Blood Asp Pre-Order Is Here!
#181
Posted 03 February 2018 - 03:48 AM
and before people whine about the "they're stuck with IS XLs" most IS Omnis where also known for being extremely well armored, tough, and quite a few were also pretty fast for their respective weight classes, which definitely would balance out the added vulnerabilty of being stuck with an IS XL, for instance, the IS Light Omni, the Raptor. 25 ton mech, prime variant carries three LRM5s, two MLas, Two SLas and two MGs, base max speed of roughly 120, and carries 3 and a half tons of of armor, which is equivalent to a clan Mist Lynx, which is the same weight and speed bracket as it, and they even have similar hitboxes. don't really see any problem with including it, and it'd be a pretty solid light choice.
#182
Posted 03 February 2018 - 04:00 AM
#183
Posted 03 February 2018 - 05:15 AM
#184
Posted 03 February 2018 - 08:34 AM
#185
Posted 03 February 2018 - 08:51 AM
Arkhangel, on 03 February 2018 - 03:48 AM, said:
and before people whine about the "they're stuck with IS XLs" most IS Omnis where also known for being extremely well armored, tough, and quite a few were also pretty fast for their respective weight classes, which definitely would balance out the added vulnerabilty of being stuck with an IS XL, for instance, the IS Light Omni, the Raptor. 25 ton mech, prime variant carries three LRM5s, two MLas, Two SLas and two MGs, base max speed of roughly 120, and carries 3 and a half tons of of armor, which is equivalent to a clan Mist Lynx, which is the same weight and speed bracket as it, and they even have similar hitboxes. don't really see any problem with including it, and it'd be a pretty solid light choice.
IdToaster, on 03 February 2018 - 05:15 AM, said:
There is also http://www.sarna.net/wiki/Men_Shen which might have Raven hitboxes and seems quite solid overall. As for Hauptmann, it still should not be any worse than Gojira and would be able to fit just about any conceivable loadout, so also a good choice. And Jihad-level tech should still come eventually, so the Celestials are still a possibility, if not now then perhaps next year.
#186
Posted 03 February 2018 - 10:16 AM
Well, I'm pulling the trigger and pre-ordering the Blood Asp.
Sure she has bad points but this is 1 of my all time favorite mechs.
Fell in love with her on MechWarrior 4-Mercs, Mech Commander 2 and MA 2 Lone Wolf.
Nice how they was able to combine the one from TR 3060 and the one from MWLL.
Yes we are missing the trade mark "beak" but we gain a much better field of view.
It will be fun trying ballistics or missiles or lasers in the high mounts and sniping the enemy..
See you on the battlefield & have a good day.
#187
Posted 03 February 2018 - 11:02 AM
the 80t canis would have been a good alternative to the Bloodasp
www.sarna.net/wiki/Canis
it has even become from mektek to lore: D
kind regards
#188
Posted 03 February 2018 - 11:05 AM
SPNKRGrenth, on 02 February 2018 - 07:09 PM, said:
Clan ER PPC: 14.5 heat, direct 10 damage with 2.5 splash damage to either side, 5 second cooldown, 1500 velocity, 2 slots, 6 tons.
So the Clan EER PPC could have possible rough stats of say: 13.5/14 heat, 12 direct damage, 4 second cooldown, 1800/1900 velocity, 3 slots, 7 tons.
I was thinking more like;
14 heat, 4.5s cooldown, 1700 velocity
Maybe that's being over cautious, but cooldown, velocity and heat should be somewhere between the C-ERPPC & IS-ERPPC.
#189
Posted 03 February 2018 - 01:15 PM
#190
Posted 03 February 2018 - 02:13 PM
Another not a Rifleman IIc.
Another not a balance/faction/game engine overhaul.
I'm finding less reasons to buy the next mech pack in general.
#191
Posted 03 February 2018 - 02:39 PM
#192
Posted 03 February 2018 - 03:51 PM
Steel Claws, on 03 February 2018 - 02:39 PM, said:
i would love to see the templar in mwo because i like the looks, but for what purpose? its basically just a slightly lighter Mauler, not really that ideal.
on the topic of the Blood Asp, it looks awesome but wont buy it bc i only rarely play clan and clan assaults for that matter. but i think its quite awesome that the prime, the best variant imo, is in the normal pack and not in the reinforcement package neither the hero variant.
#193
Posted 03 February 2018 - 04:35 PM
Dont LRM me please, on 02 February 2018 - 12:54 PM, said:
The Kodiak is not overpowered, it is actually very weak with a huge CT and clan ballistics kinds suck.
IT WAS...is more his point... it was THE clan OP assault for many months, then came the nerf herding, and now its merely better than a dire wolf. The clan ballistics were better at the time the Kodiak arrived as well.
#194
Posted 03 February 2018 - 09:45 PM
What will be nerfed this time?
#196
Posted 04 February 2018 - 05:49 AM
and I finally got it!
The mech's legs are too straight! How many times has this happened already! Please fix before release PGI!
#197
Posted 04 February 2018 - 07:00 AM
#198
Posted 04 February 2018 - 07:05 AM
BAS-A CT for ECM and JJ, BAS-A 6E on arms, 4B on high mounted side torso using BAS-D (or 2B using BAS-A if you're not shelling out for the reinforcements)
#199
Posted 04 February 2018 - 07:25 AM
For clan Hellhound, Firemoth, Warhammer iic, Griffin iic, Shadowhawk iic.
#200
Posted 04 February 2018 - 10:36 AM
Genesis23, on 03 February 2018 - 03:51 PM, said:
on the topic of the Blood Asp, it looks awesome but wont buy it bc i only rarely play clan and clan assaults for that matter. but i think its quite awesome that the prime, the best variant imo, is in the normal pack and not in the reinforcement package neither the hero variant.
There is quite a lot of differences between a Templar and a Mauler. Differences that would make, well a big difference.
- The Templar is an Omnimech
- The Templar can mount JJs
- The Templar has a few variants equipped with ECM.
- Its far more agile
- Its much faster
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