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Victory! The Charger And Hatamoto Finally Made It! Thank You All!

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#21 Dago Red

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Posted 12 February 2018 - 04:37 AM

Honestly would either have the Thug or Charger than the Kurita cosplay version.

#22 El Bandito

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Posted 12 February 2018 - 04:55 AM

View PostDago Red, on 12 February 2018 - 04:37 AM, said:

Honestly would either have the Thug or Charger than the Kurita cosplay version.


I personally want only one of them, doesn't care which. Thug and Hatamoto's base loadouts are too similar. Charger is gonna do well in MWO, depending on quirks. And hitboxes.

Edited by El Bandito, 12 February 2018 - 04:57 AM.


#23 Dago Red

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Posted 12 February 2018 - 05:42 AM

View PostEl Bandito, on 12 February 2018 - 04:55 AM, said:


I personally want only one of them, doesn't care which. Thug and Hatamoto's base loadouts are too similar. Charger is gonna do well in MWO, depending on quirks. And hitboxes.


I think there's room for both the Thug and the Charger to coexist. I'll give you that the Thug and Hatomato Chi step on each others RichardCameron like nobodies business.

Which is why I push thug every time.

Edited by Dago Red, 12 February 2018 - 05:42 AM.


#24 Will9761

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Posted 12 February 2018 - 05:46 AM

I wouldn’t mind seeing the Charger released with the Hatamoto as a sibling design. Plus the Hatamoto tries to be different . The Thug on the other hand, is too plain and boring.

#25 Jonathan8883

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Posted 12 February 2018 - 05:46 AM

It's light on hardpoints, which is a problem. You're limited to either PPCs (bleh) or running a couple of MRM-30s + lasers. Although that's a good build, one build does not a Mechpack make.
The missile hardpoints are only moderately high, and it appears that the arms will be a bit on the low side. You'll have to expose a lot of the mech to fire over a hill. It's a bit slow for that.
Hitboxes are also likely to be large, and the arms are going to be easy to shoot off.

For the Hatamoto-Chi to work, it will need:
-Armor quirks (structure quirks are useless)
-Maneuverability like a Summoner
-Hardpoint inflation or variance from stock builds to promote more diversity - perhaps an extra E hardpoint in the left arm on some mechs, since it has that punching stub instead of a hand?
-At least one decent offensive quirk per variant (-10% energy heat, +10% missile cooldown+velocity, +10% SRM cooldown, etc.).

#26 Will9761

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Posted 12 February 2018 - 06:32 AM

I agree with your points Jonathan, if it happens, it needs as much love as it can possibly get.

#27 Will9761

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Posted 12 February 2018 - 07:55 AM

View PostDago Red, on 12 February 2018 - 05:42 AM, said:


I think there's room for both the Thug and the Charger to coexist. I'll give you that the Thug and Hatomato Chi step on each others RichardCameron like nobodies business.

Which is why I push thug every time.

The Thug is a rather plain mech. The Hatamoto is the better choice since it offers much more variety than the Thug. Having looked at both Sarna and MegaMek, these are what each mech variant has.

Thug Variants
Thug-10E: Energy/Missile
Thug-11E: Energy/Missile
Thug-12E: Energy/Missile
Thug-12K: Energy/Missile/ECM
Thug-13K: Pure Energy
Thug-113b:Energy/Missile


Hatamoto-Chi Variants
Hatamoto-Chi: Energy/Missile
Hatamoto-Hi: Pure Energy
Hatamoto-Ku: Energy/Ballistic
Hatamoto-Chi Daniel: Ballistic/Missile
Hatamoto-Chi 28T: Jumper
Hatamoto-Chi 28Tr: ECM/Jumper

Also with the Thug variants, you can get the same results and hardpoints as the 80-ton Awesome variants (minus the ECM one). The Thug is just too similar to the Awesome, while the Hatamoto has more to offer, instead of being a "cheap Thug knockoff". This is basically why I find it hard to support the Thug. So the variants for the Hatamoto is why I stand with the mech.

