Jump to content

Refunds For The Blood Asp If Changes Go In


283 replies to this topic

#81 Vanguard836

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,101 posts
  • LocationOttawa, ON

Posted 30 May 2018 - 08:48 AM

View PostLuminis, on 30 May 2018 - 07:59 AM, said:

Store page CTRL + F not final.

Also, the literal definition of the word concept.



Currently on mobile and can’t search at this time which is why I was asking -_- thanks.
Not interested in the definition, I’m interested as to what is written on the store page for the sake of curiosity.

#82 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 30 May 2018 - 08:53 AM

View PostVanguard836, on 30 May 2018 - 08:48 AM, said:

Currently on mobile and can’t search at this time which is why I was asking Posted Image thanks.
Not interested in the definition, I’m interested as to what is written on the store page for the sake of curiosity.

The only reference I can find is on the store page for 'mechs not yet released (Flea, Hellfire, Vulcan)

For decals & cockpit items;

Quote

*not final art


For colours;

Quote

*colors may be tuned pre-release


Nothing for the 'mech itself. I've only seen the warning for the Hero 'mech packs, and I think only after one of the Clan ones, because the art team went crazy with weapon geo.

#83 Haipyng

    Member

  • PipPipPipPipPipPipPip
  • The Grizzly
  • The Grizzly
  • 595 posts
  • LocationIn Transit

Posted 30 May 2018 - 08:54 AM

View PostVanguard836, on 30 May 2018 - 08:48 AM, said:

Currently on mobile and can’t search at this time which is why I was asking Posted Image thanks.
Not interested in the definition, I’m interested as to what is written on the store page for the sake of curiosity.


I just took a look for you at https://mwomercs.com/blood-asp and searched for "final" I didn't get anything. I may be looking in the wrong place. ¯\_(ツ)_/¯

#84 R Valentine

    Member

  • PipPipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 1,744 posts

Posted 30 May 2018 - 08:56 AM

Haven't you guys learned already not to pre-order or order new mechs? If you're going to spend real money, give it a month or month and a half after release to bypass all the nerfs and NEVER pre-order. I thought that would go without saying now. This is PGI we're talking about.

#85 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 30 May 2018 - 08:57 AM

View PostHaipyng, on 30 May 2018 - 08:54 AM, said:


I just took a look for you at https://mwomercs.com/blood-asp and searched for "final" I didn't get anything. I may be looking in the wrong place. ¯\_(ツ)_/¯

https://mwomercs.com...-blood-asp-faq/

#86 Haipyng

    Member

  • PipPipPipPipPipPipPip
  • The Grizzly
  • The Grizzly
  • 595 posts
  • LocationIn Transit

Posted 30 May 2018 - 09:04 AM

View PostBishop Steiner, on 30 May 2018 - 08:57 AM, said:


Well...yes. "Final" appears on that page, but in reference to "final processing time", not artwork. I scanned the wall of text and didn't see any mention of it there either. Most likely it was listed on the store page and has been removed after launch.

#87 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 30 May 2018 - 09:05 AM

View PostHaipyng, on 30 May 2018 - 09:04 AM, said:

Well...yes. "Final" appears on that page, but in reference to "final processing time", not artwork. I scanned the wall of text and didn't see any mention of it there either. Most likely it was listed on the store page and has been removed after launch.

I just posted it as it covers all the "enforcable" legalese. As for store pages, they are generic templates. The exact same verbage would be on the Hellfire or Vulcan page if it existed.

Edited by Bishop Steiner, 30 May 2018 - 09:07 AM.


#88 Vanguard836

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,101 posts
  • LocationOttawa, ON

Posted 30 May 2018 - 09:27 AM

View PostJay Leon Hart, on 30 May 2018 - 08:53 AM, said:

The only reference I can find is on the store page for 'mechs not yet released (Flea, Hellfire, Vulcan)

For decals & cockpit items;


For colours;



Nothing for the 'mech itself. I've only seen the warning for the Hero 'mech packs, and I think only after one of the Clan ones, because the art team went crazy with weapon geo.


Yeah the hero geo is nuts haha.
Ok thanks Jay !


#89 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,066 posts
  • LocationSouthern Wisconsin

Posted 30 May 2018 - 10:01 AM

All decisions from now on are majority aesthetics based as we have reached peak meta. Did the Blood Asp really advance meta? Not really.

