Countdown To Solaris 7 Hero Pack
#81
Posted 11 April 2018 - 01:37 PM
#82
Posted 11 April 2018 - 01:39 PM
#83
Posted 11 April 2018 - 01:51 PM
And decals implemented without bleeding through things would be good coding. We can't have that. I can't wait for all the errors vertical tilting in the mechlab will bring...
/drunk rant
#84
Posted 11 April 2018 - 02:35 PM
#85
Posted 11 April 2018 - 02:41 PM
its because the Fafnir's are fat isn't it? They deserve a countdown too!
#87
Posted 11 April 2018 - 04:33 PM
#88
Posted 11 April 2018 - 04:37 PM
#89
Posted 11 April 2018 - 04:54 PM
Looks like Solaris will be a fun addition
#90
Posted 11 April 2018 - 05:06 PM
Kageru Ikazuchi, on 11 April 2018 - 01:37 PM, said:
I don't mind, myself in some cases. Heck, it saves me having to do a lot of work on my Nobori's banner!
#91
Posted 11 April 2018 - 05:16 PM
Edited by Ed Steele, 11 April 2018 - 05:16 PM.
#92
Posted 12 April 2018 - 12:18 AM
#93
Posted 12 April 2018 - 01:20 AM
Stop laughing at the clans. Give him quirks back.
Or do you think that he and his Quirks will break the balance in the game? Do you really think so?
#94
Posted 12 April 2018 - 01:37 AM
arcana75, on 12 April 2018 - 12:18 AM, said:
They should have made the Active Premium Time a "Banked" item instead. I can only imagine how many people right now are refusing to purchase MechPacks (including the "Solaris VII" one) simply because they are unable to control the activation. PGI made a bad move many months ago when they changed the type of Premium Time that they were giving with MechPacks.
On other notes... I just watched the video about the New MechLab and Decals. About danged time we got the lack of overkill lighting, along with the vertical tilt needed, to actually place decals plus aim for the right paint job.
However, that is likely the single-but-only thing I will really enjoy about April's Monthly Patch. Frankly, I don't like how PGI has chosen to throw out anyone who needs the 32-Bit MWO Client where the 64-Bit is not running properly on their computer. PGI is now going to have to make note to people that 16 GB RAM is a Minimum System Requirement, otherwise the MWO 64-Bit Client will likely choke and crash on their computer. (I've got personal experience in that department.)
~D. V. "Some good, a bunch more bad, all coming with the Solaris VII Update... Be ready for the fallout." Devnull
#95
Posted 12 April 2018 - 02:46 AM
D V Devnull, on 12 April 2018 - 01:37 AM, said:
Consider it from a different perspective... now if there's an issue with the 64-bit client, they HAVE to fix it.
#98
Posted 12 April 2018 - 05:50 AM
However, I have a question for you... How in the frak do you get the camera to move that slowly? I've gone into practice mode and hit the appropriate F key to go into Free Roam 3rd person and I zoom around like a squirrel on crack. How do I adjust the speed? I tried holding Shift and I suddenly went to light speed, possibly plad, so how do I slow down???
Please let me know as I would love to do a little slow scroll show-off of 'Mechs that I'm featuring in my MWO build series:
https://www.youtube....NVaracO7J_bJhYa
Please, please, please send me a response, even if it is a private message, I would love to know how to make nice pans of these beautiful in-game models.
#99
Posted 12 April 2018 - 05:57 AM
#100
Posted 12 April 2018 - 06:09 AM
https://en.wikipedia.org/wiki/Tao (alternate spelling uses D)
Edited by Horseman, 12 April 2018 - 07:18 AM.
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