Johnathan Tanner, on 22 January 2018 - 07:57 AM, said:
This thread is not unique in the FP section anymore. Pretty much all threads go this way here these days. I mean besides the comedy gold of Marcus and his message of PAWG.
Go back about 20 months in this section, Its full of unit rivalry's and ACTUAL faction war stuff. Since having our mode gutted to just the skeleton of what we had in phase 2 tho, There is literally almost nothing to talk about. FP veterans are bored and generally pessimistic about the future of the mode now.
I completely agree that the new player experience is truly awful these days. When I was new I had a faction TS to go to and network with people and learn stuff from. (These are mostly inactive now)
There used to be in every faction TS, These guys who were just kind of general drop callers who would take anybody willing fight. Those guys are mostly gone now, It takes alot of patience to herd cats day in day out. I did it for 2 years. And idk about the others, But my goals were more than just winning the match. I wanted to advance my factions goals overall. If at the end of an attack phase I could lean back in my chair and see a another dot turned purple, it made the frustration of listing to people tell me to shut up and that their lurm boat on grim portico was good after I called lazor vomit worth it.
Phase 3 was the turning point, single attack lanes were designed to limit the power projection of OG mercstar as were unit coffers being used to recruit new members. Both back fired spectacularly, with a single attack lane you could only engage 1 factions population and once the planet was blued out it usualy meant the majority of the fighting was over.
Unit coffers to recruit failed because it affected smaller units many of which were fairly casual and didnt have fat stacks of cbills sitting around while big and long established units had billions to burn.
The voting system failed because it gave power over the attack lane to hoards of pugs who would never attack a planet anyway, just defend and get wreked, Further denying factions the ability to advance there goals. It was also very easy to game the voting system, I know it happened during the BNB CGBI war. Scouting made it so small pop factions were wasting their time fighting high pop ones. You had to detail heavy hitting players to contest the scout queue taking them out of the main fight, Or ignore it and go for the pie slices and risk the bot controlled ggclose bomb oneshoting entire waves.
Wow typing this made me feel like a house Marik officer again, And I just realized how much Ive been typing.
TL;DR The new player experiance is broken because FP is broken at every level from neglect and apathy from the developer. Just have fun in your matches guys, We are literaly just playing quick play with respawns now.