Champion of Khorne Lord of Blood, on 11 May 2018 - 06:09 PM, said:
At least by that stage incremental buffs of RAC2s may have finally made them viable.
That's one thing I don't get. PGI is absolutely fine DEMOLISHING entire classes of weapons in one pass, but when it comes to buffing things they go extremely slowly giving tiny buffs or only effecting a super small minority of mechs (the arm to torso armor changes on some mechs).
Hey, remember that "Temporary" damage buff they gave to SRMs, after gimping them at 1.5 damage? (BTW, while retaining 2.0 and 2.5 Ammo Explosion damage for normal and Artemis missiles, likely oversight)
I 'Member
N0ni, on 11 May 2018 - 08:32 PM, said:
I guess they'll succeed in increasing TTK if more people go on hiatus or straight up leave. I wanted to play more, but i don't see that happening if i have to change out a good chunk of mechs. Extremely disappointed that i can't play Novas anymore (favorite being 6 SL, 6 ML... can't do that anymore).
What they never realize is that nerfs like these affect those below the "top tier" more than it does the better ones. But hey, i guess a 6 ML Kitfox was too OP, RIP Purifier pods.
I played a 3 AMS, 4 MG, 3 HML Cute Fox tonight
There was one ally who out-damaged me
I didn't use a Strike
It wasn't even a solid score
Quality Tier 1 gameplay was found, with a Cute Fox heavily out damaging the Assault Lance
3 of them combined, with one dealing over 200 dam.
#Tier 1
Now, the question is whether that's due to "EVERYONE GETS TIER 1" oprah meme, or because veteran players are leaving
I know my play has heavily decreased, because the mechs I used to enjoy are kinda shite now.