Edited by Will9761, 14 February 2018 - 06:33 PM.


#28 Dago Red

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Posted 12 February 2018 - 08:16 AM

View PostWill9761, on 12 February 2018 - 07:55 AM, said:

The Thug is a rather plain mech. The Hatamoto is the better choice since it offers much more variety than the Thug. Having looked at both Sarna and MegaMek, these are what each mech variant has.

Thug Variants
Thug-10E: Energy/Missile
Thug-11E: Energy/Missile
Thug-12E: Energy/Missile
Thug-12K: Energy/Missile/ECM
Thug-13K: Pure Energy
Thug-113b:Energy/Missile


Hatamoto-Chi Variants
Hatamoto-Chi: Energy/Missile
Hatamoto-Hi: Pure Energy
Hatamoto-Ku: Energy/Ballistic
Hatamoto-Chi Daniel: Ballistic/Missile
Hatamoto-Chi 28T: ECM
Hatamoto-Chi 28Tr: ECM/Jumper

Also with the Thug variants, you can get the same results and hardpoints as the 80-ton Awesome variants (minus the ECM one). The Thug is just too similar to the Awesome, while the Hatamoto has more to offer, instead of being a "cheap Thug knockoff". This is basically why I find it hard to support the Thug. So the variants for the Hatamoto is why I stand with the mech.



Yeah but the Thug is nicer looking.

#29 Will9761

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Posted 12 February 2018 - 08:32 AM

I won't deny that, but I have a thing for Samurai armor.

#30 Will9761

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Posted 12 February 2018 - 09:08 AM

House Kurita still needs its proper flagship mech.

#31 Battlemaster56

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Posted 12 February 2018 - 09:30 AM

I see a giant robot samurai, I want a giant samurai robot.

I'm a simple man like that.

#32 Jackal Noble

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Posted 12 February 2018 - 11:00 AM

That is one ugly looking gundam. Only saving grace is Bishop's concept sketch.

#33 TheArisen

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Posted 12 February 2018 - 11:17 AM

Very nice OP. I do wish there was a fast variant but oh well. It would of been cool to refrence that Samurai were actually mounted warriors that used bows.

#34 Iron Heel

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Posted 12 February 2018 - 11:50 AM

View PostTheArisen, on 12 February 2018 - 11:17 AM, said:

Very nice OP. I do wish there was a fast variant but oh well. It would of been cool to refrence that Samurai were actually mounted warriors that used bows.


..so the melee sword isnt an end all, you'd like a horse and a bow too?

#35 Will9761

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Posted 12 February 2018 - 11:51 AM

View PostJackalBeast, on 12 February 2018 - 11:00 AM, said:

That is one ugly looking gundam. Only saving grace is Bishop's concept sketch.

I agree with you, the only artworks I like are by David White and Bishop Steiner. But I would love to see Alex's take on the Hatamoto.

Edited by Will9761, 12 February 2018 - 12:31 PM.


#36 TheArisen

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Posted 12 February 2018 - 12:52 PM

View PostIron Heel, on 12 February 2018 - 11:50 AM, said:


..so the melee sword isnt an end all, you'd like a horse and a bow too?


I can't facepalm any harder at this.

I just said I wish there were a fast or big engine variant.

#37 C E Dwyer

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Posted 12 February 2018 - 01:31 PM

Would rather have the charger, than a mech with a melee weapon that can't be used.

#38 Will9761

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Posted 12 February 2018 - 02:45 PM

I’d rather have both the Charger and Hatamoto since the Awesome already does what the Thug can do.

#39 Chados

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Posted 12 February 2018 - 04:31 PM

I can’t see a standard 240 getting an 80 ton assault to 64 KPH. Try a 320. That’s what it takes to get a Victor that fast.

#40 Humpday

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Posted 12 February 2018 - 04:33 PM

yes please!





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