Vulcan sales sure as hell aren't power based. From a business perspective it is more important to get the look right.

Going forward only the Bane, Rifleman IIC or Warhammer IIC offer choices that are better than existing equipment. The King Fisher would not be a more powerful assault, nor the Turkina. Look at all the Civil War lemons. A lot of bad mechs in the last year but people ate them up.

Also who cares if the hitboxes are bad, just slap on armor/structure and call it day. Its not like damage location telemetry is not tracked.

Edited by Spheroid, 30 May 2018 - 11:18 AM.


#90 Nightbird

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God of Death
  • The God of Death
  • 7,518 posts

Posted 30 May 2018 - 10:29 AM

Also, PGI will refund the Blood Asp if you ask nicely after the change. I suspect they will add 15 armor or structure, which would be sufficient as compared to today where the ST are already very easy to isolate.

#91 Xetelian

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 4,397 posts

Posted 30 May 2018 - 11:14 AM

Sounds like everyone that doesn't want it to go through needs to @ https://twitter.com/russ_bullock with their concerns right now.



Let the voices be heard.

Edited by Xetelian, 30 May 2018 - 11:14 AM.


#92 Vanguard836

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,101 posts
  • LocationOttawa, ON

Posted 30 May 2018 - 11:40 AM

View PostXetelian, on 30 May 2018 - 11:14 AM, said:

Sounds like everyone that doesn't want it to go through needs to @ https://twitter.com/russ_bullock with their concerns right now.



Let the voices be heard.


Here's the status
https://twitter.com/...247061559984129

just saying, at the time this was posted, 83 likes on twitter

185 likes,16 loves,8 haha,1 sad,1 angry reaction on facebook plus look at the comments on both.
No the reactions are not actual comments individually but they do indicate a favourable ratio as well as the comments.

#93 Vanguard836

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,101 posts
  • LocationOttawa, ON

Posted 30 May 2018 - 11:43 AM

View PostJay Leon Hart, on 30 May 2018 - 08:53 AM, said:

The only reference I can find is on the store page for 'mechs not yet released (Flea, Hellfire, Vulcan)

For decals & cockpit items;


For colours;



Nothing for the 'mech itself. I've only seen the warning for the Hero 'mech packs, and I think only after one of the Clan ones, because the art team went crazy with weapon geo.


So now that I can look, there is nothing that indicates that it's subject to change OR not subject to change.

As a generic note to all, please remember that most models in game have been changed in one way shape or form, either by re scale or by the dynamic weapon geometry....yes granted this isn't necessarily the same as this case. Point being is it's been done before.

View PostLuminis, on 30 May 2018 - 05:59 AM, said:

I just don't want those fugly long barrels on my BAS. The change resulting in a nerf is icing on the cake but there's a reason I bought it after seeing the in-game model (which wasn't explicitly denoted as subject to change when I bought it) instead of pre-ordering based on the concept art (which is explicitly denoted as subject to change).


Sorry but it is not indicated anywhere that it is subject to change. As mentioned above, models have and continue to be changed.

If pre-ordering based on the concept would be so dissimilar then why would so many people bother pre-ordering in general, why put bonuses to entice pre-orders as well.

Edited by Vanguard836, 30 May 2018 - 11:47 AM.


#94 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 30 May 2018 - 03:44 PM

View PostBTGbullseye, on 29 May 2018 - 09:07 PM, said:

Prove it, and not just from assumptions.


This one is simple to prove. Follow me please.

Bigger = More Surface Area. More Surface Area = Larger Area of mech that will be able to be targeted. Larger Target = More Hits. More Hits per Match = NERF.

Seriously, this is just straight up simple logic. Hell draw a 10in x 10in square on your wall. Then draw a 12in x 12in Square on the wall. Throw Dart at squares on wall over and over. Count the number of dart that land in squares and you might be surprised to find that more dart land in the 12in x 12in Square than the 10in x 10in square.

Is that enough proof that making the barrel longer and taller than they are currently will result in a nerf???


View PostCer6erus, on 30 May 2018 - 01:22 AM, said:

Pgi: releases artwork of bloodasp showing large cannon mounts.
Community: orders mech packs.
Pgi: releases blood asp with shorter mounts.
Community: "why is it not like it was in the original art?!? We want a refund!"
Pgi: changes the mounts
Community: " god damn it this is a nerf, I want my money back!"

