What A Piranha Does In 4 Minutes And 31 Seconds...
#181
Posted 05 April 2018 - 02:18 PM
A locust with full hill climb is so much god damn fun.
#182
Posted 05 April 2018 - 02:20 PM
Koniving, on 05 April 2018 - 08:30 AM, said:
Instead I just see dead fish flopping out of water being so cute with their guns.
Ever seen what happens to a fish when his ammo explodes?
One of these days I'll be lucky to catch it on film, its spectacular. Nail a backshot (these guys have like zero armor on the back) with a pair of LBX-5 or quad LBX-2. Multiple armor penetrations.
Two seconds later... net a kill.
I have ran a arctic cheetah with 4 Heavy Medium lasers and 2 srm 4's.
50% heat for an alpha so its one shot and get out of dodge.
The bonus is I can cripple or destroy a mech in one hit if I can sneak up behind it and get a full CT back shot.
#183
Posted 05 April 2018 - 03:04 PM
Edited by Throe, 08 November 2018 - 06:00 PM.
#184
Posted 05 April 2018 - 03:04 PM
UnofficialOperator, on 05 April 2018 - 04:59 AM, said:
Yeah you backstabbed me once in one match with a fresh Victor and I was done before I could even turn around... legit but not very sporting though I could have lived without the taunting... I guess when you have the OP mech that is easy to rack up kills with then its all about your skill.
#185
Posted 05 April 2018 - 03:51 PM
Krivvan, on 05 April 2018 - 02:05 PM, said:
Kit Fox?
Also, in regards to the 'VW vs Abrams' thing, the Humvee (weighing in at least than 3 metric tons) is capable of holding a 30mm cannon or BGM-71 Launcher, making it perfectly capable of wrecking a M1 Abrams (54 to 63 metric tons) from the sides or rear.
#186
Posted 05 April 2018 - 03:55 PM
#187
Posted 05 April 2018 - 04:22 PM
Darian DelFord, on 05 April 2018 - 05:04 AM, said:
1. How many arties did he drop?
2. How many Air Strikes did he drop?
3. How many Ammo explosion did he get?
4. Looks like he had Easy Targets that ignored him.
5. You know Yoki is one of the TOP light pilots right?
All you are showing is an end result without knowing how it came to be.
Definitely by the looks of it, it was a true potato team for one reason of another.
Because there is no middle ground between people being great and people being awful.
#188
Posted 05 April 2018 - 04:28 PM
So I am guessing most if not all of you "Piranha is fine" apologist also believe that PGI has done a great job balancing mechs. Amirite?
#189
Posted 05 April 2018 - 04:30 PM
Alexander of Macedon, on 05 April 2018 - 06:44 AM, said:
Any half-decent player in any half-decent 'mech can rack up 1k damage matches in the right conditions. The enemy team being full of spuds isn't an exploit, it's natural conditions in QP.
Nice fake news... Exploiters love to try and side step the issues, to keep their exploits.
#191
Posted 05 April 2018 - 04:39 PM
Nightbird, on 05 April 2018 - 06:54 AM, said:
Today, you have 13 matches in a light this season (7 kills, 10 deaths, 5 wins). If you do 30 matches in the OP piranha and show us how OP it is, we'll be able to see it in your stats as PROOF. Challenge accepted or declined?
I didn't even play yesterday how can i have those stats? and this season i've played way more than 13 matches in a light i played my urbanmechs right through the event way more than 13 matches... Your stats are broken..
Champion of Khorne Lord of Blood, on 05 April 2018 - 07:49 AM, said:
The whole "I don't play X because its OP, pls nerf X" mentality is always held by people who have no idea what they're talking about seeing as they never played X in the first place to know its weaknesses.
Go ahead and try out your Piranhas, the lowest health mech in the entire game whose claim to fame is speed and 12 machine guns. It takes positioning, timing, and lots of caution to play one of them well, and even then you still might just be oneshot by someone who happens to fire in your direction. There's many builds that you just look at on sensors and have to decide to not go anywhere near, dual LBX20 builds for example. Unlike lights like the Wolfhound, the Piranha is also vulnerable to SSRMs, so even people who can't aim can easily blow the mech to pieces. Not only this, but other light mechs kill the Piranha if they're also running their optimal builds.
Has nothing to do with the mech its all the machine guns, and you know it.
Champion of Khorne Lord of Blood, on 05 April 2018 - 04:33 PM, said:
Calling someone something enough times doesn't make them one. If only more people understood this.
I say it as i see it, if you abuse broken things you are exploiting game mechanics to your advantage..
Edited by Samial, 05 April 2018 - 04:40 PM.
#193
Posted 05 April 2018 - 05:08 PM
Ted Wayz, on 05 April 2018 - 04:28 PM, said:
I'm expecting and don't mind a nerf. Probably one for c-MG first and possibly one for the Piranha after, although I'd nerf its cone of fire personally.
The problem really is that many of the complainers don't really understand how OP it is. As in, it's likely overperforming a bit in terms of its potential (but I bet the average matches other Lights), but it's not a Kodiak level game dominating OP mech.
Edited by Krivvan, 05 April 2018 - 05:09 PM.
#194
Posted 05 April 2018 - 05:11 PM
Samial, on 05 April 2018 - 04:39 PM, said:
How do you know its broken if you don't even play the thing? All you're doing here is calling people playing the game as intended with working as intended gear exploiting.
#195
Posted 05 April 2018 - 05:11 PM
Krivvan, on 05 April 2018 - 05:08 PM, said:
Another issue is the criteria people are using for gauging the "OPness." A fair number are using the criteria "the name Machine Gun clearly means it should only have the firepower of a modern AK-47 ANTI-INFANTRY ONLY BRO!" or "the little mech touched my big mech in bad places" rather than something objective like "holy crap 24 heatless DPS against structure is kinda crazy."
#196
Posted 05 April 2018 - 05:12 PM
Samial, on 05 April 2018 - 04:39 PM, said:
Samial, on 05 April 2018 - 04:30 PM, said:
Wait, are you trying to say that it's hard to get over 1k in other Light mechs? Because oh boy, I and many other players have a mountain of examples to the contrary, as long as we're going by that metric.
Edited by Krivvan, 05 April 2018 - 05:27 PM.
#197
Posted 05 April 2018 - 05:37 PM
Just typing without any idea... Blood Wolf is, that, you?
#198
Posted 05 April 2018 - 05:44 PM
Krivvan, on 05 April 2018 - 05:12 PM, said:
Wait, are you trying to say that it's hard to get over 1k in other Light mechs? Because oh boy, I and many other players have a mountain of examples to the contrary, as long as we're going by that metric.
It's funny your should mention that I just posted a boat load
#199
Posted 05 April 2018 - 06:22 PM
25 user(s) are reading this topic
0 members, 25 guests, 0 anonymous users