ryan, Band of Brothers, Pacific, etc) - you are only one mech out of many others + other vehicles and ground troops siegeing/defending some fortress.
- As much customization to the mech as it is possible.
- Underground/inside missions? (inside/under fortresses, domed-bases, undergrond/domed/walled off cities)
Things to think about but not totally necessary.
- any ammo refill/partial armour quick fix during the battle? (was that even possible?)
- mech swapping through out the mission (as of : dropship comes in the middle of the mission, during a more peaceful part of the level where you can jump out of your damaged mech and swap to something "fresh")
Edited by lazytopaz, 09 January 2018 - 02:50 AM.