El Bandito, on 03 April 2018 - 11:48 AM, said:
That component HP advantage does nothing against MG boats. Weapon/equipment still gets stripped near instantly. Which is why crit damage/chance needs to be lowered for MGs.
If crit damage and chance will be lowered, then MG damage should be significantly increased -- along with the damage of all the other small weapons. Otherwise, MGs and lights will again be relegated to gathering dust.
Brain Cancer, on 03 April 2018 - 11:56 AM, said:
Either pack weapons that easily deal with them but are less effective vs. everyone else, or max out on weapons that fry other big guys but are less likely to drop the lights before they worry your damaged locations off. Or actually value your light pilots that can dogfight their opposite numbers and cover your backside.
Darian DelFord, on 03 April 2018 - 12:27 PM, said:
The point is as I have laid out multiple times in this thread and other threads.... is simple...... You make decisions to skill out your mech your way..... the problem is..... alot of those decisions make you vulnerable to faster more agile mechs.
It is not the mechs fault it is the fault of the pilot to spec for more PEW PEW and less Oh crapness. That is the issue here.
Sadly, all of those are just too difficult for the "Go Big Or Go Home!" crowd to even comprehend.
Edited by Mystere, 04 April 2018 - 06:28 AM.