Wtf is wrong with you people? Can't you read the disclaimers that state the mechs/builds are subject to change?


Fair enough. Hey people who want the barrel length changed. Can't you read that mechs are subject to change? Guess what, they changed from long to stubby. Thanks. K. Now stop whining about the barrels being changed to stubby.

View PostKiran Yagami, on 30 May 2018 - 08:56 AM, said:

Haven't you guys learned already not to pre-order or order new mechs? If you're going to spend real money, give it a month or month and a half after release to bypass all the nerfs and NEVER pre-order. I thought that would go without saying now. This is PGI we're talking about.


I haven't been talking about my Pre-Order. My pre-order was the standard pack. Long Barrels, Short Barrels, Great Mech or Horrible one, that is the chance I took on my Pre-order of the standard pack. My purchase of the Hero and the Reinforcement Pack now, well those were based on the "Released" version of the Blood Asp, after I had a chance to review the "Released" model in game, read and viewed commentary and Youtube videos on the performance of the Blood Asp and personally tested out the Blood Asp by using the variants I got with the Standard Park. That decision is based totally on the again "Released" version of the Blood Asp, the one I like the look of and enjoy playing in the game right now using the current model. This is my issue. I spent $30 additional dollar on the Blood Asp AFTER release because well, the mech was released in its final form sans any re-balancing. The change to the barrel length has nothing to do with re-balancing, rather it is pure cosmetic and due to a subset of the community that wants the mech to "Look Cooler" which will result in a straight up nerf to the mech.

So when I say refund. I am ONLY talking about the additional $30 I invested because of the current, release version of the mech. Further I am totally, 100% ok with the change as long as the result of the change does not end in a nerf to the mech. Therefore if PGI would like to add maybe 15 armor to each ST to compensate for the increase vulnerability increase the size of the hit boxes will result in, then I am cool. If not then they will have one very unhappy "Whale" that spends quite literally hundreds of dollars on this game yearly. I mean I have I think 223 variants owned in total and have owned at least 100 more variants, most bought with cash, that I have sold off over the years. I absolutely do not need a single new pre-release mech to be able to play and enjoy the game. Quite honestly if I think about it I have like $2k cold hard cash invested in this game or more since release and if PGI goes through with this nerf for such a silly reason as to make the mech "Look Cool" I am done with Mech Packs.

#95 Vanguard836

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,101 posts
  • LocationOttawa, ON

Posted 30 May 2018 - 04:00 PM

The alternative could be simply to make the Special collector variant have the long pods. There's more than one option here.

#96 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 30 May 2018 - 04:03 PM

View PostVanguard836, on 30 May 2018 - 04:00 PM, said:

The alternative could be simply to make the Special collector variant have the long pods. There's more than one option here.

Or (as others have suggested) a free bolt-on for anyone who pre-ordered. Or even just with ordering. Purchasable for MC for everyone else.

#97 Vanguard836

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,101 posts
  • LocationOttawa, ON

Posted 30 May 2018 - 04:06 PM

View PostJay Leon Hart, on 30 May 2018 - 04:03 PM, said:

Or (as others have suggested) a free bolt-on for anyone who pre-ordered. Or even just with ordering. Purchasable for MC for everyone else.

Bolt ons fall at the slightest damage..or TAG. THat'd be pointless

#98 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 30 May 2018 - 04:22 PM

View PostVanguard836, on 30 May 2018 - 04:06 PM, said:

Bolt ons fall at the slightest damage..or TAG. THat'd be pointless

But they would "look cool" which is apparently half the argument, the other half being that it would match the concept art.

#99 Vanguard836

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,101 posts
  • LocationOttawa, ON

Posted 30 May 2018 - 04:26 PM

View PostJay Leon Hart, on 30 May 2018 - 04:22 PM, said:

But they would "look cool" which is apparently half the argument, the other half being that it would match the concept art.


Personally more concerned about it matching concept, previous designs and TT but I don't speak for everyone...wouldn't want to either lol.

#100 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 30 May 2018 - 04:41 PM

View PostVanguard836, on 30 May 2018 - 04:26 PM, said:

Personally more concerned about it matching concept, previous designs and TT but I don't speak for everyone...wouldn't want to either lol.

To match TRO art, they need to be longer but not higher, so it can't match both TRO and concept art.

Since we already lost the beak and clawed feet, we could at least keep the recessed gun mounts from the TRO.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users